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Added parameter to /close

2,3,4,5,6,7,8,9,0 will close specified window.
'all' will close all windows.

closes #159
This commit is contained in:
James Booth 2013-05-12 22:57:36 +01:00
parent c1ee75da40
commit 57e64bebe5
3 changed files with 114 additions and 26 deletions

View File

@ -481,12 +481,14 @@ static struct cmd_t main_commands[] =
NULL } } },
{ "/close",
_cmd_close, parse_args, 0, 0,
{ "/close", "Close current chat window.",
{ "/close",
"------",
"Close the current chat window, no message is sent to the recipient,",
"The chat window will become available for new chats.",
_cmd_close, parse_args, 0, 1,
{ "/close [win|all]", "Close a window window.",
{ "/close [win|all]",
"----------------",
"Passing no argument will close the current window.",
"Passing 2,3,4,5,6,7,8,9 or 0 will close the specified window.",
"Passing 'all' will close all currently open windows.",
"The console window cannot be closed.",
"If in a chat room, you will leave the room.",
NULL } } },
@ -2476,27 +2478,16 @@ _cmd_clear(gchar **args, struct cmd_help_t help)
return TRUE;
}
static gboolean
_cmd_close(gchar **args, struct cmd_help_t help)
static void _close_connected_win(index)
{
jabber_conn_status_t conn_status = jabber_get_connection_status();
win_type_t win_type = ui_current_win_type();
// cannot close console window
if (win_type == WIN_CONSOLE) {
cons_show("Cannot close console window.");
return TRUE;
}
// handle leaving rooms, or chat
if (conn_status == JABBER_CONNECTED) {
win_type_t win_type = ui_win_type(index);
if (win_type == WIN_MUC) {
char *room_jid = ui_current_recipient();
char *room_jid = ui_recipient(index);
presence_leave_chat_room(room_jid);
} else if ((win_type == WIN_CHAT) || (win_type == WIN_PRIVATE)) {
if (prefs_get_boolean(PREF_STATES)) {
char *recipient = ui_current_recipient();
char *recipient = ui_recipient(index);
// send <gone/> chat state before closing
if (chat_session_get_recipient_supports(recipient)) {
@ -2506,10 +2497,62 @@ _cmd_close(gchar **args, struct cmd_help_t help)
}
}
}
}
static gboolean
_cmd_close(gchar **args, struct cmd_help_t help)
{
jabber_conn_status_t conn_status = jabber_get_connection_status();
int index = 0;
int curr = 0;
if (args[0] == NULL) {
index = ui_current_win_index();
} else if (strcmp(args[0], "all") == 0) {
for (curr = 1; curr <= 9; curr++) {
if (ui_win_exists(curr)) {
if (conn_status == JABBER_CONNECTED) {
_close_connected_win(curr);
}
ui_close_win(curr);
}
}
cons_show("Closed all windows.");
return TRUE;
} else {
index = atoi(args[0]);
if (index == 0) {
index = 9;
} else {
index--;
}
}
if (index == 0) {
cons_show("Cannot close console window.");
return TRUE;
}
if (index > 9 || index < 0) {
cons_show("No such window exists.");
return TRUE;
}
if (!ui_win_exists(index)) {
cons_show("Window is not open.");
return TRUE;
}
// handle leaving rooms, or chat
if (conn_status == JABBER_CONNECTED) {
_close_connected_win(index);
}
// close the window
ui_close_current();
ui_close_win(index);
cons_show("Closed window %d", index + 1);
return TRUE;
}

View File

@ -205,6 +205,11 @@ ui_windows_full(void)
return TRUE;
}
gboolean ui_win_exists(int index)
{
return (windows[index] != NULL);
}
gboolean
ui_duck_exists(void)
{
@ -550,12 +555,46 @@ ui_close_current(void)
current_win_dirty = TRUE;
}
void ui_close_win(int index)
{
win_free(windows[index]);
windows[index] = NULL;
status_bar_inactive(index);
if (index == current_index) {
_set_current(0);
}
status_bar_active(0);
title_bar_title();
current_win_dirty = TRUE;
}
win_type_t
ui_current_win_type(void)
{
return current->type;
}
int
ui_current_win_index(void)
{
return current_index;
}
win_type_t
ui_win_type(int index)
{
return windows[index]->type;
}
char *
ui_recipient(int index)
{
return strdup(windows[index]->from);
}
char *
ui_current_recipient(void)
{

View File

@ -69,11 +69,17 @@ void ui_console_dirty(void);
void ui_close_current(void);
void ui_clear_current(void);
win_type_t ui_current_win_type(void);
int ui_current_win_index(void);
char* ui_current_recipient(void);
void ui_current_print_line(const char * const msg, ...);
void ui_current_error_line(const char * const msg);
void ui_current_page_off(void);
win_type_t ui_win_type(int index);
char * ui_recipient(int index);
void ui_close_win(int index);
gboolean ui_win_exists(int index);
// ui events
void ui_contact_typing(const char * const from);
void ui_incoming_msg(const char * const from, const char * const message,