mirror of
https://github.com/profanity-im/profanity.git
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185 lines
5.4 KiB
C
185 lines
5.4 KiB
C
#include <stdarg.h>
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#include <stddef.h>
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#include <setjmp.h>
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#include <cmocka.h>
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#include <stdlib.h>
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#include <string.h>
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#include <glib.h>
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#include "server_events.h"
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#include "roster_list.h"
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#include "chat_session.h"
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#include "config/preferences.h"
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#include "ui/ui.h"
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#include "muc.h"
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void console_doesnt_show_online_presence_when_set_none(void **state)
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{
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prefs_set_string(PREF_STATUSES_CONSOLE, "none");
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roster_init();
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roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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handle_contact_online("test1@server", resource, NULL);
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roster_clear();
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}
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void console_shows_online_presence_when_set_online(void **state)
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{
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prefs_set_string(PREF_STATUSES_CONSOLE, "online");
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roster_init();
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roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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PContact contact = roster_get_contact("test1@server");
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expect_memory(cons_show_contact_online, contact, contact, sizeof(contact));
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expect_memory(cons_show_contact_online, resource, resource, sizeof(resource));
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expect_value(cons_show_contact_online, last_activity, NULL);
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handle_contact_online("test1@server", resource, NULL);
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roster_clear();
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}
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void console_shows_online_presence_when_set_all(void **state)
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{
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prefs_set_string(PREF_STATUSES_CONSOLE, "all");
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roster_init();
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roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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PContact contact = roster_get_contact("test1@server");
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expect_memory(cons_show_contact_online, contact, contact, sizeof(contact));
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expect_memory(cons_show_contact_online, resource, resource, sizeof(resource));
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expect_value(cons_show_contact_online, last_activity, NULL);
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handle_contact_online("test1@server", resource, NULL);
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roster_clear();
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}
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void console_doesnt_show_dnd_presence_when_set_none(void **state)
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{
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prefs_set_string(PREF_STATUSES_CONSOLE, "none");
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roster_init();
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roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_DND, NULL, 10);
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handle_contact_online("test1@server", resource, NULL);
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roster_clear();
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}
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void console_doesnt_show_dnd_presence_when_set_online(void **state)
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{
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prefs_set_string(PREF_STATUSES_CONSOLE, "online");
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roster_init();
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roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_DND, NULL, 10);
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handle_contact_online("test1@server", resource, NULL);
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roster_clear();
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}
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void console_shows_dnd_presence_when_set_all(void **state)
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{
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prefs_set_string(PREF_STATUSES_CONSOLE, "all");
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roster_init();
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roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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PContact contact = roster_get_contact("test1@server");
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expect_memory(cons_show_contact_online, contact, contact, sizeof(contact));
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expect_memory(cons_show_contact_online, resource, resource, sizeof(resource));
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expect_value(cons_show_contact_online, last_activity, NULL);
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handle_contact_online("test1@server", resource, NULL);
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roster_clear();
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}
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void handle_message_error_when_no_recipient(void **state)
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{
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char *err_msg = "Some error.";
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char *from = NULL;
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char *type = "cancel";
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expect_string(ui_handle_error, err_msg, err_msg);
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handle_message_error(from, type, err_msg);
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}
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void handle_message_error_when_recipient_cancel(void **state)
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{
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char *err_msg = "Some error.";
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char *from = "bob@server.com";
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char *type = "cancel";
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prefs_set_boolean(PREF_STATES, FALSE);
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chat_sessions_init();
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expect_string(ui_handle_recipient_not_found, recipient, from);
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expect_string(ui_handle_recipient_not_found, err_msg, err_msg);
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handle_message_error(from, type, err_msg);
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}
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void handle_message_error_when_recipient_cancel_disables_chat_session(void **state)
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{
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char *err_msg = "Some error.";
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char *from = "bob@server.com";
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char *resource = "resource";
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char *type = "cancel";
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prefs_set_boolean(PREF_STATES, TRUE);
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chat_sessions_init();
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chat_session_on_incoming_message(from, resource, TRUE);
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expect_any(ui_handle_recipient_not_found, recipient);
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expect_any(ui_handle_recipient_not_found, err_msg);
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handle_message_error(from, type, err_msg);
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chat_session_on_message_send(from);
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gboolean send_states = chat_session_send_states(from);
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assert_false(send_states);
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chat_sessions_clear();
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}
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void handle_message_error_when_recipient_and_no_type(void **state)
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{
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char *err_msg = "Some error.";
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char *from = "bob@server.com";
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char *type = NULL;
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expect_string(ui_handle_recipient_error, recipient, from);
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expect_string(ui_handle_recipient_error, err_msg, err_msg);
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handle_message_error(from, type, err_msg);
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}
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void handle_presence_error_when_no_recipient(void **state)
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{
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char *err_msg = "Some error.";
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char *from = NULL;
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char *type = NULL;
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expect_string(ui_handle_error, err_msg, err_msg);
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handle_presence_error(from, type, err_msg);
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}
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void handle_presence_error_when_from_recipient(void **state)
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{
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char *err_msg = "Some error.";
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char *from = "bob@server.com";
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char *type = NULL;
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expect_string(ui_handle_recipient_error, recipient, from);
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expect_string(ui_handle_recipient_error, err_msg, err_msg);
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handle_presence_error(from, type, err_msg);
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}
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