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Set window binds for channel items as sticky when re-creating window

binds as part of /layout save. This addresses the problem of previously 
saved channel window items forgetting their windows upon reconnection, 
which resulted in them being opened in new windows. 


git-svn-id: file:///var/www/svn.irssi.org/SVN/irssi/trunk@5194 dbcabf3a-b0e7-0310-adc4-f8d773084564
This commit is contained in:
Jase Thew 2010-10-31 19:40:03 +00:00 committed by bazerka
parent e959bd36d4
commit c488c3e58b

View File

@ -152,6 +152,7 @@ static void sig_layout_save_item(WINDOW_REC *window, WI_ITEM_REC *item,
CONFIG_NODE *subnode;
CHAT_PROTOCOL_REC *proto;
const char *type;
WINDOW_BIND_REC *rec;
type = module_find_id_str("WINDOW ITEM TYPE", item->type);
if (type == NULL)
@ -168,8 +169,11 @@ static void sig_layout_save_item(WINDOW_REC *window, WI_ITEM_REC *item,
if (item->server != NULL) {
iconfig_node_set_str(subnode, "tag", item->server->tag);
if (IS_CHANNEL(item))
window_bind_add(window, item->server->tag, item->visible_name);
if (IS_CHANNEL(item)) {
rec = window_bind_add(window, item->server->tag, item->visible_name);
if (rec != NULL)
rec->sticky = TRUE;
}
} else if (IS_QUERY(item)) {
iconfig_node_set_str(subnode, "tag", QUERY(item)->server_tag);
}