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irssi/src/fe-common/core/window-items.h
Timo Sirainen 4a33801669 Added/moved several "typedef struct _XXX XXX;" to common.h so that
they're known to all files and I don't need those stupid "void *xxx"
anymore just to avoid useless #include. Header files themselves don't
either include others as often anymore.

Added channel->ownnick to point to our NICK_REC in channel's nicks.
Gives a minor speedup in few places :)

Moved completion specific lastmsgs from channel/server core records to
fe-common/core specific records. Also changed the nick completion logic
a bit so it should work better now. Removed
completion_keep_publics_count setting, but changed the meaning of
completion_keep_publics to same as _count was before. Nick completion
doesn't have any time specific code anymore.


git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1034 dbcabf3a-b0e7-0310-adc4-f8d773084564
2001-01-01 07:45:54 +00:00

35 lines
1.2 KiB
C

#ifndef __WINDOW_ITEMS_H
#define __WINDOW_ITEMS_H
#include "fe-windows.h"
/* Add/remove/destroy window item from `window' */
void window_item_add(WINDOW_REC *window, WI_ITEM_REC *item, int automatic);
void window_item_remove(WINDOW_REC *window, WI_ITEM_REC *item);
void window_item_destroy(WINDOW_REC *window, WI_ITEM_REC *item);
/* Find a window for `item' and call window_item_add(). */
void window_item_create(WI_ITEM_REC *item, int automatic);
#define window_item_window(item) \
((WINDOW_REC *) ((WI_ITEM_REC *) (item))->window)
void window_item_change_server(WI_ITEM_REC *item, void *server);
void window_item_set_active(WINDOW_REC *window, WI_ITEM_REC *item);
/* Return TRUE if `item' is the active window item in the window.
`item' can be NULL. */
int window_item_is_active(WI_ITEM_REC *item);
void window_item_prev(WINDOW_REC *window);
void window_item_next(WINDOW_REC *window);
/* Find wanted window item by name. `server' can be NULL. */
WI_ITEM_REC *window_item_find(void *server, const char *name);
WI_ITEM_REC *window_item_find_window(WINDOW_REC *window,
void *server, const char *name);
void window_items_init(void);
void window_items_deinit(void);
#endif