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irssi/src/core/net-sendbuffer.h
Timo Sirainen 4a33801669 Added/moved several "typedef struct _XXX XXX;" to common.h so that
they're known to all files and I don't need those stupid "void *xxx"
anymore just to avoid useless #include. Header files themselves don't
either include others as often anymore.

Added channel->ownnick to point to our NICK_REC in channel's nicks.
Gives a minor speedup in few places :)

Moved completion specific lastmsgs from channel/server core records to
fe-common/core specific records. Also changed the nick completion logic
a bit so it should work better now. Removed
completion_keep_publics_count setting, but changed the meaning of
completion_keep_publics to same as _count was before. Nick completion
doesn't have any time specific code anymore.


git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1034 dbcabf3a-b0e7-0310-adc4-f8d773084564
2001-01-01 07:45:54 +00:00

24 lines
792 B
C

#ifndef __NET_SENDBUFFER_H
#define __NET_SENDBUFFER_H
#define DEFAULT_BUFFER_SIZE 8192
/* Create new buffer - if `bufsize' is zero or less, DEFAULT_BUFFER_SIZE
is used */
NET_SENDBUF_REC *net_sendbuffer_create(GIOChannel *handle, int bufsize);
/* Destroy the buffer. `close' specifies if socket handle should be closed. */
void net_sendbuffer_destroy(NET_SENDBUF_REC *rec, int close);
/* Send data, if all of it couldn't be sent immediately, it will be resent
automatically after a while. Returns -1 if some unrecoverable error
occured. */
int net_sendbuffer_send(NET_SENDBUF_REC *rec, const void *data, int size);
/* Returns the socket handle */
GIOChannel *net_sendbuffer_handle(NET_SENDBUF_REC *rec);
void net_sendbuffer_init(void);
void net_sendbuffer_deinit(void);
#endif