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284 lines
11 KiB
C
284 lines
11 KiB
C
/*
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* store.h
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*
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* Copyright (C) 2019 Paul Fariello <paul@fariello.eu>
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*
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* This file is part of Profanity.
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*
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* Profanity is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Profanity is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Profanity. If not, see <https://www.gnu.org/licenses/>.
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*
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* In addition, as a special exception, the copyright holders give permission to
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* link the code of portions of this program with the OpenSSL library under
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* certain conditions as described in each individual source file, and
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* distribute linked combinations including the two.
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*
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* You must obey the GNU General Public License in all respects for all of the
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* code used other than OpenSSL. If you modify file(s) with this exception, you
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* may extend this exception to your version of the file(s), but you are not
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* obligated to do so. If you do not wish to do so, delete this exception
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* statement from your version. If you delete this exception statement from all
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* source files in the program, then also delete it here.
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*
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*/
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#include <signal/signal_protocol.h>
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#include "config.h"
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#define OMEMO_STORE_GROUP_IDENTITY "identity"
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#define OMEMO_STORE_GROUP_PREKEYS "prekeys"
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#define OMEMO_STORE_GROUP_SIGNED_PREKEYS "signed_prekeys"
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#define OMEMO_STORE_KEY_DEVICE_ID "device_id"
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#define OMEMO_STORE_KEY_REGISTRATION_ID "registration_id"
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#define OMEMO_STORE_KEY_IDENTITY_KEY_PUBLIC "identity_key_public"
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#define OMEMO_STORE_KEY_IDENTITY_KEY_PRIVATE "identity_key_private"
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typedef struct {
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signal_buffer *public;
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signal_buffer *private;
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uint32_t registration_id;
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GHashTable *trusted;
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} identity_key_store_t;
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GHashTable * session_store_new(void);
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GHashTable * pre_key_store_new(void);
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GHashTable * signed_pre_key_store_new(void);
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void identity_key_store_new(identity_key_store_t *identity_key_store);
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/**
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* Returns a copy of the serialized session record corresponding to the
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* provided recipient ID + device ID tuple.
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*
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* @param record pointer to a freshly allocated buffer containing the
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* serialized session record. Unset if no record was found.
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* The Signal Protocol library is responsible for freeing this buffer.
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* @param address the address of the remote client
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* @return 1 if the session was loaded, 0 if the session was not found, negative on failure
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*/
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#ifdef HAVE_LIBSIGNAL_LT_2_3_2
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int load_session(signal_buffer **record, const signal_protocol_address *address, void *user_data);
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#else
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int load_session(signal_buffer **record, signal_buffer **user_record, const signal_protocol_address *address, void *user_data);
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#endif
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/**
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* Returns all known devices with active sessions for a recipient
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*
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* @param pointer to an array that will be allocated and populated with the result
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* @param name the name of the remote client
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* @param name_len the length of the name
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* @return size of the sessions array, or negative on failure
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*/
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int get_sub_device_sessions(signal_int_list **sessions, const char *name, size_t name_len, void *user_data);
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/**
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* Commit to storage the session record for a given
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* recipient ID + device ID tuple.
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*
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* @param address the address of the remote client
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* @param record pointer to a buffer containing the serialized session
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* record for the remote client
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* @param record_len length of the serialized session record
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* @return 0 on success, negative on failure
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*/
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#ifdef HAVE_LIBSIGNAL_LT_2_3_2
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int store_session(const signal_protocol_address *address, uint8_t *record, size_t record_len, void *user_data);
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#else
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int store_session(const signal_protocol_address *address, uint8_t *record, size_t record_len, uint8_t *user_record, size_t user_record_len, void *user_data);
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#endif
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/**
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* Determine whether there is a committed session record for a
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* recipient ID + device ID tuple.
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*
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* @param address the address of the remote client
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* @return 1 if a session record exists, 0 otherwise.
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*/
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int contains_session(const signal_protocol_address *address, void *user_data);
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/**
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* Remove a session record for a recipient ID + device ID tuple.
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*
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* @param address the address of the remote client
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* @return 1 if a session was deleted, 0 if a session was not deleted, negative on error
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*/
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int delete_session(const signal_protocol_address *address, void *user_data);
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/**
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* Remove the session records corresponding to all devices of a recipient ID.
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*
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* @param name the name of the remote client
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* @param name_len the length of the name
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* @return the number of deleted sessions on success, negative on failure
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*/
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int delete_all_sessions(const char *name, size_t name_len, void *user_data);
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/**
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* Load a local serialized PreKey record.
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*
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* @param record pointer to a newly allocated buffer containing the record,
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* if found. Unset if no record was found.
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* The Signal Protocol library is responsible for freeing this buffer.
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* @param pre_key_id the ID of the local serialized PreKey record
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* @retval SG_SUCCESS if the key was found
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* @retval SG_ERR_INVALID_KEY_ID if the key could not be found
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*/
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int load_pre_key(signal_buffer **record, uint32_t pre_key_id, void *user_data);
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/**
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* Store a local serialized PreKey record.
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*
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* @param pre_key_id the ID of the PreKey record to store.
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* @param record pointer to a buffer containing the serialized record
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* @param record_len length of the serialized record
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* @return 0 on success, negative on failure
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*/
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int store_pre_key(uint32_t pre_key_id, uint8_t *record, size_t record_len, void *user_data);
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/**
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* Determine whether there is a committed PreKey record matching the
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* provided ID.
