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mirror of https://github.com/irssi/irssi.git synced 2024-11-03 04:27:19 -05:00
irssi/src/core/servers-reconnect.c
Timo Sirainen bd6fe052bc Added time, size and level setting types. Breaks some settings - I'll add
automatic converter to these settings later. Meanwhile you CVS users can
fix your config files yourself :)

Time settings allow using "days", "hours", "minutes", "seconds" and
"milliseconds" or several of their abbreviations. For example "5d 4h
5msecs".

Size settings allow using "gbytes", "mbytes", "kbytes" and "bytes" or their
abbrevations. For example "5MB".

Level settings are currently handled pretty much the way they were before.


git-svn-id: http://svn.irssi.org/repos/irssi/trunk@3080 dbcabf3a-b0e7-0310-adc4-f8d773084564
2002-12-28 17:54:13 +00:00

504 lines
13 KiB
C

/*
servers-reconnect.c : irssi
Copyright (C) 1999-2000 Timo Sirainen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "module.h"
#include "commands.h"
#include "network.h"
#include "signals.h"
#include "chat-protocols.h"
#include "servers.h"
#include "servers-setup.h"
#include "servers-reconnect.h"
#include "settings.h"
GSList *reconnects;
static int last_reconnect_tag;
static int reconnect_timeout_tag;
static int reconnect_time;
static int connect_timeout;
void reconnect_save_status(SERVER_CONNECT_REC *conn, SERVER_REC *server)
{
g_free_not_null(conn->tag);
conn->tag = g_strdup(server->tag);
g_free_not_null(conn->away_reason);
conn->away_reason = !server->usermode_away ? NULL :
g_strdup(server->away_reason);
if (!server->connected) {
/* default to channels/usermode from connect record
since server isn't fully connected yet */
g_free_not_null(conn->channels);
conn->channels = server->connrec->no_autojoin_channels ? NULL :
g_strdup(server->connrec->channels);
g_free_not_null(conn->channels);
conn->channels = g_strdup(server->connrec->channels);
}
signal_emit("server reconnect save status", 2, conn, server);
}
static void server_reconnect_add(SERVER_CONNECT_REC *conn,
time_t next_connect)
{
RECONNECT_REC *rec;
g_return_if_fail(IS_SERVER_CONNECT(conn));
rec = g_new(RECONNECT_REC, 1);
rec->tag = ++last_reconnect_tag;
rec->next_connect = next_connect;
rec->conn = conn;
server_connect_ref(conn);
reconnects = g_slist_append(reconnects, rec);
}
void server_reconnect_destroy(RECONNECT_REC *rec)
{
g_return_if_fail(rec != NULL);
reconnects = g_slist_remove(reconnects, rec);
signal_emit("server reconnect remove", 1, rec);
server_connect_unref(rec->conn);
g_free(rec);
if (reconnects == NULL)
last_reconnect_tag = 0;
}
static int server_reconnect_timeout(void)
{
SERVER_CONNECT_REC *conn;
GSList *list, *tmp, *next;
time_t now;
now = time(NULL);
/* timeout any connections that haven't gotten to connected-stage */
for (tmp = servers; tmp != NULL; tmp = next) {
SERVER_REC *server = tmp->data;
next = tmp->next;
if (!server->connected &&
server->connect_time + connect_timeout < now &&
connect_timeout > 0) {
server->connection_lost = TRUE;
server_disconnect(server);
}
}
/* If server_connect() removes the next reconnection in queue,
we're screwed. I don't think this should happen anymore, but just
to be sure we don't crash, do this safely. */
list = g_slist_copy(reconnects);
for (tmp = list; tmp != NULL; tmp = tmp->next) {
RECONNECT_REC *rec = tmp->data;
if (g_slist_find(reconnects, rec) == NULL)
continue;
if (rec->next_connect <= now) {
conn = rec->conn;
server_connect_ref(conn);
server_reconnect_destroy(rec);
server_connect(conn);
server_connect_unref(conn);
}
}
g_slist_free(list);
return 1;
}
static void sserver_connect(SERVER_SETUP_REC *rec, SERVER_CONNECT_REC *conn)
{
conn->family = rec->family;
conn->address = g_strdup(rec->address);
if (conn->port == 0) conn->port = rec->port;
server_setup_fill_reconn(conn, rec);
server_reconnect_add(conn, rec->last_connect+reconnect_time);
server_connect_unref(conn);
}
static SERVER_CONNECT_REC *
server_connect_copy_skeleton(SERVER_CONNECT_REC *src, int connect_info)
{
SERVER_CONNECT_REC *dest;
dest = NULL;
signal_emit("server connect copy", 2, &dest, src);
g_return_val_if_fail(dest != NULL, NULL);
server_connect_ref(dest);
dest->type = module_get_uniq_id("SERVER CONNECT", 0);
dest->reconnection = src->reconnection;
dest->proxy = g_strdup(src->proxy);
