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irssi/src/fe-common/core/fe-windows.c
2016-01-08 15:19:13 +01:00

737 lines
18 KiB
C

/*
windows.c : irssi
Copyright (C) 1999-2000 Timo Sirainen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "module.h"
#include "module-formats.h"
#include "modules.h"
#include "signals.h"
#include "commands.h"
#include "servers.h"
#include "misc.h"
#include "settings.h"
#include "levels.h"
#include "printtext.h"
#include "fe-windows.h"
#include "window-items.h"
GSList *windows; /* first in the list is the active window,
next is the last active, etc. */
WINDOW_REC *active_win;
static int daytag;
static int daycheck; /* 0 = don't check, 1 = time is 00:00, check,
2 = time is 00:00, already checked */
static int window_get_new_refnum(void)
{
WINDOW_REC *win;
GSList *tmp;
int refnum;
refnum = 1;
tmp = windows;
while (tmp != NULL) {
win = tmp->data;
if (refnum != win->refnum) {
tmp = tmp->next;
continue;
}
refnum++;
tmp = windows;
}
return refnum;
}
WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic)
{
WINDOW_REC *rec;
rec = g_new0(WINDOW_REC, 1);
rec->refnum = window_get_new_refnum();
rec->level = settings_get_level("window_default_level");
windows = g_slist_prepend(windows, rec);
signal_emit("window created", 2, rec, GINT_TO_POINTER(automatic));
if (item != NULL) window_item_add(rec, item, automatic);
if (windows->next == NULL || !automatic || settings_get_bool("window_auto_change")) {
if (automatic && windows->next != NULL)
signal_emit("window changed automatic", 1, rec);
window_set_active(rec);
}
return rec;
}
/* removed_refnum was removed from the windows list, pack the windows so
there won't be any holes. If there is any holes after removed_refnum,
leave the windows behind it alone. */
static void windows_pack(int removed_refnum)
{
WINDOW_REC *window;
int refnum;
for (refnum = removed_refnum+1;; refnum++) {
window = window_find_refnum(refnum);
if (window == NULL || window->sticky_refnum)
break;
window_set_refnum(window, refnum-1);
}
}
void window_destroy(WINDOW_REC *window)
{
g_return_if_fail(window != NULL);
if (window->destroying) return;
window->destroying = TRUE;
windows = g_slist_remove(windows, window);
if (active_win == window) {
active_win = NULL; /* it's corrupted */
if (windows != NULL)
window_set_active(windows->data);
}
while (window->items != NULL)
window_item_destroy(window->items->data);
if (settings_get_bool("windows_auto_renumber"))
windows_pack(window->refnum);
signal_emit("window destroyed", 1, window);
while (window->bound_items != NULL)
window_bind_destroy(window, window->bound_items->data);
g_free_not_null(window->hilight_color);
g_free_not_null(window->servertag);
g_free_not_null(window->theme_name);
g_free_not_null(window->name);
g_free(window);
}
void window_auto_destroy(WINDOW_REC *window)
{
if (settings_get_bool("autoclose_windows") && windows->next != NULL &&
window->items == NULL && window->bound_items == NULL &&
window->level == 0 && !window->immortal)
window_destroy(window);
}
void window_set_active(WINDOW_REC *window)
{
WINDOW_REC *old_window;
if (window == active_win)
return;
old_window = active_win;
active_win = window;
if (active_win != NULL) {
windows = g_slist_remove(windows, active_win);
windows = g_slist_prepend(windows, active_win);
}
if (active_win != NULL)
signal_emit("window changed", 2, active_win, old_window);
}
void window_change_server(WINDOW_REC *window, void *server)
{
SERVER_REC *active, *connect;
if (server != NULL && SERVER(server)->disconnected)
return;
if (server == NULL) {
active = connect = NULL;
} else if (g_slist_find(servers, server) != NULL) {
active = server;
connect = NULL;
} else {
active = NULL;
connect = server;
}
if (window->connect_server != connect) {
window->connect_server = connect;
signal_emit("window connect changed", 2, window, connect);
}
if (window->active_server != active) {
window->active_server = active;
signal_emit("window server changed", 2, window, active);
}
}
