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a lot in reconnects etc. this should make it easier to track when it's supposed to be destroyed. Hopefully fixes a crash I assume is related to this but couldn't find.. git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1880 dbcabf3a-b0e7-0310-adc4-f8d773084564
24 lines
529 B
C
24 lines
529 B
C
#ifndef __SERVER_RECONNECT_H
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#define __SERVER_RECONNECT_H
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/* wait for half an hour before trying to reconnect to host where last
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connection failed */
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#define FAILED_RECONNECT_WAIT (60*30)
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typedef struct {
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int tag;
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time_t next_connect;
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SERVER_CONNECT_REC *conn;
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} RECONNECT_REC;
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extern GSList *reconnects;
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void reconnect_save_status(SERVER_CONNECT_REC *conn, SERVER_REC *server);
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void server_reconnect_destroy(RECONNECT_REC *rec);
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void servers_reconnect_init(void);
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void servers_reconnect_deinit(void);
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#endif
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