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Merge pull request #27 from thesamesam/master

Makefile: build system changes
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abakh 2022-03-31 23:02:36 +04:30 committed by GitHub
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1 changed files with 34 additions and 55 deletions

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@ -3,83 +3,62 @@
#-O3 --std=c99 -lcurses -DNO_MOUSE for NetBSD curses
#adding --std=c99 makes warnings in GNU, and the blame is upon glibc feature test macros. my code is correct.
GAMES_DIR?=/usr/games
SCORES_DIR?=/var/games
MAN_DIR?=/usr/share/man/man6
CFLAGS+= -Wno-unused-result -D SCORES_DIR=\"$(SCORES_DIR)\"
PKG-CONFIG=pkg-config
LDFLAGS+= $(shell pkg-config --libs --cflags ncurses) -lm
GAMESDIR?=$(PREFIX)/usr/games
SCORESDIR?=$(PREFIX)/var/games
MANDIR?=$(PREFIX)/usr/share/man/man6
CFLAGS+= -Wno-unused-result -DSCORES_DIR=\"$(PREFIX)$(SCORESDIR)\"
LIBS_PKG_CONFIG!=pkg-config --libs --cflags ncurses
LIBS=$(LIBS_PKG_CONFIG) -lm
ALL= nbsdgames jewels sudoku mines reversi checkers battleship rabbithole sos pipes fifteen memoblocks fisher muncher miketron redsquare darrt snakeduel tugow
SCORE_FILES= pipes_scores jewels_scores miketron_scores muncher_scores fisher_scores darrt_scores tugow_scores
all: $(ALL)
all: $(ALL)
scorefiles:
for sf in $(SCORE_FILES); do touch $(SCORES_DIR)/$$sf ; chmod 664 $(SCORES_DIR)/$$sf; chown :games $(SCORES_DIR)/$$sf ; done;
for game in $(ALL); do chown :games $(GAMES_DIR)/$$game; chmod g $(GAMES_DIR)/$$game ; done;
for sf in $(SCORE_FILES); do touch $(DESTDIR)$(SCORESDIR)/$$sf ; chmod 664 $(DESTDIR)$(SCORESDIR)/$$sf; chown :games $(DESTDIR)$(SCORESDIR)/$$sf ; done;
for game in $(ALL); do chown :games $(DESTDIR)$(GAMESDIR)/$$game; chmod g $(DESTDIR)$(GAMESDIR)/$$game ; done;
manpages:
cp man/* $(MAN_DIR)
jewels: jewels.c config.h common.h
$(CC) jewels.c $(LDFLAGS) $(CFLAGS) -o ./jewels
sudoku: sudoku.c config.h
$(CC) sudoku.c $(LDFLAGS) $(CFLAGS) -o ./sudoku
mines: mines.c config.h
$(CC) mines.c $(LDFLAGS) $(CFLAGS) -o ./mines
reversi: reversi.c config.h
$(CC) reversi.c $(LDFLAGS) $(CFLAGS) -o ./reversi
checkers: checkers.c config.h
$(CC) checkers.c $(LDFLAGS) $(CFLAGS) -o ./checkers
battleship: battleship.c config.h
$(CC) battleship.c $(LDFLAGS) $(CFLAGS) -o ./battleship
rabbithole: rabbithole.c config.h
$(CC) rabbithole.c $(LDFLAGS) $(CFLAGS) -o ./rabbithole
sos: sos.c config.h
$(CC) sos.c $(LDFLAGS) $(CFLAGS) -o ./sos
pipes: pipes.c config.h common.h
$(CC) pipes.c $(LDFLAGS) $(CFLAGS) -o ./pipes
fifteen: fifteen.c config.h
$(CC) fifteen.c $(LDFLAGS) $(CFLAGS) -o ./fifteen
memoblocks: memoblocks.c
$(CC) memoblocks.c $(LDFLAGS) $(CFLAGS) -o ./memoblocks
fisher: fisher.c config.h common.h
$(CC) fisher.c $(LDFLAGS) $(CFLAGS) -o ./fisher
muncher: muncher.c config.h common.h
$(CC) muncher.c $(LDFLAGS) $(CFLAGS) -o ./muncher
miketron: miketron.c config.h common.h
$(CC) miketron.c $(LDFLAGS) $(CFLAGS) -o ./miketron
redsquare: redsquare.c config.h
$(CC) redsquare.c $(LDFLAGS) $(CFLAGS) -o ./redsquare
darrt: darrt.c config.h common.h
$(CC) darrt.c $(LDFLAGS) $(CFLAGS) -o ./darrt
nbsdgames: nbsdgames.c
$(CC) nbsdgames.c $(LDFLAGS) $(CFLAGS) -o ./nbsdgames
snakeduel: snakeduel.c config.h
$(CC) snakeduel.c $(LDFLAGS) $(CFLAGS) -o ./snakeduel
tugow: tugow.c common.h
$(CC) tugow.c $(LDFLAGS) $(CFLAGS) -o ./tugow
cp man/* $(DESTDIR)$(MANDIR)
# Games which only need config.h
sudoku mines reversi checkers battleship rabbithole sos fifteen redsquare snakeduel: config.h
$(CC) $(CFLAGS) $@.c $< $(LDFLAGS) $(LIBS) -o $@
# Games which need config.h and common.h
jewels pipes fisher muncher miketron darrt: config.h common.h
$(CC) $(CFLAGS) $@.c $< $(LDFLAGS) $(LIBS) -o $@
# Games which only need common.h
tugow: common.h
$(CC) $(CFLAGS) $@.c $< $(LDFLAGS) $(LIBS) -o $@
# Games which only need themselves
memoblocks nbsdgames:
$(CC) $(CFLAGS) $@.c $< $(LDFLAGS) $(LIBS) -o $@
menu:
cp nbsdgames.desktop /usr/share/applications
cp nbsdgames.svg /usr/share/pixmaps
cp nbsdgames.desktop $(DESTIDR)$(PREFIX)/usr/share/applications
cp nbsdgames.svg $(DESTDIR)$(PREFIX)/usr/share/pixmaps
clean:
for game in $(ALL); do rm $$game; done;
uninstall:
for game in $(ALL); do rm $(GAMES_DIR)/$$game; rm $(MAN_DIR)/$$game.6.gz ;done;
for game in $(ALL); do rm $(GAMESDIR)/$$game; rm $(MANDIR)/$$game.6.gz ;done;
install: $(ALL)
cp $(ALL) $(GAMES_DIR)
cp $(ALL) $(DESTDIR)/$(GAMESDIR)
test:
for game in $(ALL); do ./$$game ;done;
#######for namespacing #######
nb:
CFLAGS="$$CFLAGS -D NB=\\\"nb\\\"" make
CFLAGS="$$CFLAGS -D NB=\\\"nb\\\"" $(MAKE)
for game in $(ALL); do cp $$game nb$$game ;done;
for manpage in $(ls man); do cp man/$$manpage man/nb$$manpage ;done;
nbinstall: nb
cp nb* $(GAMES_DIR)
cp nb* $(DESTDIR)/$(GAMESDIR)
nbmanpages: nb
cp man/nb* $(MAN_DIR)
cp man/nb* $(DESTDIR)/$(MANDIR)
nbclean:
for game in $(ALL); do rm nb$$game; done;