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118 lines
3.3 KiB
C
118 lines
3.3 KiB
C
#ifndef IRSSI_FE_TEXT_STATUSBAR_H
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#define IRSSI_FE_TEXT_STATUSBAR_H
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#include <irssi/src/fe-text/mainwindows.h>
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#include <irssi/src/fe-text/statusbar-item.h>
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#define STATUSBAR_PRIORITY_HIGH 100
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#define STATUSBAR_PRIORITY_NORMAL 0
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#define STATUSBAR_PRIORITY_LOW -100
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typedef struct SBAR_ITEM_REC SBAR_ITEM_REC;
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/* type */
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#define STATUSBAR_TYPE_ROOT 1
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#define STATUSBAR_TYPE_WINDOW 2
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/* placement */
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#define STATUSBAR_TOP 1
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#define STATUSBAR_BOTTOM 2
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/* visible */
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#define STATUSBAR_VISIBLE_ALWAYS 1
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#define STATUSBAR_VISIBLE_ACTIVE 2
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#define STATUSBAR_VISIBLE_INACTIVE 3
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#define ITEM_WINDOW_REAL_XPOS(item) ( ( (item)->bar->parent_window != NULL ? \
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(item)->bar->parent_window->first_column + (item)->bar->parent_window->statusbar_columns_left : 0 ) + (item)->xpos )
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#define BAR_WINDOW_REAL_DIRTY_XPOS(bar) ( ( (bar)->parent_window != NULL ? \
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(bar)->parent_window->first_column + (bar)->parent_window->statusbar_columns_left : 0 ) + (bar)->dirty_xpos )
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typedef struct {
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char *name;
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GSList *config_bars;
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GSList *bars;
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} STATUSBAR_GROUP_REC;
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typedef struct {
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char *name;
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int type; /* root/window */
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int placement; /* top/bottom */
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int position; /* the higher the number, the lower it is in screen */
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int visible; /* active/inactive/always */
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GSList *items;
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} STATUSBAR_CONFIG_REC;
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typedef struct {
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STATUSBAR_GROUP_REC *group;
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STATUSBAR_CONFIG_REC *config;
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MAIN_WINDOW_REC *parent_window; /* if config->type == STATUSBAR_TYPE_WINDOW */
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GSList *items;
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char *color; /* background color */
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int real_ypos; /* real Y-position in screen at the moment */
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unsigned int dirty:1;
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int dirty_xpos; /* -1 = only redraw some items, >= 0 = redraw all items after from xpos */
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} STATUSBAR_REC;
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typedef struct {
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char *name;
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char *value; /* if non-NULL, overrides the default */
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int priority;
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unsigned int right_alignment:1;
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} SBAR_ITEM_CONFIG_REC;
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struct SBAR_ITEM_REC {
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STATUSBAR_REC *bar;
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SBAR_ITEM_CONFIG_REC *config;
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STATUSBAR_FUNC func;
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/* what item wants */
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int min_size, max_size;
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/* what item gets */
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int xpos, size;
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int current_size; /* item size currently in screen */
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unsigned int dirty:1;
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};
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extern GSList *statusbar_groups;
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extern STATUSBAR_GROUP_REC *active_statusbar_group;
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STATUSBAR_GROUP_REC *statusbar_group_create(const char *name);
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void statusbar_group_destroy(STATUSBAR_GROUP_REC *rec);
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STATUSBAR_GROUP_REC *statusbar_group_find(const char *name);
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STATUSBAR_REC *statusbar_create(STATUSBAR_GROUP_REC *group,
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STATUSBAR_CONFIG_REC *config,
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MAIN_WINDOW_REC *parent_window);
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void statusbar_destroy(STATUSBAR_REC *bar);
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STATUSBAR_REC *statusbar_find(STATUSBAR_GROUP_REC *group, const char *name,
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MAIN_WINDOW_REC *window);
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SBAR_ITEM_REC *statusbar_item_create(STATUSBAR_REC *bar,
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SBAR_ITEM_CONFIG_REC *config);
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void statusbar_item_destroy(SBAR_ITEM_REC *item);
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/* redraw statusbar, NULL = all */
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void statusbar_redraw(STATUSBAR_REC *bar, int force);
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void statusbar_item_redraw(SBAR_ITEM_REC *item);
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void statusbar_recreate_items(STATUSBAR_REC *bar);
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void statusbars_recreate_items(void);
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void statusbars_create_window_bars(void);
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void statusbar_redraw_dirty(void);
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void statusbar_init(void);
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void statusbar_deinit(void);
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#endif
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