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irssi/src/fe-common/core/window-activity.c
Timo Sirainen c1c7674ae2 Highlight colors can now have background color set with fg,bg. Works
with activity list too, useful for example blinking.


git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1249 dbcabf3a-b0e7-0310-adc4-f8d773084564
2001-02-19 03:25:24 +00:00

162 lines
4.7 KiB
C

/*
window-activity.c : irssi
Copyright (C) 1999-2000 Timo Sirainen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "module.h"
#include "signals.h"
#include "levels.h"
#include "servers.h"
#include "channels.h"
#include "misc.h"
#include "settings.h"
#include "fe-windows.h"
#include "window-items.h"
#include "nicklist.h"
#include "hilight-text.h"
#include "formats.h"
static char **hide_targets;
static int hide_level, msg_level, hilight_level;
static void window_activity(WINDOW_REC *window, int data_level,
int hilight_color, int hilight_bg_color)
{
int old_data_level;
old_data_level = window->data_level;
if (data_level == 0 || window->data_level < data_level) {
window->data_level = data_level;
window->hilight_color = hilight_color;
window->hilight_bg_color = hilight_bg_color;
signal_emit("window hilight", 1, window);
}
signal_emit("window activity", 2, window,
GINT_TO_POINTER(old_data_level));
}
static void window_item_activity(WI_ITEM_REC *item, int data_level,
int hilight_color, int hilight_bg_color)
{
int old_data_level;
old_data_level = item->data_level;
if (data_level == 0 || item->data_level < data_level) {
item->data_level = data_level;
item->hilight_color = hilight_color;
item->hilight_bg_color = hilight_bg_color;
signal_emit("window item hilight", 1, item);
}
signal_emit("window item activity", 2, item,
GINT_TO_POINTER(old_data_level));
}
#define hide_target_activity(data_level, target) \
((target) != NULL && hide_targets != NULL && \
strarray_find(hide_targets, target) != -1)
static void sig_hilight_text(TEXT_DEST_REC *dest, const char *msg)
{
WI_ITEM_REC *item;
int data_level;
if (dest->window == active_win || (dest->level & hide_level))
return;
if (dest->level & hilight_level) {
data_level = DATA_LEVEL_HILIGHT+dest->hilight_priority;
} else {
data_level = (dest->level & msg_level) ?
DATA_LEVEL_MSG : DATA_LEVEL_TEXT;
}
if ((dest->level & MSGLEVEL_HILIGHT) == 0 &&
hide_target_activity(data_level, dest->target))
return;
if (dest->target != NULL) {
item = window_item_find(dest->server, dest->target);
if (item != NULL) {
window_item_activity(item, data_level,
dest->hilight_color,
dest->hilight_bg_color);
}
}
window_activity(dest->window, data_level,
dest->hilight_color, dest->hilight_bg_color);
}
static void sig_dehilight_window(WINDOW_REC *window)
{
GSList *tmp;
g_return_if_fail(window != NULL);
if (window->data_level != 0) {
window_activity(window, 0, 0, 0);
for (tmp = window->items; tmp != NULL; tmp = tmp->next)
window_item_activity(tmp->data, 0, 0, 0);
}
}
static void read_settings(void)
{
const char *targets;
if (hide_targets != NULL)
g_strfreev(hide_targets);
targets = settings_get_str("activity_hide_targets");
hide_targets = *targets == '\0' ? NULL :
g_strsplit(targets, " ", -1);
hide_level = MSGLEVEL_NEVER | MSGLEVEL_NO_ACT |
level2bits(settings_get_str("activity_hide_level"));
msg_level = level2bits(settings_get_str("activity_msg_level"));
hilight_level = MSGLEVEL_HILIGHT |
level2bits(settings_get_str("activity_hilight_level"));
}
void window_activity_init(void)
{
settings_add_str("lookandfeel", "activity_hide_targets", "");
settings_add_str("lookandfeel", "activity_hide_level", "");
settings_add_str("lookandfeel", "activity_msg_level", "PUBLIC");
settings_add_str("lookandfeel", "activity_hilight_level", "MSGS DCCMSGS");
read_settings();
signal_add("print text", (SIGNAL_FUNC) sig_hilight_text);
signal_add("window changed", (SIGNAL_FUNC) sig_dehilight_window);
signal_add("window dehilight", (SIGNAL_FUNC) sig_dehilight_window);
signal_add("setup changed", (SIGNAL_FUNC) read_settings);
}
void window_activity_deinit(void)
{
if (hide_targets != NULL)
g_strfreev(hide_targets);
signal_remove("print text", (SIGNAL_FUNC) sig_hilight_text);
signal_remove("window changed", (SIGNAL_FUNC) sig_dehilight_window);
signal_remove("window dehilight", (SIGNAL_FUNC) sig_dehilight_window);
signal_remove("setup changed", (SIGNAL_FUNC) read_settings);
}