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Use previous font rather than roman font in the manual page
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doc/trader.6
44
doc/trader.6
@ -57,15 +57,15 @@ trader \- a game of interstellar trading
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.RB [ \-V | \-\-version ]
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.\" *********************************************************************
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.SH DESCRIPTION
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\fBStar Traders\fR is a simple game of interstellar trading, where the
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\fBStar Traders\fP is a simple game of interstellar trading, where the
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objective is to create companies, buy and sell shares, borrow and repay
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money, in order to become the wealthiest player (the winner).
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.\" *********************************************************************
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.SH OPTIONS
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.TP
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.I GAME
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If \fIGAME\fR is specified as a number between \fB1\fR and \fB9\fR
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(inclusive), load and continue playing that game. If \fIGAME\fR is not
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If \fIGAME\fP is specified as a number between \fB1\fP and \fB9\fP
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(inclusive), load and continue playing that game. If \fIGAME\fP is not
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specified, start a new game.
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.TP
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.BR \-\-no\-color ", " \-\-no\-colour
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@ -75,8 +75,8 @@ for a \*(lqretro-computing\*(rq look (as shown in the
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below).
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.TP
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.BI \-\-max\-turn= NUM
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Set the number of turns in the game to \fINUM\fR. In this version of
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Star Traders, \fINUM\fR must be greater or equal to 10. If this option
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Set the number of turns in the game to \fINUM\fP. In this version of
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Star Traders, \fINUM\fP must be greater or equal to 10. If this option
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is not specified, the default is 50 turns.
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.TP
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.BR \-h ", " \-\-help
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@ -155,18 +155,18 @@ Or, if you prefer the old amber screens of yesteryear:
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.SH ENVIRONMENT
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.TP
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.BR XDG_DATA_HOME ", " HOME
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If \fBXDG_DATA_HOME\fR is set to an absolute pathname (that is, a path
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that starts with \*(lq\fI/\fR\*(rq), Star Traders will use that
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directory, with a subdirectory \fItrader\fR, to store game files. If
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If \fBXDG_DATA_HOME\fP is set to an absolute pathname (that is, a path
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that starts with \*(lq\fI/\fP\*(rq), Star Traders will use that
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directory, with a subdirectory \fItrader\fP, to store game files. If
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this environment variable is not set or does not start with
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\*(lq\fI/\fR\*(rq, \fI\(ti/.local/share/trader\fR will be used instead,
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where \*(lq\fI\(ti\fR\*(rq represents your home directory, as contained
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in the \fBHOME\fR environment variable.
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\*(lq\fI/\fP\*(rq, \fI\(ti/.local/share/trader\fP will be used instead,
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where \*(lq\fI\(ti\fP\*(rq represents your home directory, as contained
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in the \fBHOME\fP environment variable.
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.TP
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.BR LINES ", " COLUMNS
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Star Traders uses the Curses library for displaying text on the screen.
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As such, it will access these two environment variables if the underlying
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Curses library does so (see, for example, the \fBENVIRONMENT\fR section
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Curses library does so (see, for example, the \fBENVIRONMENT\fP section
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in the
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.BR ncurses (3)
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manual page for in-depth details). It requires a text console or window
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@ -175,10 +175,10 @@ of at least 80\(mu24 in size.
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.BR LANG ", " LC_ALL ", etc."
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This version of Star Traders has full support for locales and will use
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appropriate settings. In particular, messages will be displayed using
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\fBLC_MESSAGES\fR and \fBLANGUAGE\fR (if Star Traders has been translated
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\fBLC_MESSAGES\fP and \fBLANGUAGE\fP (if Star Traders has been translated
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into that language). In addition, numeric quantities will be displayed
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using \fBLC_NUMERIC\fR and monetary quantities will use
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\fBLC_MONETARY\fR. See the
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using \fBLC_NUMERIC\fP and monetary quantities will use
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\fBLC_MONETARY\fP. See the
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.BR locale (7)
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or
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.BR setlocale (3)
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@ -187,14 +187,14 @@ manual pages for more details on locale settings.
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.SH FILES
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.TP
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.IB \(ti/.local/share/trader/game N
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Star Traders stores saved game files in the \fI.local/share/trader\fR
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Star Traders stores saved game files in the \fI.local/share/trader\fP
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subdirectory in your home directory (unless overriden by the
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\fBXDG_DATA_HOME\fR environment variable). \fIN\fR is a number between
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\fB1\fR and \fB9\fR inclusive. The game file is scrambled to prevent you
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\fBXDG_DATA_HOME\fP environment variable). \fIN\fP is a number between
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\fB1\fP and \fB9\fP inclusive. The game file is scrambled to prevent you
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or others from casually cheating!
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.TP
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.IB \(ti/.trader/game N
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If the \fI\(ti/.trader\fR directory exists, game files will be read from
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If the \fI\(ti/.trader\fP directory exists, game files will be read from
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and saved to this location instead. This is for compatibility with
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versions of Star Traders prior to version 7.15.
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.\" *********************************************************************
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@ -205,7 +205,7 @@ None yet known...
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Your comments, suggestions, corrections and enhancements are always
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warmly welcomed! Please send these to:
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.IP Postal: 10n
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\fBJohn Zaitseff\fR,
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\fBJohn Zaitseff\fP,
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.br
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The ZAP Group,
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.br
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@ -236,7 +236,7 @@ Australia
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.SH COPYRIGHT
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Copyright \(co 1990\-2021, John Zaitseff.
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.PP
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\fBStar Traders\fR is free software that is distributed under the terms
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\fBStar Traders\fP is free software that is distributed under the terms
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of the GNU General Public License. You can redistribute it and/or modify
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it under the terms of that License as published by the Free Software
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Foundation, either version 3 or (at your option) any later version.
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@ -250,7 +250,7 @@ You should have received a copy of the GNU General Public License along
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with this program. If not, see the
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.URL https://www.gnu.org/licenses/ "GNU licenses web page" .
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.PP
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Even though the GNU General Public License does \fInot\fR require you to
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Even though the GNU General Public License does \fInot\fP require you to
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send your modifications back to the author, it is considered \*(lqgood
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form\*(rq to do so, as this allows your modifications to be incorporated
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into future versions of the program, allowing others to benefit from
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