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Only show banner if not connecting to servers
It's tricky to make the banner show first in all cases and it's unlikely to be seen if someone is connecting to a server already, so just don't show it.
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@ -27,6 +27,7 @@
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#include "core.h"
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#include "core.h"
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#include "settings.h"
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#include "settings.h"
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#include "session.h"
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#include "session.h"
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#include "servers.h"
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#include "printtext.h"
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#include "printtext.h"
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#include "fe-common-core.h"
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#include "fe-common-core.h"
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@ -205,8 +206,10 @@ static void textui_finish_init(void)
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signal_emit("irssi init finished", 0);
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signal_emit("irssi init finished", 0);
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statusbar_redraw(NULL, TRUE);
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statusbar_redraw(NULL, TRUE);
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printtext_window(active_win, MSGLEVEL_CRAP,
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if (servers == NULL && lookup_servers == NULL) {
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"%s", banner_text);
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printtext(NULL, NULL, MSGLEVEL_CRAP|MSGLEVEL_NO_ACT,
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"%s", banner_text);
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}
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if (display_firsttimer) {
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if (display_firsttimer) {
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printtext_window(active_win, MSGLEVEL_CRAP,
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printtext_window(active_win, MSGLEVEL_CRAP,
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