void window_set_refnum(WINDOW_REC *window, int refnum)
{
GSList *tmp;
int old_refnum;
g_return_if_fail(window != NULL);
g_return_if_fail(refnum >= 1);
if (window->refnum == refnum) return;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->refnum == refnum) {
rec->refnum = window->refnum;
signal_emit("window refnum changed", 2, rec, GINT_TO_POINTER(refnum));
break;
}
}
old_refnum = window->refnum;
window->refnum = refnum;
signal_emit("window refnum changed", 2, window, GINT_TO_POINTER(old_refnum));
}
void window_set_name(WINDOW_REC *window, const char *name)
{
g_free_not_null(window->name);
window->name = name == NULL || *name == '\0' ? NULL : g_strdup(name);
signal_emit("window name changed", 1, window);
}
void window_set_history(WINDOW_REC *window, const char *name)
{
char *oldname;
oldname = window->history_name;
if (name == NULL || *name == '\0')
window->history_name = NULL;
else
window->history_name = g_strdup(name);
signal_emit("window history changed", 2, window, oldname);
g_free_not_null(oldname);
}
void window_clear_history(WINDOW_REC *window, const char *name)
{
signal_emit("window history cleared", 2, window, name);
}
void window_set_level(WINDOW_REC *window, int level)
{
g_return_if_fail(window != NULL);
window->level = level;
signal_emit("window level changed", 1, window);
}
void window_set_immortal(WINDOW_REC *window, int immortal)
{
g_return_if_fail(window != NULL);
window->immortal = immortal;
signal_emit("window immortal changed", 1, window);
}
/* return active item's name, or if none is active, window's name */
const char *window_get_active_name(WINDOW_REC *window)
{
g_return_val_if_fail(window != NULL, NULL);
if (window->active != NULL)
return window->active->visible_name;
return window->name;
}
#define WINDOW_LEVEL_MATCH(window, server, level) \
(((window)->level & level) && \
(server == NULL || (window)->active_server == server))
WINDOW_REC *window_find_level(void *server, int level)
{
GSList *tmp;
WINDOW_REC *match;
match = NULL;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (WINDOW_LEVEL_MATCH(rec, server, level)) {
/* prefer windows without any items */
if (rec->items == NULL)
return rec;
if (match == NULL)
match = rec;
else if (active_win == rec) {
/* prefer active window over others */
match = rec;
}
}
}
return match;
}
WINDOW_REC *window_find_closest(void *server, const char *name, int level)
{
WINDOW_REC *window,*namewindow=NULL;
WI_ITEM_REC *item;
int i;
/* match by name */
item = name == NULL ? NULL :
window_item_find(server, name);
if (item != NULL) {
namewindow = window_item_window(item);
if (namewindow != NULL &&
((namewindow->level & level) != 0 ||
!settings_get_bool("window_check_level_first"))) {
/* match, but if multiple windows have the same level
we could be choosing a bad one here, eg.
name=nick1 would get nick2's query instead of
generic msgs window.
And check for prefixed !channel name --Borys */
if (g_ascii_strcasecmp(name, item->visible_name) == 0 ||
g_ascii_strcasecmp(name, (char *) window_item_get_target((WI_ITEM_REC *) item)) == 0)
return namewindow;
}
}
/* prefer windows without items */
for (i = 0; i < 2; i++) {
/* match by level */
if (level != MSGLEVEL_HILIGHT)
level &= ~(MSGLEVEL_HILIGHT | MSGLEVEL_NOHILIGHT);
window = window_find_level(server, level);
if (window != NULL && (i == 1 || window->items == NULL))
return window;
/* match by level - ignore server */
window = window_find_level(NULL, level);
if (window != NULL && (i == 1 || window->items == NULL))
return window;
}
/* still return item's window if we didnt find anything */
if (namewindow != NULL) return namewindow;
/* fallback to active */
return active_win;
}
WINDOW_REC *window_find_refnum(int refnum)
{
GSList *tmp;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->refnum == refnum)
return rec;
}
return NULL;
}
WINDOW_REC *window_find_name(const char *name)
{
GSList *tmp;
g_return_val_if_fail(name != NULL, NULL);
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->name != NULL &&
g_ascii_strcasecmp(rec->name, name) == 0)
