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irssi/src/fe-common/core/fe-common-core.c
Timo Sirainen 4a33801669 Added/moved several "typedef struct _XXX XXX;" to common.h so that
they're known to all files and I don't need those stupid "void *xxx"
anymore just to avoid useless #include. Header files themselves don't
either include others as often anymore.

Added channel->ownnick to point to our NICK_REC in channel's nicks.
Gives a minor speedup in few places :)

Moved completion specific lastmsgs from channel/server core records to
fe-common/core specific records. Also changed the nick completion logic
a bit so it should work better now. Removed
completion_keep_publics_count setting, but changed the meaning of
completion_keep_publics to same as _count was before. Nick completion
doesn't have any time specific code anymore.


git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1034 dbcabf3a-b0e7-0310-adc4-f8d773084564
2001-01-01 07:45:54 +00:00

230 lines
5.6 KiB
C

/*
fe-common-core.c : irssi
Copyright (C) 1999-2000 Timo Sirainen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "module.h"
#include "module-formats.h"
#include "levels.h"
#include "settings.h"
#include "channels.h"
#include "fe-queries.h"
#include "hilight-text.h"
#include "command-history.h"
#include "completion.h"
#include "keyboard.h"
#include "printtext.h"
#include "formats.h"
#include "themes.h"
#include "translation.h"
#include "fe-windows.h"
#include "window-items.h"
#include "window-save.h"
#include <signal.h>
void autorun_init(void);
void autorun_deinit(void);
void fe_channels_init(void);
void fe_channels_deinit(void);
void fe_core_log_init(void);
void fe_core_log_deinit(void);
void fe_exec_init(void);
void fe_exec_deinit(void);
void fe_expandos_init(void);
void fe_expandos_deinit(void);
void fe_ignore_init(void);
void fe_ignore_deinit(void);
void fe_ignore_messages_init(void);
void fe_ignore_messages_deinit(void);
void fe_log_init(void);
void fe_log_deinit(void);
void fe_messages_init(void);
void fe_messages_deinit(void);
void fe_modules_init(void);
void fe_modules_deinit(void);
void fe_server_init(void);
void fe_server_deinit(void);
void fe_settings_init(void);
void fe_settings_deinit(void);
void window_activity_init(void);
void window_activity_deinit(void);
void window_commands_init(void);
void window_commands_deinit(void);
void fe_core_commands_init(void);
void fe_core_commands_deinit(void);
static void sig_connected(SERVER_REC *server)
{
MODULE_DATA_SET(server, g_new0(MODULE_SERVER_REC, 1));
}
static void sig_disconnected(SERVER_REC *server)
{
g_free(MODULE_DATA(server));
}
static void sig_channel_created(CHANNEL_REC *channel)
{
MODULE_DATA_SET(channel, g_new0(MODULE_CHANNEL_REC, 1));
}
static void sig_channel_destroyed(CHANNEL_REC *channel)
{
g_free(MODULE_DATA(channel));
}
void fe_common_core_init(void)
{
settings_add_bool("lookandfeel", "timestamps", TRUE);
settings_add_bool("lookandfeel", "msgs_timestamps", FALSE);
settings_add_bool("lookandfeel", "hide_text_style", FALSE);
settings_add_bool("lookandfeel", "bell_beeps", FALSE);
settings_add_str("lookandfeel", "beep_on_msg", "");
settings_add_bool("lookandfeel", "beep_when_away", TRUE);
settings_add_bool("lookandfeel", "use_status_window", TRUE);
settings_add_bool("lookandfeel", "use_msgs_window", FALSE);
themes_init();
theme_register(fecommon_core_formats);
autorun_init();
command_history_init();
completion_init();
hilight_text_init();
keyboard_init();
printtext_init();
formats_init();
fe_exec_init();
fe_expandos_init();
fe_ignore_init();
fe_log_init();
fe_modules_init();
fe_server_init();
fe_settings_init();
translation_init();
windows_init();
window_activity_init();
window_commands_init();
window_items_init();
window_save_init();
fe_core_commands_init();
fe_channels_init();
fe_queries_init();
fe_messages_init();
fe_ignore_messages_init();
settings_check();
signal_add_first("server connected", (SIGNAL_FUNC) sig_connected);
signal_add_last("server disconnected", (SIGNAL_FUNC) sig_disconnected);
signal_add_first("channel created", (SIGNAL_FUNC) sig_channel_created);
signal_add_last("channel destroyed", (SIGNAL_FUNC) sig_channel_destroyed);
}
void fe_common_core_deinit(void)
{
autorun_deinit();
hilight_text_deinit();
command_history_deinit();
completion_deinit();
keyboard_deinit();
printtext_deinit();
formats_deinit();
fe_exec_deinit();
fe_expandos_deinit();
fe_ignore_deinit();
fe_log_deinit();
fe_modules_deinit();
fe_server_deinit();
fe_settings_deinit();
translation_deinit();
windows_deinit();
window_activity_deinit();
window_commands_deinit();
window_items_deinit();
window_save_deinit();
fe_core_commands_deinit();
fe_channels_deinit();
fe_queries_deinit();
fe_messages_deinit();
fe_ignore_messages_init();
theme_unregister();
themes_deinit();
signal_remove("server connected", (SIGNAL_FUNC) sig_connected);
signal_remove("server disconnected", (SIGNAL_FUNC) sig_disconnected);
signal_remove("channel created", (SIGNAL_FUNC) sig_channel_created);
signal_remove("channel destroyed", (SIGNAL_FUNC) sig_channel_destroyed);
}
void fe_common_core_finish_init(void)
{
WINDOW_REC *window;
signal_emit("irssi init read settings", 0);
#ifdef SIGPIPE
signal(SIGPIPE, SIG_IGN);
#endif
windows_restore();
if (windows != NULL)
return;
if (settings_get_bool("use_status_window")) {
window = window_create(NULL, TRUE);
window_set_name(window, "(status)");
window_set_level(window, MSGLEVEL_ALL ^
(settings_get_bool("use_msgs_window") ?
(MSGLEVEL_MSGS|MSGLEVEL_DCCMSGS) : 0));
}
if (settings_get_bool("use_msgs_window")) {
window = window_create(NULL, TRUE);
window_set_name(window, "(msgs)");
window_set_level(window, MSGLEVEL_MSGS|MSGLEVEL_DCCMSGS);
}
if (windows == NULL) {
/* we have to have at least one window.. */
window = window_create(NULL, TRUE);
}
}