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Renamed ui_room_member_kicked -> mucwin_occupant_kicked
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@ -497,7 +497,7 @@ sv_ev_room_occupent_kicked(const char *const room, const char *const nick, const
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const char *const reason)
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{
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muc_roster_remove(room, nick);
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ui_room_member_kicked(room, nick, actor, reason);
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mucwin_occupant_kicked(room, nick, actor, reason);
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occupantswin_occupants(room);
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}
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@ -232,7 +232,7 @@ mucwin_occupant_offline(const char *const roomjid, const char *const nick)
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}
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void
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ui_room_member_kicked(const char *const roomjid, const char *const nick, const char *const actor,
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mucwin_occupant_kicked(const char *const roomjid, const char *const nick, const char *const actor,
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const char *const reason)
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{
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ProfWin *window = (ProfWin*)wins_get_muc(roomjid);
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@ -119,7 +119,7 @@ void mucwin_room_disco_info(const char *const roomjid, GSList *identities, GSLis
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void ui_room_destroyed(const char *const roomjid, const char *const reason, const char *const new_jid,
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const char *const password);
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void ui_room_kicked(const char *const roomjid, const char *const actor, const char *const reason);
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void ui_room_member_kicked(const char *const roomjid, const char *const nick, const char *const actor,
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void mucwin_occupant_kicked(const char *const roomjid, const char *const nick, const char *const actor,
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const char *const reason);
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void ui_room_banned(const char *const roomjid, const char *const actor, const char *const reason);
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void ui_room_member_banned(const char *const roomjid, const char *const nick, const char *const actor,
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@ -219,7 +219,7 @@ void mucwin_room_disco_info(const char * const roomjid, GSList *identities, GSLi
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void ui_room_destroyed(const char * const roomjid, const char * const reason, const char * const new_jid,
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const char * const password) {}
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void ui_room_kicked(const char * const roomjid, const char * const actor, const char * const reason) {}
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void ui_room_member_kicked(const char * const roomjid, const char * const nick, const char * const actor,
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void mucwin_occupant_kicked(const char * const roomjid, const char * const nick, const char * const actor,
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const char * const reason) {}
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void ui_room_banned(const char * const roomjid, const char * const actor, const char * const reason) {}
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void ui_room_member_banned(const char * const roomjid, const char * const nick, const char * const actor,
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