return rec;
}
return NULL;
}
WINDOW_REC *window_find_item(SERVER_REC *server, const char *name)
{
WINDOW_REC *rec;
WI_ITEM_REC *item;
g_return_val_if_fail(name != NULL, NULL);
rec = window_find_name(name);
if (rec != NULL) return rec;
item = server == NULL ? NULL :
window_item_find(server, name);
if (item == NULL) {
/* not found from the active server - any server? */
item = window_item_find(NULL, name);
}
if (item == NULL)
return NULL;
return window_item_window(item);
}
int window_refnum_prev(int refnum, int wrap)
{
GSList *tmp;
int prev, max;
max = prev = -1;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->refnum < refnum && (prev == -1 || rec->refnum > prev))
prev = rec->refnum;
if (wrap && (max == -1 || rec->refnum > max))
max = rec->refnum;
}
return prev != -1 ? prev : max;
}
int window_refnum_next(int refnum, int wrap)
{
GSList *tmp;
int min, next;
min = next = -1;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->refnum > refnum && (next == -1 || rec->refnum < next))
next = rec->refnum;
if (wrap && (min == -1 || rec->refnum < min))
min = rec->refnum;
}
return next != -1 ? next : min;
}
int windows_refnum_last(void)
{
GSList *tmp;
int max;
max = -1;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->refnum > max)
max = rec->refnum;
}
return max;
}
int window_refnum_cmp(WINDOW_REC *w1, WINDOW_REC *w2)
{
return w1->refnum < w2->refnum ? -1 : 1;
}
GSList *windows_get_sorted(void)
{
GSList *tmp, *sorted;
sorted = NULL;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
sorted = g_slist_insert_sorted(sorted, rec, (GCompareFunc)
window_refnum_cmp);
}
return sorted;
}
/* Add a new bind to window - if duplicate is found it's returned */
WINDOW_BIND_REC *window_bind_add(WINDOW_REC *window, const char *servertag,
const char *name)
{
WINDOW_BIND_REC *rec;
g_return_val_if_fail(window != NULL, NULL);
g_return_val_if_fail(servertag != NULL, NULL);
g_return_val_if_fail(name != NULL, NULL);
rec = window_bind_find(window, servertag, name);
if (rec != NULL)
return rec;
rec = g_new0(WINDOW_BIND_REC, 1);
rec->name = g_strdup(name);
rec->servertag = g_strdup(servertag);
window->bound_items = g_slist_append(window->bound_items, rec);
return rec;
}
void window_bind_destroy(WINDOW_REC *window, WINDOW_BIND_REC *rec)
{
g_return_if_fail(window != NULL);
g_return_if_fail(rec != NULL);
window->bound_items = g_slist_remove(window->bound_items, rec);
g_free(rec->servertag);
g_free(rec->name);
g_free(rec);
}
WINDOW_BIND_REC *window_bind_find(WINDOW_REC *window, const char *servertag,
const char *name)
{
GSList *tmp;
g_return_val_if_fail(window != NULL, NULL);
g_return_val_if_fail(servertag != NULL, NULL);
g_return_val_if_fail(name != NULL, NULL);
for (tmp = window->bound_items; tmp != NULL; tmp = tmp->next) {
WINDOW_BIND_REC *rec = tmp->data;
if (g_ascii_strcasecmp(rec->name, name) == 0 &&
g_ascii_strcasecmp(rec->servertag, servertag) == 0)
return rec;
}
return NULL;
}
void window_bind_remove_unsticky(WINDOW_REC *window)
{
GSList *tmp, *next;
for (tmp = window->bound_items; tmp != NULL; tmp = next) {
WINDOW_BIND_REC *rec = tmp->data;
next = tmp->next;
if (!rec->sticky)
window_bind_destroy(window, rec);
}
}
static void sig_server_connected(SERVER_REC *server)
{
GSList *tmp;
g_return_if_fail(server != NULL);
/* Try to keep some server assigned to windows..
Also change active window's server if the window is empty */
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if ((rec->servertag == NULL ||
g_ascii_strcasecmp(rec->servertag, server->tag) == 0) &&
(rec->active_server == NULL ||
(rec == active_win && rec->items == NULL)))
window_change_server(rec, server);
}
}
static void sig_server_disconnected(SERVER_REC *server)
{
GSList *tmp;
SERVER_REC *new_server;
g_return_if_fail(server != NULL);
new_server = servers == NULL ? NULL : servers->data;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->active_server == server ||
rec->connect_server == server) {
window_change_server(rec, rec->servertag != NULL ?
