the colour 0 was broken by the extended colours patch because it needs
an explicit bit check (lower bits will be false since it is 0)
Thanks to lhynes for the report
It's tricky to make the banner show first in all cases and it's unlikely
to be seen if someone is connecting to a server already, so just don't
show it.
ferret, the author of `splitlong-safe.pl' pointed out that `userhostlen'
should not only contain the maximum length of the hostname, but also the
maximum length of the username. Now 10 is used as the maximum username
length as a fallback. (`splitlong-safe.pl' uses the same limit.)
The username limit isn't defined in the standard, but 10 is common on
many networks. The odds that something goes wrong here is low, as
1) the fallback limit is only used when the user has not yet joined a
channel
2) the maximum hostname length (63) gives some error margin as the
hostname usually is shorter
`split_line_end' could force lines to be unnecessarily split. This
commit fixes the problem by making sure that the last line isn't shorter
than `split_line_end'.
Add settings `split_line_start' and `split_line_end' analogous to
`splitlong_line_start' and `splitlong_line_end' in `splitlong.pl'. The
prefixes and suffixes are concatenated with a wrapper function to keep
`recode_split' and `strsplit_len' simple.
This commit adds handling of long IRC messages to the core. In contrast
to the `splitlong.pl' plugin, multi-byte encoded and recoded messages
are properly split.
To allow for this, a new function has been added to the server struct:
`split_message'. `split_message' returns a string array with the message
splitted to substrings of a length that the server can handle. If a
protocol module doesn't have any limit, it can simply return a singleton
array with a copy of the message.
The `MSG' chat command now calls `split_message' before `send_message',
and emits `message own_public' / `message own_private' with each
substring, so that the string splitting will be visible in the UI.
`split_message' in the IRC module uses `recode_split' which in turn uses
iconv to properly split multi-byte encoded (and recoded) messages.
This is technically wrong as it then gets used as an IPv4 sockaddr, but it only
needs to be some 0s so this is easier than changing the IPADDR data structure or
adding a new API.
256 colour patch is cleaned up and the remaining cases are made work,
this includes especially Theme support, which was not implemented
before. Changes not related to colours were reverted again, making a
review of the two patches against master easier to follow.
As a byproduct of the Hex-colour code parser, the 24bit colours are
also implemented. Actually using them in the terminal is guarded by a
compile time switch (as well as a run time switch), as it breaks the
existing colour protocol and requires additional storage.
To make a seamless usage, down-conversion is provided for 8 and 16
colours.
Diverging from Tom's approach, the colour protocol is reverted back to
the original one. Unfortunately, the changes required in the Theme
engine will break the API.
For more details, please refer to the patch documentation at either
http://irssi-docs.wikispaces.com/Notes-256-Colour or
https://github.com/shabble/irssi-docs/wiki/Notes-256-Colour
In this path we can't look up ignores again because the print text signal
doesn't know the nick, etc. Instead just show it. The user can use -actcolor %n
or make the hilight more specific if desired.
This results in a more flexible system and is less surprising as it means levels
can be used in the way they normally can in an ignore.
As an example the current approach to NO_ACT provides no way to let HILIGHTS
be shown, with this change /set activity_hide_targets can be recreated with:
/ignore #channel NO_ACT
/ignore #channel -except -regexp -pattern . NO_ACT HILIGHTS
(but obviously this can be configured in many more ways if desired).