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# New BSD Games
<!To anyone who has been involved in development of this display system: f.. fu.. FUCK Y'ALL ! WHAT KIND OF HELLISH SHIT IS THIS?!?!?!?!??>
*You have a computing machine from 1980's and you wonder how you can use it? <br/>
You deal with a GUI-less machine at work and are looking for ways to kill time? <br/>
You have to make a Reversi AI for your homework and you don't know where to copy it from? <br/>
You have been so excited about the bsdgames, but have grown tired of playing tetris, snake and robots for billions of times? <br/>
You feel they have betrayed you by bundling stuff like phantasia with a package you except to contain GAMES?* <br/>
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**Don't worry** anymore as you've got nbsdgames now!
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I originally made these to be added to NetBSD (but the few i talked with preferred to have games in the repositories rather than in /usr/games itself).
These include:
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* Jewels (A game with a gameplay kinda similiar to that of Tetris, NOT my invention)
* Sudoku
* Mines (Minesweeper)
* Reversi
* Checkers
* Battleship
* SOS
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* Rabbithole (A maze-exploring game where you have to gather items from all around the maze rather reaching an end, the idea maybe mine)
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* Pipes (Same as the famous Pipe Mania, unplayable on the environments that don't support the line characters)
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## Prerequisites
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* make (optional)
* A C compiler with C99 enabled
* The standard library
* libncurses (the dev package if you are on debian-based distros)
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## How to run
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1) Download the files
2) Go to the sources directory
3) Set the environment variable PREFIX to the address you want them to be in
4) Install
Like this:
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``` sh
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cd ~/Downloads/sources
export PREFIX= ~/bin
make install
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```
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## How do these look like
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![Screenshot from 4 games in tmux](https://raw.githubusercontent.com/untakenstupidnick/new-bsd-games/master/screenshot.png)
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## License
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No rights reserved.
I am living outside the Berne convention and therefore no meaningful licensing can be applied (meaning that it's public domain in most of the world).