NULL : new_server);
}
}
}
static void window_print_daychange(WINDOW_REC *window, struct tm *tm)
{
THEME_REC *theme;
TEXT_DEST_REC dest;
char *format, str[256];
int ret;
theme = active_win->theme != NULL ? active_win->theme : current_theme;
format_create_dest(&dest, NULL, NULL, MSGLEVEL_NEVER, window);
format = format_get_text_theme(theme, MODULE_NAME, &dest,
TXT_DAYCHANGE);
ret = strftime(str, sizeof(str), format, tm);
g_free(format);
if (ret <= 0) return;
printtext_string_window(window, MSGLEVEL_NEVER, str);
}
short color_24bit_256 (const unsigned char rgb[])
{
static const int cstep_size = 40;
static const int cstep_start = 0x5f;
static const int gstep_size = 10;
static const int gstep_start = 0x08;
int dist[3] = {0};
int r[3], gr[3];
size_t i;
for (i = 0; i < 3; ++i) {
const int n = rgb[i];
gr[i] = -1;
if (n < cstep_start /2) {
r[i] = 0;
dist[i] = -cstep_size/2;
}
else {
r[i] = 1+((n-cstep_start + cstep_size /2)/cstep_size);
dist[i] = ((n-cstep_start + cstep_size /2)%cstep_size - cstep_size/2);
}
if (n < gstep_start /2) {
gr[i] = -1;
}
else {
gr[i] = ((n-gstep_start + gstep_size /2)/gstep_size);
}
}
if (r[0] == r[1] && r[1] == r[2] &&
4*abs(dist[0]) < gstep_size && 4*abs(dist[1]) < gstep_size && 4*abs(dist[2]) < gstep_size) {
/* skip gray detection */
}
else {
const int j = r[1] == r[2] ? 0 : 1;
if ((r[0] == r[1] || r[j] == r[2]) && abs(r[j]-r[(j+1)%3]) <= 1) {
const int k = gr[1] == gr[2] ? 0 : 1;
if ((gr[0] == gr[1] || gr[k] == gr[2]) && abs(gr[k]-gr[(k+1)%3]) <= 2) {
if (gr[k] < 0) {
r[0] = r[1] = r[2] = 0;
}
else if (gr[k] > 23) {
r[0] = r[1] = r[2] = 5;
}
else {
r[0] = 6;
r[1] = (gr[k] / 6);
r[2] = gr[k]%6;
}
}
}
}
return 16 + r[0]*36 + r[1] * 6 + r[2];
}
static void sig_print_text(void)
{
GSList *tmp;
time_t t;
struct tm *tm;
t = time(NULL);
tm = localtime(&t);
if (tm->tm_hour != 0 || tm->tm_min != 0)
return;
daycheck = 2;
signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
/* day changed, print notice about it to every window */
for (tmp = windows; tmp != NULL; tmp = tmp->next)
window_print_daychange(tmp->data, tm);
}
static int sig_check_daychange(void)
{
time_t t;
struct tm *tm;
t = time(NULL);
tm = localtime(&t);
if (daycheck == 1 && tm->tm_hour == 0 && tm->tm_min == 0) {
sig_print_text();
return TRUE;
}
if (tm->tm_hour != 23 || tm->tm_min != 59) {
daycheck = 0;
return TRUE;
}
/* time is 23:59 */
if (daycheck == 0) {
daycheck = 1;
signal_add("print text", (SIGNAL_FUNC) sig_print_text);
}
return TRUE;
}
static void read_settings(void)
{
if (daytag != -1) {
g_source_remove(daytag);
daytag = -1;
}
if (settings_get_bool("timestamps"))
daytag = g_timeout_add(30000, (GSourceFunc) sig_check_daychange, NULL);
}
void windows_init(void)
{
active_win = NULL;
daycheck = 0; daytag = -1;
settings_add_bool("lookandfeel", "window_auto_change", FALSE);
settings_add_bool("lookandfeel", "windows_auto_renumber", TRUE);
settings_add_bool("lookandfeel", "window_check_level_first", FALSE);
settings_add_level("lookandfeel", "window_default_level", "NONE");
read_settings();
signal_add("server looking", (SIGNAL_FUNC) sig_server_connected);
signal_add("server connected", (SIGNAL_FUNC) sig_server_connected);
signal_add("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
signal_add("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
signal_add("setup changed", (SIGNAL_FUNC) read_settings);
}
void windows_deinit(void)
{
if (daytag != -1) g_source_remove(daytag);
if (daycheck == 1) signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
signal_remove("server looking", (SIGNAL_FUNC) sig_server_connected);
signal_remove("server connected", (SIGNAL_FUNC) sig_server_connected);
signal_remove("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
signal_remove("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
signal_remove("setup changed", (SIGNAL_FUNC) read_settings);
}