dest->proxy_port = src->proxy_port;
dest->proxy_string = g_strdup(src->proxy_string);
dest->proxy_string_after = g_strdup(src->proxy_string_after);
dest->proxy_password = g_strdup(src->proxy_password);
dest->tag = g_strdup(src->tag);
if (connect_info) {
dest->family = src->family;
dest->address = g_strdup(src->address);
dest->port = src->port;
dest->password = g_strdup(src->password);
}
dest->chatnet = g_strdup(src->chatnet);
dest->nick = g_strdup(src->nick);
dest->username = g_strdup(src->username);
dest->realname = g_strdup(src->realname);
if (src->own_ip4 != NULL) {
dest->own_ip4 = g_new(IPADDR, 1);
memcpy(dest->own_ip4, src->own_ip4, sizeof(IPADDR));
}
if (src->own_ip6 != NULL) {
dest->own_ip6 = g_new(IPADDR, 1);
memcpy(dest->own_ip6, src->own_ip6, sizeof(IPADDR));
}
dest->channels = g_strdup(src->channels);
dest->away_reason = g_strdup(src->away_reason);
dest->no_autojoin_channels = src->no_autojoin_channels;
dest->use_ssl = src->use_ssl;
return dest;
}
#define server_should_reconnect(server) \
((server)->connection_lost && !(server)->no_reconnect && \
((server)->connrec->chatnet != NULL || \
(!(server)->banned && !(server)->dns_error)))
#define sserver_connect_ok(rec, net) \
(!(rec)->banned && !(rec)->dns_error && (rec)->chatnet != NULL && \
g_strcasecmp((rec)->chatnet, (net)) == 0)
static void sig_reconnect(SERVER_REC *server)
{
SERVER_CONNECT_REC *conn;
SERVER_SETUP_REC *sserver;
GSList *tmp;
int use_next, through;
time_t now;
g_return_if_fail(IS_SERVER(server));
if (reconnect_time == -1 || !server_should_reconnect(server))
return;
conn = server_connect_copy_skeleton(server->connrec, FALSE);
g_return_if_fail(conn != NULL);
/* save the server status */
if (server->connected) {
conn->reconnection = TRUE;
reconnect_save_status(conn, server);
}
sserver = server_setup_find(server->connrec->address,
server->connrec->port,
server->connrec->chatnet);
if (sserver != NULL) {
/* save the last connection time/status */
sserver->last_connect = server->connect_time == 0 ?
time(NULL) : server->connect_time;
sserver->last_failed = !server->connected;
sserver->banned = server->banned;
sserver->dns_error = server->dns_error;
}
if (sserver == NULL || conn->chatnet == NULL) {
/* not in any chatnet, just reconnect back to same server */
conn->family = server->connrec->family;
conn->address = g_strdup(server->connrec->address);
conn->port = server->connrec->port;
conn->password = g_strdup(server->connrec->password);
server_reconnect_add(conn, (server->connect_time == 0 ? time(NULL) :
server->connect_time) + reconnect_time);
server_connect_unref(conn);
return;
}
/* always try to first connect to the first on the list where we
haven't got unsuccessful connection attempts for the past half
an hour. */
now = time(NULL);
for (tmp = setupservers; tmp != NULL; tmp = tmp->next) {
SERVER_SETUP_REC *rec = tmp->data;
if (sserver_connect_ok(rec, conn->chatnet) &&
(!rec->last_connect || !rec->last_failed ||
rec->last_connect < now-FAILED_RECONNECT_WAIT)) {
if (rec == sserver)
conn->port = server->connrec->port;
sserver_connect(rec, conn);
return;
}
}
/* just try the next server in list */
use_next = through = FALSE;
for (tmp = setupservers; tmp != NULL; ) {
SERVER_SETUP_REC *rec = tmp->data;
if (!use_next && server->connrec->port == rec->port &&
g_strcasecmp(rec->address, server->connrec->address) == 0)
use_next = TRUE;
else if (use_next && sserver_connect_ok(rec, conn->chatnet)) {
if (rec == sserver)
conn->port = server->connrec->port;
sserver_connect(rec, conn);
break;
}
if (tmp->next != NULL) {
tmp = tmp->next;
continue;
}
if (through) {
/* shouldn't happen unless there's no servers in
this chatnet in setup.. */
server_connect_unref(conn);
break;
}
tmp = setupservers;
use_next = through = TRUE;
}
}
static void sig_connected(SERVER_REC *server)
{
g_return_if_fail(IS_SERVER(server));
if (!server->connrec->reconnection)
return;
if (server->connrec->channels != NULL)
server->channels_join(server, server->connrec->channels, TRUE);
}
/* Remove all servers from reconnect list */
/* SYNTAX: RMRECONNS */
static void cmd_rmreconns(void)
{
while (reconnects != NULL)
server_reconnect_destroy(reconnects->data);
}
static RECONNECT_REC *reconnect_find_tag(int tag)
{
GSList *tmp;
for (tmp = reconnects; tmp != NULL; tmp = tmp->next) {
