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window->active_server used to hold non-connected servers, but that was
removed before because it created several problems, especially with scripts. however that change made /server and /disconnect annoying to use with non-connected servers. so, now we have window->connect_server as well. either active_server or connect_server is set, but never both. commands that can deal properly with non-connected servers can now use the connect_server, while everyone else happily thinks that no server is active. git-svn-id: http://svn.irssi.org/repos/irssi/trunk@2921 dbcabf3a-b0e7-0310-adc4-f8d773084564
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@ -161,11 +161,30 @@ void window_set_active(WINDOW_REC *window)
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void window_change_server(WINDOW_REC *window, void *server)
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{
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SERVER_REC *active, *connect;
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if (server != NULL && SERVER(server)->disconnected)
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return;
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window->active_server = server;
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signal_emit("window server changed", 2, window, server);
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if (server == NULL) {
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active = connect = NULL;
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} else if (SERVER(server)->connected) {
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active = server;
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connect = NULL;
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} else {
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active = NULL;
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connect = server;
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}
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if (window->connect_server != connect) {
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window->connect_server = connect;
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signal_emit("window connect changed", 2, window, connect);
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}
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if (window->active_server != active) {
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window->active_server = active;
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signal_emit("window server changed", 2, window, active);
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}
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}
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void window_set_refnum(WINDOW_REC *window, int refnum)
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@ -519,7 +538,8 @@ static void sig_server_disconnected(SERVER_REC *server)
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for (tmp = windows; tmp != NULL; tmp = tmp->next) {
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WINDOW_REC *rec = tmp->data;
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if (rec->active_server == server) {
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if (rec->active_server == server ||
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rec->connect_server == server) {
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window_change_server(rec, rec->servertag != NULL ?
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NULL : new_server);
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}
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@ -609,6 +629,7 @@ void windows_init(void)
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settings_add_str("lookandfeel", "window_default_level", "NONE");
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read_settings();
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signal_add("server looking", (SIGNAL_FUNC) sig_server_connected);
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signal_add("server connected", (SIGNAL_FUNC) sig_server_connected);
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signal_add("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
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signal_add("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
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@ -620,6 +641,7 @@ void windows_deinit(void)
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if (daytag != -1) g_source_remove(daytag);
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if (daycheck == 1) signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
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signal_remove("server looking", (SIGNAL_FUNC) sig_server_connected);
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signal_remove("server connected", (SIGNAL_FUNC) sig_server_connected);
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signal_remove("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
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signal_remove("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
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@ -26,6 +26,7 @@ struct _WINDOW_REC {
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GSList *items;
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WI_ITEM_REC *active;
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SERVER_REC *active_server;
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SERVER_REC *connect_server;
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char *servertag; /* active_server must be either NULL or have this tag (unless there's items in this window) */
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int level; /* message level */
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@ -393,6 +393,8 @@ static void cmd_window_server(const char *data)
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if (*tag == '\0')
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cmd_param_error(CMDERR_NOT_ENOUGH_PARAMS);
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server = server_find_tag(tag);
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if (server == NULL)
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server = server_find_lookup_tag(tag);
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if (g_hash_table_lookup(optlist, "unsticky") != NULL &&
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active_win->servertag != NULL) {
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@ -119,9 +119,22 @@ static void cmd_server_list(const char *data)
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g_string_free(str, TRUE);
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}
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static void server_command(const char *data, SERVER_REC *server,
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WI_ITEM_REC *item)
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{
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if (server == NULL) {
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/* this command accepts non-connected server too */
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server = active_win->connect_server;
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}
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signal_continue(3, data, server, item);
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}
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void fe_irc_server_init(void)
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{
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signal_add("server add fill", (SIGNAL_FUNC) sig_server_add_fill);
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command_bind_first("server", NULL, (SIGNAL_FUNC) server_command);
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command_bind_first("disconnect", NULL, (SIGNAL_FUNC) server_command);
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command_bind("server list", NULL, (SIGNAL_FUNC) cmd_server_list);
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command_set_options("server add", "-ircnet -cmdspeed -cmdmax -querychans");
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@ -130,5 +143,7 @@ void fe_irc_server_init(void)
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void fe_irc_server_deinit(void)
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{
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signal_remove("server add fill", (SIGNAL_FUNC) sig_server_add_fill);
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command_unbind("server", (SIGNAL_FUNC) server_command);
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command_unbind("disconnect", (SIGNAL_FUNC) server_command);
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command_unbind("server list", (SIGNAL_FUNC) cmd_server_list);
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}
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@ -483,43 +483,98 @@ static void key_active_window(void)
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signal_emit("command window goto", 3, "active", active_win->active_server, active_win->active);
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}
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static SERVER_REC *get_prev_server(SERVER_REC *current)
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{
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int pos;
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if (current == NULL) {
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return servers != NULL ? g_slist_last(servers)->data :
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lookup_servers != NULL ?
