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profanity/src/ui.h

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/*
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* ui.h
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*
* Copyright (C) 2012 James Booth <boothj5@gmail.com>
*
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* This file is part of Profanity.
*
* Profanity is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Profanity is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Profanity. If not, see <http://www.gnu.org/licenses/>.
*
*/
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#ifndef UI_H
#define UI_H
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#include "config.h"
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#include <wchar.h>
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#include <glib.h>
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#ifdef HAVE_NCURSES_H
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#include <ncurses.h>
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#endif
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#ifdef HAVE_NCURSESW_NCURSES_H
#include <ncursesw/ncurses.h>
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#endif
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#include "jabber.h"
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#define INP_WIN_MAX 1000
#define PAD_SIZE 1000
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typedef enum {
WIN_UNUSED,
WIN_CONSOLE,
WIN_CHAT,
WIN_MUC,
WIN_PRIVATE
} win_type_t;
struct prof_win {
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char from[100];
WINDOW *win;
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win_type_t type;
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int y_pos;
int paged;
int unread;
int history_shown;
};
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// gui startup and shutdown, resize
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void ui_init(void);
void ui_load_colours(void);
void ui_refresh(void);
void ui_close(void);
void ui_resize(const int ch, const char * const input,
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const int size);
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void ui_show_typing(const char * const from);
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void ui_idle(void);
void ui_show_incoming_msg(const char * const from, const char * const message,
GTimeVal *tv_stamp, gboolean priv);
void ui_contact_online(const char * const from, const char * const show,
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const char * const status, GDateTime *last_activity);
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void ui_contact_offline(const char * const from, const char * const show,
const char * const status);
void ui_disconnected(void);
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void ui_handle_special_keys(const wint_t * const ch);
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void ui_switch_win(const int i);
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gboolean ui_windows_full(void);
unsigned long ui_get_idle_time(void);
void ui_reset_idle_time(void);
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// create windows
void create_title_bar(void);
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void create_status_bar(void);
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void create_input_window(void);
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// title bar actions
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void title_bar_refresh(void);
void title_bar_resize(void);
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void title_bar_show(const char * const title);
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void title_bar_title(void);
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void title_bar_set_status(jabber_presence_t status);
void title_bar_set_recipient(char *from);
void title_bar_set_typing(gboolean is_typing);
void title_bar_draw(void);
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// current window actions
void win_current_close(void);
int win_current_is_chat(void);
int win_current_is_groupchat(void);
int win_current_is_private(void);
char* win_current_get_recipient(void);
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void win_current_show(const char * const msg, ...);
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void win_current_bad_show(const char * const msg);
void win_current_page_off(void);
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void win_show_error_msg(const char * const from, const char *err_msg);
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void win_show_gone(const char * const from);
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void win_show_system_msg(const char * const from, const char *message);
void win_show_outgoing_msg(const char * const from, const char * const to,
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const char * const message);
void win_new_chat_win(const char * const to);
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void win_join_chat(const char * const room, const char * const nick);
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void win_show_room_roster(const char * const room);
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void win_show_room_history(const char * const room_jid, const char * const nick,
GTimeVal tv_stamp, const char * const message);
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void win_show_room_message(const char * const room_jid, const char * const nick,
const char * const message);
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void win_show_room_subject(const char * const room_jid,
const char * const subject);
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void win_show_room_broadcast(const char * const room_jid,
const char * const message);
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void win_show_room_member_offline(const char * const room, const char * const nick);
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void win_show_room_member_online(const char * const room,
const char * const nick, const char * const show, const char * const status);
void win_show_room_member_nick_change(const char * const room,
const char * const old_nick, const char * const nick);
void win_show_room_nick_change(const char * const room, const char * const nick);
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void win_show_room_member_presence(const char * const room,
const char * const nick, const char * const show, const char * const status);
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// console window actions
void cons_about(void);
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void cons_help(void);
void cons_basic_help(void);
void cons_settings_help(void);
void cons_presence_help(void);
void cons_navigation_help(void);
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void cons_prefs(void);
void cons_show_ui_prefs(void);
void cons_show_desktop_prefs(void);
void cons_show_chat_prefs(void);
void cons_show_log_prefs(void);
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void cons_show_presence_prefs(void);
void cons_show_connection_prefs(void);
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void cons_show_account(ProfAccount *account);
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void cons_bad_command(const char * const cmd);
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void cons_show(const char * const cmd, ...);
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void cons_show_time(void);
void cons_show_word(const char * const word);
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void cons_bad_show(const char * const cmd, ...);
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void cons_highlight_show(const char * const cmd);
void cons_show_contacts(GSList * list);
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void cons_check_version(gboolean not_available_msg);
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void cons_show_wins(void);
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void cons_show_status(const char * const contact);
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void cons_show_themes(GSList *themes);
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// status bar actions
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void status_bar_refresh(void);
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void status_bar_resize(void);
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void status_bar_clear(void);
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void status_bar_clear_message(void);
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void status_bar_get_password(void);
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void status_bar_print_message(const char * const msg);
void status_bar_inactive(const int win);
void status_bar_active(const int win);
void status_bar_new(const int win);
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void status_bar_update_time(void);
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// input window actions
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wint_t inp_get_char(char *input, int *size);
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void inp_clear(void);
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void inp_win_resize(const char * input, const int size);
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void inp_put_back(void);
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void inp_non_block(void);
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void inp_block(void);
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void inp_get_password(char *passwd);
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void inp_replace_input(char *input, const char * const new_input, int *size);
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int inp_get_next_char(void);
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void notify_remind(void);
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#endif