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mirror of https://github.com/abakh/nbsdgames.git synced 2024-11-02 16:27:18 -04:00
This commit is contained in:
untakenstupidnick 2020-06-21 11:32:36 +04:30
parent bff304279b
commit 1a0c368dee
9 changed files with 129 additions and 132 deletions

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@ -10,9 +10,7 @@
**Don't worry** anymore as you've got nbsdgames now!
I originally made these in hope of them becoming added to NetBSD (but the few i talked to preferred to have games in the repositories rather than in /usr/games itself).
These include:
The games include:
* Jewels (A game with a gameplay kinda similiar to that of Tetris, NOT my invention)
* Sudoku
@ -25,20 +23,21 @@ These include:
* Pipes (Same as the famous Pipe Mania, unplayable on the environments that don't support the line characters)
* Fifteen
* Memoblocks (or Memory blocks. A similar game was included in Windows 7)
* Fisher^
* Muncher^
* Miketron^
* Redsquare^ (Conway's Game of Life made playable!)
They natively run on Linux, BSD, MacOS and are known to work on Windows as well (using PDCurses, thanks to Laura Michaels for providing advice).
They have been ported to Plan9 thanks to Jens Staal!
* Fisher
* Muncher
* Miketron
* Redsquare (Conway's Game of Life made playable!)
The difficulty and/or dimensions are adjustable through simple command line options, you can play a minesweeper game that take hours to complete, or exprience hexadecimal sudoku and 8x8 fifteen-like puzzles!
Play on xterm for best exprience.
^ I have encounterd Fisher, Muncher and Miketron on MikeOS and RedSquare on KolibriOS
## Platforms
They natively run on Linux, BSD, MacOS and are known to work on Windows as well (using PDCurses, thanks to Laura Michaels for providing advice).
They have been ported to Plan9 thanks to Jens Staal!
## Prerequisites
* git (optional)
@ -62,12 +61,12 @@ Like this:
export PREFIX= ~/bin
make install
```
## Packages
Also, If you are on a debian-based OS on a 64-bit PC you can download the deb package and simply install it with dpkg or apt.
the deb package(old): https://github.com/abakh/nbsdgames/releases/download/v2.0/nbsdgames_amd64.deb
It's available on AUR thanks to Elias Riedel Gårding: https://aur.archlinux.org/packages/nbsdgames-git/
(The commands start with nbsd_ to avoid conflict)
(The commands start with nbsd_ or nb to avoid conflict)
It's been made available for openSUSE thanks to Zinjanthropus: https://build.opensuse.org/package/show/home:Zinjanthropus/nbsdgames
## How do these look like
@ -79,7 +78,7 @@ Plan9
## How to contribute
* Share these with your friends and others
* Your stars make the repo more findable in github
* Your stars make the repo more findable in github :star:
* Tell me your feature requests, bug reports, etc.
* Tell me the games you want to be added (but in the same genre, i can't port Angry Birds to curses! :)
* Make a package for your distro (or put it on repos if the package is not there)

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@ -14,7 +14,7 @@ compile with -lncurses
#include <limits.h>
#include <time.h>
#include <signal.h>
typedef /*signed char*/ uint8_t byte;
typedef signed char byte;
/* The Plan9 compiler can not handle VLAs */
#ifdef Plan9
@ -22,7 +22,6 @@ typedef /*signed char*/ uint8_t byte;
#else
byte size;
#endif
FILE *lol;
byte py,px;
byte ey,ex; //the empty tile
chtype green=A_BOLD; //bold when there is no color
@ -201,7 +200,6 @@ int main(int argc, char** argv){
}
}
#endif
lol=fopen("lol","w");
signal(SIGINT,sigint_handler);
srand(time(NULL)%UINT_MAX);
initscr();

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@ -257,11 +257,11 @@ void showscores(byte playerrank){
mvprintw(a+1,HWID-10," _____ You bet the");
mvprintw(a+2,HWID-10," .' | previous");
mvprintw(a+3,HWID-10," .' | record");
mvprintw(a+4,HWID-10," | .| | of");
mvprintw(a+4,HWID-10," | .| | of");
mvprintw(a+5,HWID-10," |.' | |%11ld",formerscore);
mvprintw(a+6,HWID-10," | | held by");
