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window_change_server() : don't change server if it's being disconnected.
fixes a crash with multiple channels being in one windows. git-svn-id: http://svn.irssi.org/repos/irssi/trunk@2667 dbcabf3a-b0e7-0310-adc4-f8d773084564
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@ -160,6 +160,9 @@ void window_set_active(WINDOW_REC *window)
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void window_change_server(WINDOW_REC *window, void *server)
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{
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if (server != NULL && SERVER(server)->disconnected)
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return;
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window->active_server = server;
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signal_emit("window server changed", 2, window, server);
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}
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