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Added /SET window_check_level_first and /SET window_default_level. This allows you to keep all messages with specific level in it's own window, even if it was supposed to be printed in channel window. patch by mike@po.cs.msu.su

git-svn-id: http://svn.irssi.org/repos/irssi/trunk@2452 dbcabf3a-b0e7-0310-adc4-f8d773084564
This commit is contained in:
Timo Sirainen 2002-02-15 14:54:00 +00:00 committed by cras
parent 9d1506ebca
commit d84c054024

View File

@ -70,6 +70,7 @@ WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic)
rec = g_new0(WINDOW_REC, 1);
rec->refnum = window_get_new_refnum();
rec->level = level2bits(settings_get_str("window_default_level"));
windows = g_slist_prepend(windows, rec);
signal_emit("window created", 2, rec, GINT_TO_POINTER(automatic));
@ -259,14 +260,18 @@ WINDOW_REC *window_find_level(void *server, int level)
WINDOW_REC *window_find_closest(void *server, const char *name, int level)
{
WINDOW_REC *window;
WINDOW_REC *window,*namewindow=NULL;
WI_ITEM_REC *item;
/* match by name */
item = name == NULL ? NULL :
window_item_find(server, name);
if (item != NULL)
return window_item_window(item);
if (item != NULL) {
namewindow = window_item_window(item);
if (namewindow != NULL && ((namewindow->level & level) != 0 ||
!settings_get_bool("window_check_level_first")))
return namewindow;
}
/* match by level */
if (level != MSGLEVEL_HILIGHT)
@ -278,6 +283,9 @@ WINDOW_REC *window_find_closest(void *server, const char *name, int level)
window = window_find_level(NULL, level);
if (window != NULL) return window;
/* still return item's window if we didnt find anything */
if (namewindow != NULL) return namewindow;
/* fallback to active */
return active_win;
}
@ -602,6 +610,8 @@ void windows_init(void)
daycheck = 0; daytag = -1;
settings_add_bool("lookandfeel", "window_auto_change", FALSE);
settings_add_bool("lookandfeel", "windows_auto_renumber", TRUE);
settings_add_bool("lookandfeel", "window_check_level_first", FALSE);
settings_add_str("lookandfeel", "window_default_level", "NONE");
read_settings();
signal_add("server looking", (SIGNAL_FUNC) sig_server_looking);