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Message levels (or in short, levels) are used almost everywhere.
They describe what kind of messages we're dealing with. Here's a
list of them all:
CRAP - Can be almost anything
MSGS - Private messages
PUBLIC - Public messages in channel
NOTICES - Notices
SNOTES - Server notices
CTCPS - CTCP messages
ACTIONS - Actions (/me) - usually ORed with PUBLIC or MSGS
JOINS - Someone joins a channel
PARTS - Someone parts a channel
QUITS - Someone quits IRC
KICKS - Someone gets kicked from channel
MODES - Channel mode is changed
TOPICS - Channel topic is changed
WALLOPS - Wallop is received
INVITES - Invite is received
NICKS - Someone changes nick
DCC - DCC related messages
DCCMSGS - DCC chat messages
CLIENTNOTICES - Irssi's notices
CLIENTERRORS - Irssi's error messages
CLIENTCRAP - Some other messages from Irssi
And a few special ones that could be included with the
levels above:
HILIGHT - Text is highlighted
NOHILIGHT - Don't check highlighting for this message
NO_ACT - Don't trigger channel activity when printing
this message
NEVER - Never ignore or log this message

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@SYNTAX:mode@
Both channels and users have modes associated with them. For channels,
they determine who is a channel operator, the number of people who may
join the channel, who may not enter the channel, and myriad other things.
For users, they determine whether the user is an IRC operator, whether
the user will receive special server notices, etc.
Irssi knows these channel modes:
Modes are enabled when prepended with a "+", and disabled when with a "-".
i - Invite only - People can't join to channel without being
/INVITEd, or being in invite list (+I, see below).
m - Moderated - People who don't have voices (+v) can't send
messages to channel
p - Private - People who aren't joined to channel can't see it
for example with /WHOISing people who are in channel.
s - Secret - Like private, but the channel isn't displayed in
/LIST's output.
n - No external msgs - Without this mode, anyone can send messages
to channel without even being joined.
t - Topic can be changed only by channel operators.
Standard User Modes:
i When enabled, you are "invisible" to NAMES and WHO queries from
anyone not on a channel common to you. Additionally, you are also
hidden from WHOIS unless you exact nickname is specified.
o When enabled, this gives you IRC operator status.
s When enabled, you will receive special server notices.
w When enabled, you will receive IRC operator WALLOPS, as well as
notices of any remote CONNECTs or SQUITs.
k <key> - Channel password (aka. key) - The channel can't be joined
without specifying the channel key (see section 6.2).
Standard Channel Modes:
b When enabled, this prevents the specified nick!user@host mask from
entering the channel.
i When enabled, users may only join the channel if INVITEd.
k When enabled, users may only join the channel if they specify the
proper "key".
l When enabled, only the specified number of users may enter the channel.
m When enabled, only users with +o or +v may speak on the channel.
n When enabled, public messages from outside the channel are not allowed.
o When enabled, grants the specified nickname channel operator status.
p When enabled, the channel is made private. The channel name will not show
up in WHO, WHOIS, NAMES, or LIST replies.
s When enabled, makes the channel secret. This is the same as +p, except
the channel will not show up in any WHO/WHOIS /etc. queries from a
person not on the channel. Anyone who is on a +s channel is effectively
invisible, as per user mode +i.
t When enabled, only channnel operators may set a topic.
v When enabled, grants the specified nickname voice status.
l <count> - User limit - No more than <count> people can join to
channel. This can be overridden with /INVITE with some
servers.
Examples:
/MODE your_nick +sw - Receive operator WALLOPS and server notices
/MODE your_nick +s+w (both examples are equivalent).
/MODE #channel +l 35 - Set a channel limit
/MODE #channel +o theirnick
- Make theirnick a channel operator.
/MODE #channel +bk-o *!*some@*.ban.com Secret_Key foobar
- Set a ban, a key, and remove chanop status
from 'foobar'.
This is usually used for protecting channel from join
flooding, like some bot allows max. 5 users to join in
one minute or so.
See also: BAN, VOICE, OP, DEOP, INVITE
a - Anonymous - No-one's nick name, host or anything else can be
seen. All messages, joins, parts, modes, etc. are seen as coming
from nick "anonymous", this could be pretty confusing but nice
feature if you want total anonymity. This mode can only be set,
never unset. This mode isn't supported by all servers.
NOTE: there is/was one bug :) Channel operators can guess if some
nick might be in the channel and try to kick it. If nick was in
channel, everyone will see the nick that was kicked.
r - Re-op - If channel becomes opless for longer than 45 (?) minutes,
op everyone in the channel. This works only in !channels. This
mode can only be set, not unset by channel creator.
b - Set/remove ban. For example MODE #channel +b *!*@*.org bans
everyone from .org domain.
If someone from .org domain was already in channel before the
ban was set, he/she couldn't be able to write any messages to
channel (doesn't work with all servers).
Ban can also be overridden with /INVITE, although many stupid
IRC clients automatically kick the user out because they see
the ban and think that because of it the user shouldn't be in
the channel (doesn't work with all servers).
e - Ban exceptions. You could for example ban everyone from
*!*@*.org but set ban exception to *!*@*.host.org - works only
in IRCnet/EFnet servers.
I - Invite list. If channel is invite only (+i), people in this
list can join it without being /INVITEd - works only in
IRCnet/EFnet servers.
This is excellent for in-country channels that don't want
foreigners (spammers!) to join the channel, for example setting
channel's mode to +i and +I *!*@*.fi allows only finnish people
to join the channel. In addition to this, there's usually a bot
in the channels and sending /MSG bot invite command to it
/INVITEs you to the channel.
The ':' feature in channel modes is quite similiar, see section
6.2.
O - Channel owner, the nick who creates a !channel receives this
mode. It isn't displayed anywhere, you can't pass it to anyone
else and you can't regain it again. This is needed for setting
+r mode in channel when it's first created.
o <nick> - Grant or revoke channel operator status from nick
v <nick> - Grant or revoke voice status from nick, only people with
+v (or +o) can talk to channel when it's moderated (+m).
You can send multiple mode changes with one mode command:
/MODE #channel +nto-o+v nick1,nick2,nick3
This would set channel's mode to +nt, give ops to nick1, take ops
from nick2 and give voices to nick3.
You can set only limited number of modes that requires argument in
one command. In IRCnet it's 3, in EFnet it's 4 and in many others
it's 6. If it's not known, Irssi defaults to 3. Irssi will also
automatically split them, so you can use /MODE +oooooo n1,n2,..
command to op 6 people and Irssi will split it to two commands in
IRCnet/EFnet.
See also: OP, DEOP, VOICE, DEVOICE, BAN, UNBAN