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they're known to all files and I don't need those stupid "void *xxx" anymore just to avoid useless #include. Header files themselves don't either include others as often anymore. Added channel->ownnick to point to our NICK_REC in channel's nicks. Gives a minor speedup in few places :) Moved completion specific lastmsgs from channel/server core records to fe-common/core specific records. Also changed the nick completion logic a bit so it should work better now. Removed completion_keep_publics_count setting, but changed the meaning of completion_keep_publics to same as _count was before. Nick completion doesn't have any time specific code anymore. git-svn-id: http://svn.irssi.org/repos/irssi/trunk@1034 dbcabf3a-b0e7-0310-adc4-f8d773084564
24 lines
792 B
C
24 lines
792 B
C
#ifndef __NET_SENDBUFFER_H
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#define __NET_SENDBUFFER_H
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#define DEFAULT_BUFFER_SIZE 8192
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/* Create new buffer - if `bufsize' is zero or less, DEFAULT_BUFFER_SIZE
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is used */
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NET_SENDBUF_REC *net_sendbuffer_create(GIOChannel *handle, int bufsize);
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/* Destroy the buffer. `close' specifies if socket handle should be closed. */
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void net_sendbuffer_destroy(NET_SENDBUF_REC *rec, int close);
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/* Send data, if all of it couldn't be sent immediately, it will be resent
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automatically after a while. Returns -1 if some unrecoverable error
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occured. */
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int net_sendbuffer_send(NET_SENDBUF_REC *rec, const void *data, int size);
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/* Returns the socket handle */
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GIOChannel *net_sendbuffer_handle(NET_SENDBUF_REC *rec);
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void net_sendbuffer_init(void);
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void net_sendbuffer_deinit(void);
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#endif
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