mvprintw(a+7,HWID-10," ___| |___%7s!",formername);
mvprintw(a+8,HWID-10," | |");
mvprintw(a+8,HWID-10," | |");
mvprintw(a+9,HWID-10," |____________|");
mvprintw(LEN-3,HWID-11,"Press a key to continue");
refresh();

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@ -97,12 +97,12 @@ void showscores(byte playerrank){
printf("\n*****CONGRATULATIONS!****\n");
printf(" _____ You bet the\n");
printf(" .' | previous\n");
printf(" .' | record\n");
printf(" | .| | of\n");
printf(" .' | record\n");
printf(" | .| | of\n");
printf(" |.' | |%14ld\n",formerscore);
printf(" | | held by\n");
printf(" ___| |___%11s\n",formername);
printf(" | |\n");
printf(" | |\n");
printf(" |____________|\n");
printf("*************************\n");
}
@ -301,89 +301,89 @@ int main(void){
bool falls;
byte stop=0 , combo;
char jwstr[] = {'*','^','~','"','$','V'};
if(has_colors()){
start_color();
use_default_colors();
init_pair(1,COLOR_RED,-1);
init_pair(2,COLOR_GREEN,-1);
init_pair(3,COLOR_MAGENTA,-1);
init_pair(4,COLOR_BLUE,-1);//array this thing
init_pair(5,COLOR_YELLOW,-1);
init_pair(6,COLOR_CYAN,-1);
for(byte n=0;n<6;++n){
colors[n] = COLOR_PAIR(n+1);
}
}
if(has_colors()){
start_color();
use_default_colors();
init_pair(1,COLOR_RED,-1);
init_pair(2,COLOR_GREEN,-1);
init_pair(3,COLOR_MAGENTA,-1);
init_pair(4,COLOR_BLUE,-1);//array this thing
init_pair(5,COLOR_YELLOW,-1);
init_pair(6,COLOR_CYAN,-1);
for(byte n=0;n<6;++n){
colors[n] = COLOR_PAIR(n+1);
}
}
srand(time(NULL)%UINT_MAX);
byte ran1= rand()%6;
byte ran2= rand()%6;
next1= colors[ran1]|jwstr[ran1];
next2= colors[ran2]|jwstr[ran2];
while(1){
chtype a,b;
a=board[0][WID/2];
b=board[0][WID/2-1];
if(a || b ){
goto Lose;
}
jy=ky=0;
jx=WID/2;
kx=-1;
board[jy][jx]=next2;
board[jy+ky][jx+kx]=next1;
ran1= rand()%6;
ran2= rand()%6;
next1=colors[ran1]|jwstr[ran1];
next2=colors[ran2]|jwstr[ran2];
falls = 1;
while(falls){
input = getch();
srand(time(NULL)%UINT_MAX);
byte ran1= rand()%6;
byte ran2= rand()%6;
next1= colors[ran1]|jwstr[ran1];
next2= colors[ran2]|jwstr[ran2];
while(1){
chtype a,b;
a=board[0][WID/2];
b=board[0][WID/2-1];
if(a || b ){
goto Lose;
}
jy=ky=0;
jx=WID/2;
kx=-1;
board[jy][jx]=next2;
board[jy+ky][jx+kx]=next1;
ran1= rand()%6;
ran2= rand()%6;
next1=colors[ran1]|jwstr[ran1];
next2=colors[ran2]|jwstr[ran2];
falls = 1;
while(falls){
input = getch();
if(input != ERR)
stop+=1;
if(input != ERR)
stop+=1;
if( stop >= 10){
falls=fall();
stop=0;
}
else if(input=='l' || input==KEY_RIGHT)
jmove(0,+1);
else if(input=='j' || input==KEY_LEFT )
jmove(0,-1);
else if(input=='k' || input==KEY_UP)
rotate();
else if(input=='p'){
mvaddstr(LINES-2,COLS/2-15,"Paused - Press a key to continue ");
refresh();
nocbreak();
cbreak();
getch();
halfdelay(DELAY);
}
else if(input=='q')
goto Lose;
else if(input==' ')
while( (falls=fall()) )
stop=0;
else{
falls=fall();
stop=0;
}
draw();
}
combo=1;
while(explode(combo)){ // explode, fall, explode, fall until nothing is left
++combo;
while(fall());
draw();
}
}
Lose:
nocbreak();
endwin();
printf("%s _Jewels_ %s\n",jwstr,jwstr);
printf("You have scored %ld points.\n",score);
showscores(scorewrite(score));
return EXIT_SUCCESS;
if( stop >= 10){
falls=fall();
stop=0;
}
else if(input=='l' || input==KEY_RIGHT)
jmove(0,+1);
else if(input=='j' || input==KEY_LEFT )
jmove(0,-1);
else if(input=='k' || input==KEY_UP)
rotate();
else if(input=='p'){
mvaddstr(LINES-2,COLS/2-15,"Paused - Press a key to continue ");
refresh();
nocbreak();
cbreak();
getch();
halfdelay(DELAY);
}
else if(input=='q')
goto Lose;
else if(input==' ')
while( (falls=fall()) )
stop=0;
else{
falls=fall();
stop=0;
}
draw();
}
combo=1;
while(explode(combo)){ // explode, fall, explode, fall until nothing is left
++combo;
while(fall());
draw();
}
}
Lose:
nocbreak();
endwin();
printf("%s _Jewels_ %s\n",jwstr,jwstr);
printf("You have scored %ld points.\n",score);
showscores(scorewrite(score));
return EXIT_SUCCESS;
}

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@ -158,15 +158,15 @@ void showscores(byte playerrank){
