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https://github.com/profanity-im/profanity.git
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Fix server_event unit tests
roster_update_presence now requires that roster_process_pending_presence() has been called. Otherwise presence are set to pending and not processed yet.
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@ -21,6 +21,7 @@ void console_shows_online_presence_when_set_online(void **state)
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prefs_set_string(PREF_STATUSES_CONSOLE, "online");
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plugins_init();
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roster_create();
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roster_process_pending_presence();
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char *barejid = "test1@server";
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roster_add(barejid, "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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@ -40,6 +41,7 @@ void console_shows_online_presence_when_set_all(void **state)
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prefs_set_string(PREF_STATUSES_CONSOLE, "all");
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plugins_init();
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roster_create();
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roster_process_pending_presence();
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char *barejid = "test1@server";
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roster_add(barejid, "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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@ -59,6 +61,7 @@ void console_shows_dnd_presence_when_set_all(void **state)
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prefs_set_string(PREF_STATUSES_CONSOLE, "all");
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plugins_init();
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roster_create();
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roster_process_pending_presence();
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char *barejid = "test1@server";
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roster_add(barejid, "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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@ -77,6 +80,7 @@ void handle_offline_removes_chat_session(void **state)
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{
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plugins_init();
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roster_create();
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roster_process_pending_presence();
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chat_sessions_init();
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char *barejid = "friend@server.chat.com";
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char *resource = "home";
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@ -100,6 +104,7 @@ void handle_offline_removes_chat_session(void **state)
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void lost_connection_clears_chat_sessions(void **state)
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{
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roster_create();
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roster_process_pending_presence();
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chat_sessions_init();
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chat_session_recipient_active("bob@server.org", "laptop", FALSE);
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chat_session_recipient_active("steve@server.org", "mobile", FALSE);
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