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profanity/tests/test_server_events.c

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#include <stdarg.h>
#include <stddef.h>
#include <setjmp.h>
#include <cmocka.h>
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include "server_events.h"
#include "roster_list.h"
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#include "chat_session.h"
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#include "config/preferences.h"
#include "ui/ui.h"
#include "muc.h"
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void console_doesnt_show_online_presence_when_set_none(void **state)
{
prefs_set_string(PREF_STATUSES_CONSOLE, "none");
roster_init();
roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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handle_contact_online("test1@server", resource, NULL);
roster_clear();
}
void console_shows_online_presence_when_set_online(void **state)
{
prefs_set_string(PREF_STATUSES_CONSOLE, "online");
roster_init();
roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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PContact contact = roster_get_contact("test1@server");
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expect_memory(cons_show_contact_online, contact, contact, sizeof(contact));
expect_memory(cons_show_contact_online, resource, resource, sizeof(resource));
expect_value(cons_show_contact_online, last_activity, NULL);
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handle_contact_online("test1@server", resource, NULL);
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roster_clear();
}
void console_shows_online_presence_when_set_all(void **state)
{
prefs_set_string(PREF_STATUSES_CONSOLE, "all");
roster_init();
roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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PContact contact = roster_get_contact("test1@server");
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expect_memory(cons_show_contact_online, contact, contact, sizeof(contact));
expect_memory(cons_show_contact_online, resource, resource, sizeof(resource));
expect_value(cons_show_contact_online, last_activity, NULL);
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handle_contact_online("test1@server", resource, NULL);
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roster_clear();
}
void console_doesnt_show_dnd_presence_when_set_none(void **state)
{
prefs_set_string(PREF_STATUSES_CONSOLE, "none");
roster_init();
roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_DND, NULL, 10);
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handle_contact_online("test1@server", resource, NULL);
roster_clear();
}
void console_doesnt_show_dnd_presence_when_set_online(void **state)
{
prefs_set_string(PREF_STATUSES_CONSOLE, "online");
roster_init();
roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_DND, NULL, 10);
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handle_contact_online("test1@server", resource, NULL);
roster_clear();
}
void console_shows_dnd_presence_when_set_all(void **state)
{
prefs_set_string(PREF_STATUSES_CONSOLE, "all");
roster_init();
roster_add("test1@server", "bob", NULL, "both", FALSE);
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Resource *resource = resource_new("resource", RESOURCE_ONLINE, NULL, 10);
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PContact contact = roster_get_contact("test1@server");
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expect_memory(cons_show_contact_online, contact, contact, sizeof(contact));
expect_memory(cons_show_contact_online, resource, resource, sizeof(resource));
expect_value(cons_show_contact_online, last_activity, NULL);
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handle_contact_online("test1@server", resource, NULL);
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roster_clear();
}
void handle_message_error_when_no_recipient(void **state)
{
char *err_msg = "Some error.";
char *from = NULL;
char *type = "cancel";
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expect_string(ui_handle_error, err_msg, err_msg);
handle_message_error(from, type, err_msg);
}
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void handle_message_error_when_recipient_cancel(void **state)
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{
char *err_msg = "Some error.";
char *from = "bob@server.com";
char *type = "cancel";
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prefs_set_boolean(PREF_STATES, FALSE);
chat_sessions_init();
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expect_string(ui_handle_recipient_not_found, recipient, from);
expect_string(ui_handle_recipient_not_found, err_msg, err_msg);
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handle_message_error(from, type, err_msg);
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}
void handle_message_error_when_recipient_cancel_disables_chat_session(void **state)
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{
char *err_msg = "Some error.";
char *from = "bob@server.com";
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char *resource = "resource";
char *type = "cancel";
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prefs_set_boolean(PREF_STATES, TRUE);
chat_sessions_init();
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chat_session_on_incoming_message(from, resource, TRUE);
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expect_any(ui_handle_recipient_not_found, recipient);
expect_any(ui_handle_recipient_not_found, err_msg);
handle_message_error(from, type, err_msg);
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gboolean session_exists = chat_session_exists(from);
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assert_false(session_exists);
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chat_sessions_clear();
}
void handle_message_error_when_recipient_and_no_type(void **state)
{
char *err_msg = "Some error.";
char *from = "bob@server.com";
char *type = NULL;
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expect_string(ui_handle_recipient_error, recipient, from);
expect_string(ui_handle_recipient_error, err_msg, err_msg);
handle_message_error(from, type, err_msg);
}
void handle_presence_error_when_no_recipient(void **state)
{
char *err_msg = "Some error.";
char *from = NULL;
char *type = NULL;
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expect_string(ui_handle_error, err_msg, err_msg);
handle_presence_error(from, type, err_msg);
}
void handle_presence_error_when_from_recipient(void **state)
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{
char *err_msg = "Some error.";
char *from = "bob@server.com";
char *type = NULL;
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expect_string(ui_handle_recipient_error, recipient, from);
expect_string(ui_handle_recipient_error, err_msg, err_msg);
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handle_presence_error(from, type, err_msg);
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}