if ( fscanf(scorefile,"%s : %ld\n",formername,&formerscore)==2){
halfdelay(1);
printw("*****CONGRATULATIONS!****\n");
printw(" You bet the\n");
printw(" previous\n");
printw(" record\n");
printw(" of\n");
printw(" %14ld\n",formerscore);
printw(" held by\n");
printw(" %11s\n",formername);
printw(" \n");
printw(" \n");
printw(" You bet the\n");
printw(" previous\n");
printw(" record\n");
printw(" of\n");
printw(" %14ld\n",formerscore);
printw(" held by\n");
printw(" %11s\n",formername);
printw(" \n");
printw(" \n");
printw("*************************\n");
printw("Press a key to proceed:");
Effect:
@ -179,7 +179,7 @@ void showscores(byte playerrank){
mvprintw(8,0, " |.' | |");
mvprintw(9,0, " | |");
mvprintw(10,0," ___| |___");
mvprintw(11,0," | |");
mvprintw(11,0," | |");
mvprintw(12,0," |____________|");
attroff(colors[b]);
b=(b+1)%6;

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@ -135,15 +135,15 @@ void showscores(byte playerrank){
if ( fscanf(scorefile,"%s : %ld\n",formername,&formerscore)==2){
halfdelay(2);
printw("*****CONGRATULATIONS!****\n");
printw(" You bet the\n");
printw(" previous\n");
printw(" record\n");
printw(" of\n");
printw(" %14ld\n",formerscore);
printw(" held by\n");
printw(" %11s\n",formername);
printw(" \n");
printw(" \n");
printw(" You bet the\n");
printw(" previous\n");
printw(" record\n");
printw(" of\n");
printw(" %14ld\n",formerscore);
printw(" held by\n");
printw(" %11s\n",formername);
printw(" \n");
printw(" \n");
printw("*************************\n");
printw("Press a key to proceed:");
Effect:
@ -156,7 +156,7 @@ void showscores(byte playerrank){
mvprintw(8,0, " |.' | |");
mvprintw(9,0, " | |");
mvprintw(10,0," ___| |___");
mvprintw(11,0," | |");
mvprintw(11,0," | |");
mvprintw(12,0," |____________|");
attroff(colors[b]);
b=(b+1)%6;

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@ -125,7 +125,7 @@ void showscores(byte playerrank){
if ( fscanf(scorefile,"%s : %ld",formername,&formerscore)==2 && formerscore>0){
byte a = (len-9)/2;
attron(A_BOLD);
mvprintw(SY,SX, "**** ***");
mvprintw(SY,SX, "**** ***");
mvprintw(SY+len+1,SX,"***********************");
attroff(A_BOLD);
attron(green);
@ -135,11 +135,11 @@ void showscores(byte playerrank){
mvprintw(SY+a+1,SX," _____ You bet the");
mvprintw(SY+a+2,SX," .' | previous");
mvprintw(SY+a+3,SX," .' | record");
mvprintw(SY+a+4,SX," | .| | of");
mvprintw(SY+a+4,SX," | .| | of");
mvprintw(SY+a+5,SX," |.' | |%11ld",formerscore);
mvprintw(SY+a+6,SX," | | held by");
mvprintw(SY+a+7,SX," ___| |___%7s!",formername);
mvprintw(SY+a+8,SX," | |");
mvprintw(SY+a+8,SX," | |");
mvprintw(SY+a+9,SX," |____________|");
mvprintw(len+2,0,"Game over! Press a key to proceed:");
refresh();
@ -311,7 +311,7 @@ void help(void){
erase();
logo();
attron(A_BOLD);
mvprintw(SY,SX+5,"-* *-");
mvprintw(SY,SX+5,"-* *-");
mvprintw(3,0," HELP");
mvprintw(4,0," PAGE");
mvprintw(SY+7,SX,"YOU CAN ALSO USE THE MOUSE!");
@ -335,7 +335,7 @@ void gameplay(void){
erase();
logo();
attron(A_BOLD);
mvprintw(SY,SX+5,"-* *-");
mvprintw(SY,SX+5,"-* *-");
mvprintw(3,0," HELP");
mvprintw(4,0," PAGE");
attroff(A_BOLD);

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@ -262,7 +262,7 @@ int main(int argc, char** argv){
now=time(NULL);
erase();
mvprintw(sy+0,sx+0," _ ");
mvprintw(sy+1,sx+0,"|_) Time left :%ld",giventime-(now-tstart));
mvprintw(sy+1,sx+0,"|_) Time left :%ld",giventime-(now-tstart));
mvprintw(sy+2,sx+0,"| \\ABBITHOLE Carrots left :%d",carrot_count-carrots_found);
draw(sy+3,sx+0,board);
refresh();

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@ -160,7 +160,7 @@ void fill(char board[s][s]){
if ( fill_with(board,int2sgn(num) ) ){
memset(board,0,s*s);
num=0;
mvaddstr(0,0,"My algorithm sucks, so you need to wait a bit ");//with animated dots to entertain the waiter
mvaddstr(0,0,"My algorithm sucks, so you need to wait a bit ");//with animated dots to entertain the waiter
if(waitcycles==3)
mvaddstr(2,0,"(You can set SUDOKU_FASTGEN if you just want to see if it works)");
move(0,45);