RECONNECT_REC *rec = tmp->data;
if (rec->tag == tag)
return rec;
}
return NULL;
}
static void reconnect_all(void)
{
GSList *list;
SERVER_CONNECT_REC *conn;
RECONNECT_REC *rec;
/* first move reconnects to another list so if server_connect()
fails and goes to reconnection list again, we won't get stuck
here forever */
list = NULL;
while (reconnects != NULL) {
rec = reconnects->data;
list = g_slist_append(list, rec->conn);
server_connect_ref(rec->conn);
server_reconnect_destroy(rec);
}
while (list != NULL) {
conn = list->data;
server_connect(conn);
server_connect_unref(conn);
list = g_slist_remove(list, conn);
}
}
/* SYNTAX: RECONNECT <tag> [<quit message>] */
static void cmd_reconnect(const char *data, SERVER_REC *server)
{
SERVER_CONNECT_REC *conn;
RECONNECT_REC *rec;
char *tag, *msg;
void *free_arg;
int tagnum;
if (!cmd_get_params(data, &free_arg, 2 | PARAM_FLAG_GETREST, &tag, &msg))
return;
if (*tag != '\0' && strcmp(tag, "*") != 0)
server = server_find_tag(tag);
if (server != NULL) {
/* reconnect connected server */
conn = server_connect_copy_skeleton(server->connrec, TRUE);
if (server->connected)
reconnect_save_status(conn, server);
msg = g_strconcat("* ", *msg == '\0' ?
"Reconnecting" : msg, NULL);
signal_emit("command disconnect", 2, msg, server);
g_free(msg);
conn->reconnection = TRUE;
server_connect(conn);
server_connect_unref(conn);
cmd_params_free(free_arg);
return;
}
if (g_strcasecmp(tag, "all") == 0) {
/* reconnect all servers in reconnect queue */
reconnect_all();
cmd_params_free(free_arg);
return;
}
if (*data == '\0') {
/* reconnect to first server in reconnection list */
if (reconnects == NULL)
cmd_return_error(CMDERR_NOT_CONNECTED);
rec = reconnects->data;
} else {
if (g_strncasecmp(data, "RECON-", 6) == 0)
data += 6;
tagnum = atoi(tag);
rec = tagnum <= 0 ? NULL : reconnect_find_tag(tagnum);
}
if (rec == NULL) {
signal_emit("server reconnect not found", 1, data);
} else {
conn = rec->conn;
server_connect_ref(conn);
server_reconnect_destroy(rec);
server_connect(conn);
server_connect_unref(conn);
}
cmd_params_free(free_arg);
}
static void cmd_disconnect(const char *data, SERVER_REC *server)
{
RECONNECT_REC *rec;
if (g_strncasecmp(data, "RECON-", 6) != 0)
return; /* handle only reconnection removing */
rec = reconnect_find_tag(atoi(data+6));
if (rec == NULL)
signal_emit("server reconnect not found", 1, data);
else
server_reconnect_destroy(rec);
signal_stop();
}
static void sig_chat_protocol_deinit(CHAT_PROTOCOL_REC *proto)
{
GSList *tmp, *next;
for (tmp = reconnects; tmp != NULL; tmp = next) {
RECONNECT_REC *rec = tmp->data;
next = tmp->next;
if (rec->conn->chat_type == proto->id)
server_reconnect_destroy(rec);
}
}
static void read_settings(void)
{
reconnect_time = settings_get_time("server_reconnect_time")/1000;
connect_timeout = settings_get_time("server_connect_timeout")/1000;
}
void servers_reconnect_init(void)
{
settings_add_time("server", "server_reconnect_time", "5min");
settings_add_time("server", "server_connect_timeout", "5min");
reconnects = NULL;
last_reconnect_tag = 0;
reconnect_timeout_tag = g_timeout_add(1000, (GSourceFunc) server_reconnect_timeout, NULL);
read_settings();
signal_add("server connect failed", (SIGNAL_FUNC) sig_reconnect);
signal_add("server disconnected", (SIGNAL_FUNC) sig_reconnect);
signal_add("event connected", (SIGNAL_FUNC) sig_connected);
signal_add("chat protocol deinit", (SIGNAL_FUNC) sig_chat_protocol_deinit);
signal_add("setup changed", (SIGNAL_FUNC) read_settings);
command_bind("rmreconns", NULL, (SIGNAL_FUNC) cmd_rmreconns);
command_bind("reconnect", NULL, (SIGNAL_FUNC) cmd_reconnect);
command_bind_first("disconnect", NULL, (SIGNAL_FUNC) cmd_disconnect);
}
void servers_reconnect_deinit(void)
{
g_source_remove(reconnect_timeout_tag);
signal_remove("server connect failed", (SIGNAL_FUNC) sig_reconnect);
signal_remove("server disconnected", (SIGNAL_FUNC) sig_reconnect);
signal_remove("event connected", (SIGNAL_FUNC) sig_connected);
signal_remove("chat protocol deinit", (SIGNAL_FUNC) sig_chat_protocol_deinit);
signal_remove("setup changed", (SIGNAL_FUNC) read_settings);
command_unbind("rmreconns", (SIGNAL_FUNC) cmd_rmreconns);
command_unbind("reconnect", (SIGNAL_FUNC) cmd_reconnect);
command_unbind("disconnect", (SIGNAL_FUNC) cmd_disconnect);
}