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*
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* @param pre_key_id A PreKey record ID.
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* @return 1 if the store has a record for the PreKey ID, 0 otherwise
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*/
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int contains_pre_key(uint32_t pre_key_id, void *user_data);
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/**
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* Delete a PreKey record from local storage.
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*
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* @param pre_key_id The ID of the PreKey record to remove.
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* @return 0 on success, negative on failure
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*/
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int remove_pre_key(uint32_t pre_key_id, void *user_data);
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/**
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* Load a local serialized signed PreKey record.
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*
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* @param record pointer to a newly allocated buffer containing the record,
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* if found. Unset if no record was found.
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* The Signal Protocol library is responsible for freeing this buffer.
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* @param signed_pre_key_id the ID of the local signed PreKey record
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* @retval SG_SUCCESS if the key was found
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* @retval SG_ERR_INVALID_KEY_ID if the key could not be found
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*/
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int load_signed_pre_key(signal_buffer **record, uint32_t signed_pre_key_id, void *user_data);
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/**
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* Store a local serialized signed PreKey record.
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*
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* @param signed_pre_key_id the ID of the signed PreKey record to store
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* @param record pointer to a buffer containing the serialized record
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* @param record_len length of the serialized record
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* @return 0 on success, negative on failure
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*/
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int store_signed_pre_key(uint32_t signed_pre_key_id, uint8_t *record, size_t record_len, void *user_data);
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/**
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* Determine whether there is a committed signed PreKey record matching
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* the provided ID.
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*
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* @param signed_pre_key_id A signed PreKey record ID.
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* @return 1 if the store has a record for the signed PreKey ID, 0 otherwise
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*/
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int contains_signed_pre_key(uint32_t signed_pre_key_id, void *user_data);
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/**
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* Delete a SignedPreKeyRecord from local storage.
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*
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* @param signed_pre_key_id The ID of the signed PreKey record to remove.
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* @return 0 on success, negative on failure
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*/
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int remove_signed_pre_key(uint32_t signed_pre_key_id, void *user_data);
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/**
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* Get the local client's identity key pair.
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*
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* @param public_data pointer to a newly allocated buffer containing the
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* public key, if found. Unset if no record was found.
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* The Signal Protocol library is responsible for freeing this buffer.
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* @param private_data pointer to a newly allocated buffer containing the
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* private key, if found. Unset if no record was found.
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* The Signal Protocol library is responsible for freeing this buffer.
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* @return 0 on success, negative on failure
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*/
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int get_identity_key_pair(signal_buffer **public_data, signal_buffer **private_data, void *user_data);
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/**
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* Return the local client's registration ID.
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*
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* Clients should maintain a registration ID, a random number
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* between 1 and 16380 that's generated once at install time.
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*
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* @param registration_id pointer to be set to the local client's
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* registration ID, if it was successfully retrieved.
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* @return 0 on success, negative on failure
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*/
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int get_local_registration_id(void *user_data, uint32_t *registration_id);
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/**
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* Save a remote client's identity key
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* <p>
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* Store a remote client's identity key as trusted.
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* The value of key_data may be null. In this case remove the key data
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* from the identity store, but retain any metadata that may be kept
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* alongside it.
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*
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* @param address the address of the remote client
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* @param key_data Pointer to the remote client's identity key, may be null
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* @param key_len Length of the remote client's identity key
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* @return 0 on success, negative on failure
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*/
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int save_identity(const signal_protocol_address *address, uint8_t *key_data, size_t key_len, void *user_data);
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/**
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* Verify a remote client's identity key.
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*
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* Determine whether a remote client's identity is trusted. Convention is
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* that the TextSecure protocol is 'trust on first use.' This means that
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* an identity key is considered 'trusted' if there is no entry for the recipient
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* in the local store, or if it matches the saved key for a recipient in the local
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* store. Only if it mismatches an entry in the local store is it considered
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* 'untrusted.'
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*
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* @param address the address of the remote client
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* @param identityKey The identity key to verify.
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* @param key_data Pointer to the identity key to verify
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* @param key_len Length of the identity key to verify
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* @return 1 if trusted, 0 if untrusted, negative on failure
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*/
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int is_trusted_identity(const signal_protocol_address *address, uint8_t *key_data, size_t key_len, void *user_data);
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/**
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* Store a serialized sender key record for a given
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* (groupId + senderId + deviceId) tuple.
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*
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* @param sender_key_name the (groupId + senderId + deviceId) tuple
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* @param record pointer to a buffer containing the serialized record
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* @param record_len length of the serialized record
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* @return 0 on success, negative on failure
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*/
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int store_sender_key(const signal_protocol_sender_key_name *sender_key_name, uint8_t *record, size_t record_len, uint8_t *user_record, size_t user_record_len, void *user_data);
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/**
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* Returns a copy of the sender key record corresponding to the
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* (groupId + senderId + deviceId) tuple.
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*
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* @param record pointer to a newly allocated buffer containing the record,
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* if found. Unset if no record was found.
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* The Signal Protocol library is responsible for freeing this buffer.
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* @param sender_key_name the (groupId + senderId + deviceId) tuple
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* @return 1 if the record was loaded, 0 if the record was not found, negative on failure
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*/
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int load_sender_key(signal_buffer **record, signal_buffer **user_record, const signal_protocol_sender_key_name *sender_key_name, void *user_data);
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