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Renamed ui_room_requires_config -> mucwin_requires_config
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@ -580,7 +580,7 @@ sv_ev_muc_self_online(const char *const room, const char *const nick, gboolean c
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// room configuration required
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if (config_required) {
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muc_set_requires_config(room, TRUE);
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ui_room_requires_config(room);
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mucwin_requires_config(room);
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}
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// check for change in role/affiliation
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@ -446,7 +446,7 @@ mucwin_message(const char *const roomjid, const char *const nick,
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}
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void
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ui_room_requires_config(const char *const roomjid)
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mucwin_requires_config(const char *const roomjid)
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{
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ProfWin *window = (ProfWin*)wins_get_muc(roomjid);
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if (window == NULL) {
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@ -109,7 +109,7 @@ void mucwin_history(const char *const roomjid, const char *const nick, GDateTime
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const char *const message);
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void mucwin_message(const char *const roomjid, const char *const nick, const char *const message);
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void ui_room_subject(const char *const roomjid, const char *const nick, const char *const subject);
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void ui_room_requires_config(const char *const roomjid);
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void mucwin_requires_config(const char *const roomjid);
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void ui_room_destroy(const char *const roomjid);
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void ui_show_room_info(ProfMucWin *mucwin);
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void ui_show_room_role_list(ProfMucWin *mucwin, muc_role_t role);
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@ -209,7 +209,7 @@ void mucwin_history(const char * const roomjid, const char * const nick,
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void mucwin_message(const char * const roomjid, const char * const nick,
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const char * const message) {}
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void ui_room_subject(const char * const roomjid, const char * const nick, const char * const subject) {}
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void ui_room_requires_config(const char * const roomjid) {}
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void mucwin_requires_config(const char * const roomjid) {}
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void ui_room_destroy(const char * const roomjid) {}
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void ui_show_room_info(ProfMucWin *mucwin) {}
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void ui_show_room_role_list(ProfMucWin *mucwin, muc_role_t role) {}
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