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g_slist_last(lookup_servers)->data : NULL;
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}
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/* connect2 -> connect1 -> server2 -> server1 -> connect2 -> .. */
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pos = g_slist_index(servers, current);
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if (pos != -1) {
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if (pos > 0)
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return g_slist_nth(servers, pos-1)->data;
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if (lookup_servers != NULL)
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return g_slist_last(lookup_servers)->data;
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return g_slist_last(servers)->data;
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}
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pos = g_slist_index(lookup_servers, current);
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g_assert(pos >= 0);
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if (pos > 0)
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return g_slist_nth(lookup_servers, pos-1)->data;
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if (servers != NULL)
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return g_slist_last(servers)->data;
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return g_slist_last(lookup_servers)->data;
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}
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static SERVER_REC *get_next_server(SERVER_REC *current)
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{
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GSList *pos;
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if (current == NULL) {
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return servers != NULL ? servers->data :
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lookup_servers != NULL ? lookup_servers->data : NULL;
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}
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/* server1 -> server2 -> connect1 -> connect2 -> server1 -> .. */
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pos = g_slist_find(servers, current);
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if (pos != NULL) {
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if (pos->next != NULL)
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return pos->next->data;
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if (lookup_servers != NULL)
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return lookup_servers->data;
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return servers->data;
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}
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pos = g_slist_find(lookup_servers, current);
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g_assert(pos != NULL);
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if (pos->next != NULL)
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return pos->next->data;
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if (servers != NULL)
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return servers->data;
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return lookup_servers->data;
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}
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static void key_previous_window_item(void)
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{
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SERVER_REC *server;
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GSList *pos;
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if (active_win->items != NULL)
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signal_emit("command window item prev", 3, "", active_win->active_server, active_win->active);
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else if (servers != NULL) {
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if (active_win->items != NULL) {
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signal_emit("command window item prev", 3, "",
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active_win->active_server, active_win->active);
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} else if (servers != NULL || lookup_servers != NULL) {
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/* change server */
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if (active_win->active_server == NULL)
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server = servers->data;
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else {
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pos = g_slist_find(servers, active_win->active_server);
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server = pos->next != NULL ? pos->next->data : servers->data;
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}
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signal_emit("command window server", 3, server->tag, active_win->active_server, active_win->active);
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server = active_win->active_server;
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if (server == NULL)
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server = active_win->connect_server;
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server = get_prev_server(server);
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signal_emit("command window server", 3, server->tag,
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active_win->active_server, active_win->active);
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}
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}
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static void key_next_window_item(void)
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{
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SERVER_REC *server;
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int index;
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if (active_win->items != NULL) {
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signal_emit("command window item next", 3, "",
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active_win->active_server, active_win->active);
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}
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else if (servers != NULL) {
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} else if (servers != NULL || lookup_servers != NULL) {
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/* change server */
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if (active_win->active_server == NULL)
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server = servers->data;
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else {
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index = g_slist_index(servers, active_win->active_server);
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server = index > 0 ? g_slist_nth(servers, index-1)->data :
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g_slist_last(servers)->data;
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}
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server = active_win->active_server;
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if (server == NULL)
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server = active_win->connect_server;
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server = get_next_server(server);
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signal_emit("command window server", 3, server->tag,
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active_win->active_server, active_win->active);
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}
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