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https://github.com/profanity-im/profanity.git
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101 lines
3.1 KiB
C
101 lines
3.1 KiB
C
#include <stdarg.h>
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#include <stddef.h>
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#include <setjmp.h>
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#include <cmocka.h>
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#include <stdlib.h>
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#include <string.h>
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#include <glib.h>
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#include "event/server_events.h"
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#include "roster_list.h"
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#include "chat_session.h"
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#include "config/preferences.h"
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#include "ui/ui.h"
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#include "ui/stub_ui.h"
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#include "muc.h"
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void console_shows_online_presence_when_set_online(void **state)
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{
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prefs_set_string(PREF_STATUSES_CONSOLE, "online");
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roster_init();
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char *barejid = "test1@server";
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roster_add(barejid, "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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expect_memory(ui_contact_online, barejid, barejid, sizeof(barejid));
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expect_memory(ui_contact_online, resource, resource, sizeof(resource));
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expect_value(ui_contact_online, last_activity, NULL);
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sv_ev_contact_online(barejid, resource, NULL);
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roster_clear();
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}
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void console_shows_online_presence_when_set_all(void **state)
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{
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prefs_set_string(PREF_STATUSES_CONSOLE, "all");
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roster_init();
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char *barejid = "test1@server";
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roster_add(barejid, "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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expect_memory(ui_contact_online, barejid, barejid, sizeof(barejid));
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expect_memory(ui_contact_online, resource, resource, sizeof(resource));
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expect_value(ui_contact_online, last_activity, NULL);
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sv_ev_contact_online(barejid, resource, NULL);
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roster_clear();
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}
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void console_shows_dnd_presence_when_set_all(void **state)
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{
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prefs_set_string(PREF_STATUSES_CONSOLE, "all");
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roster_init();
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char *barejid = "test1@server";
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roster_add(barejid, "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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expect_memory(ui_contact_online, barejid, barejid, sizeof(barejid));
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expect_memory(ui_contact_online, resource, resource, sizeof(resource));
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expect_value(ui_contact_online, last_activity, NULL);
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sv_ev_contact_online(barejid, resource, NULL);
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roster_clear();
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}
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void handle_offline_removes_chat_session(void **state)
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{
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chat_sessions_init();
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char *barejid = "friend@server.chat.com";
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char *resource = "home";
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roster_init();
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roster_add(barejid, "bob", NULL, "both", FALSE);
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Resource *resourcep = resource_new(resource, RESOURCE_ONLINE, NULL, 10);
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roster_update_presence(barejid, resourcep, NULL);
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chat_session_recipient_active(barejid, resource, FALSE);
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sv_ev_contact_offline(barejid, resource, NULL);
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ChatSession *session = chat_session_get(barejid);
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assert_null(session);
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roster_clear();
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chat_sessions_clear();
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}
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void lost_connection_clears_chat_sessions(void **state)
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{
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chat_sessions_init();
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chat_session_recipient_active("bob@server.org", "laptop", FALSE);
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chat_session_recipient_active("steve@server.org", "mobile", FALSE);
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expect_any_cons_show_error();
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sv_ev_lost_connection();
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ChatSession *session1 = chat_session_get("bob@server.org");
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ChatSession *session2 = chat_session_get("steve@server.org");
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assert_null(session1);
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assert_null(session2);
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}
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