The symptom for this one is randomly getting lines split before the last
word, even if there's no need for splitting. Also, this function is only
reached if recode is on, and iconv failed (for example, due to an
incorrect source charset). Thanks to vague for finding this and
providing valgrind logs.
The loop that looks for spaces tried to read backwards from the end of
the current line, with the end being determined by len. Assuming
strsplit_len() with len=400, this meant accessing str[399] in the first
iteration. For strings that don't need splitting, this means an invalid
read always.
If that invalid read happens to hit garbage that has a space character,
(len - offset) points after the end of string, which isn't a problem for
g_strndup() since it stops at the first null, and no splitting happens.
If the garbage doesn't have any spaces, it splits by the last word.
This commit avoids that loop entirely if (remaining_len > len). It also
changes the way it iterates over the string to be much less confusing.
Turns out it was fixing the wrong string, and trying to do
atoi("RECON-1") instead of atoi("1").
"/reconnect 1" worked, but "/reconnect RECON-1" gave that confusing
error message.
Given a big enough write_buffer_size and a long enough
write_buffer_timeout it might be possible to show the user an incomplete
or empty awaylog.
Patch by: Petteri Aimonen
The only supported methods are PLAIN and EXTERNAL, the latter is untested as of
now.
The code gets the values from the keys named sasl_{mechanism,username,password}
specified for each chatnet.
this adds the CONFIG_REC * to the config_node_section and
config_node_section_index APIs as they will require access to the config
cache later on to make the config parser more robust.
Try to split long lines on spaces to avoid words being splitted. This
can be turned off with the option `split_line_on_space'. The code
assumes that the terminal encoding has ASCII spaces.
With many ignores (a few thousand) /reload could take so long that connections
were dropped. The problem is that nickmatch_rebuild() was being called for
every ignore. The easy solution is to only call it once at the end.