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https://github.com/irssi/irssi.git
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4a33801669
they're known to all files and I don't need those stupid "void *xxx" anymore just to avoid useless #include. Header files themselves don't either include others as often anymore. Added channel->ownnick to point to our NICK_REC in channel's nicks. Gives a minor speedup in few places :) Moved completion specific lastmsgs from channel/server core records to fe-common/core specific records. Also changed the nick completion logic a bit so it should work better now. Removed completion_keep_publics_count setting, but changed the meaning of completion_keep_publics to same as _count was before. Nick completion doesn't have any time specific code anymore. git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1034 dbcabf3a-b0e7-0310-adc4-f8d773084564
230 lines
5.6 KiB
C
230 lines
5.6 KiB
C
/*
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fe-common-core.c : irssi
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Copyright (C) 1999-2000 Timo Sirainen
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "module.h"
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#include "module-formats.h"
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#include "levels.h"
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#include "settings.h"
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#include "channels.h"
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#include "fe-queries.h"
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#include "hilight-text.h"
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#include "command-history.h"
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#include "completion.h"
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#include "keyboard.h"
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#include "printtext.h"
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#include "formats.h"
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#include "themes.h"
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#include "translation.h"
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#include "fe-windows.h"
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#include "window-items.h"
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#include "window-save.h"
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#include <signal.h>
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void autorun_init(void);
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void autorun_deinit(void);
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void fe_channels_init(void);
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void fe_channels_deinit(void);
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void fe_core_log_init(void);
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void fe_core_log_deinit(void);
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void fe_exec_init(void);
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void fe_exec_deinit(void);
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void fe_expandos_init(void);
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void fe_expandos_deinit(void);
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void fe_ignore_init(void);
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void fe_ignore_deinit(void);
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void fe_ignore_messages_init(void);
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void fe_ignore_messages_deinit(void);
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void fe_log_init(void);
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void fe_log_deinit(void);
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void fe_messages_init(void);
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void fe_messages_deinit(void);
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void fe_modules_init(void);
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void fe_modules_deinit(void);
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void fe_server_init(void);
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void fe_server_deinit(void);
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void fe_settings_init(void);
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void fe_settings_deinit(void);
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void window_activity_init(void);
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void window_activity_deinit(void);
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void window_commands_init(void);
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void window_commands_deinit(void);
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void fe_core_commands_init(void);
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void fe_core_commands_deinit(void);
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static void sig_connected(SERVER_REC *server)
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{
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MODULE_DATA_SET(server, g_new0(MODULE_SERVER_REC, 1));
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}
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static void sig_disconnected(SERVER_REC *server)
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{
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g_free(MODULE_DATA(server));
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}
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static void sig_channel_created(CHANNEL_REC *channel)
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{
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MODULE_DATA_SET(channel, g_new0(MODULE_CHANNEL_REC, 1));
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}
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static void sig_channel_destroyed(CHANNEL_REC *channel)
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{
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g_free(MODULE_DATA(channel));
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}
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void fe_common_core_init(void)
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{
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settings_add_bool("lookandfeel", "timestamps", TRUE);
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settings_add_bool("lookandfeel", "msgs_timestamps", FALSE);
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settings_add_bool("lookandfeel", "hide_text_style", FALSE);
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settings_add_bool("lookandfeel", "bell_beeps", FALSE);
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settings_add_str("lookandfeel", "beep_on_msg", "");
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settings_add_bool("lookandfeel", "beep_when_away", TRUE);
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settings_add_bool("lookandfeel", "use_status_window", TRUE);
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settings_add_bool("lookandfeel", "use_msgs_window", FALSE);
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themes_init();
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theme_register(fecommon_core_formats);
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autorun_init();
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command_history_init();
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completion_init();
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hilight_text_init();
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keyboard_init();
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printtext_init();
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formats_init();
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fe_exec_init();
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fe_expandos_init();
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fe_ignore_init();
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fe_log_init();
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fe_modules_init();
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fe_server_init();
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fe_settings_init();
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translation_init();
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windows_init();
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window_activity_init();
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window_commands_init();
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window_items_init();
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window_save_init();
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fe_core_commands_init();
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fe_channels_init();
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fe_queries_init();
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fe_messages_init();
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fe_ignore_messages_init();
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settings_check();
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signal_add_first("server connected", (SIGNAL_FUNC) sig_connected);
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signal_add_last("server disconnected", (SIGNAL_FUNC) sig_disconnected);
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signal_add_first("channel created", (SIGNAL_FUNC) sig_channel_created);
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signal_add_last("channel destroyed", (SIGNAL_FUNC) sig_channel_destroyed);
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}
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void fe_common_core_deinit(void)
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{
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autorun_deinit();
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hilight_text_deinit();
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command_history_deinit();
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completion_deinit();
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keyboard_deinit();
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printtext_deinit();
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formats_deinit();
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fe_exec_deinit();
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fe_expandos_deinit();
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fe_ignore_deinit();
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fe_log_deinit();
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fe_modules_deinit();
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fe_server_deinit();
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fe_settings_deinit();
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translation_deinit();
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windows_deinit();
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window_activity_deinit();
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window_commands_deinit();
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window_items_deinit();
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window_save_deinit();
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fe_core_commands_deinit();
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fe_channels_deinit();
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fe_queries_deinit();
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fe_messages_deinit();
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fe_ignore_messages_init();
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theme_unregister();
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themes_deinit();
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signal_remove("server connected", (SIGNAL_FUNC) sig_connected);
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signal_remove("server disconnected", (SIGNAL_FUNC) sig_disconnected);
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signal_remove("channel created", (SIGNAL_FUNC) sig_channel_created);
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signal_remove("channel destroyed", (SIGNAL_FUNC) sig_channel_destroyed);
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}
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void fe_common_core_finish_init(void)
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{
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WINDOW_REC *window;
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signal_emit("irssi init read settings", 0);
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#ifdef SIGPIPE
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signal(SIGPIPE, SIG_IGN);
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#endif
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windows_restore();
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if (windows != NULL)
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return;
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if (settings_get_bool("use_status_window")) {
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window = window_create(NULL, TRUE);
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window_set_name(window, "(status)");
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window_set_level(window, MSGLEVEL_ALL ^
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(settings_get_bool("use_msgs_window") ?
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(MSGLEVEL_MSGS|MSGLEVEL_DCCMSGS) : 0));
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}
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if (settings_get_bool("use_msgs_window")) {
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window = window_create(NULL, TRUE);
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window_set_name(window, "(msgs)");
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window_set_level(window, MSGLEVEL_MSGS|MSGLEVEL_DCCMSGS);
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}
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if (windows == NULL) {
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/* we have to have at least one window.. */
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window = window_create(NULL, TRUE);
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}
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}
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