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Only show banner if not connecting to servers

It's tricky to make the banner show first in all cases and it's unlikely
to be seen if someone is connecting to a server already, so just don't
show it.
This commit is contained in:
David Leadbeater 2014-07-08 01:38:08 +01:00
parent a9ff985a91
commit 47d66d214f

View File

@ -27,6 +27,7 @@
#include "core.h" #include "core.h"
#include "settings.h" #include "settings.h"
#include "session.h" #include "session.h"
#include "servers.h"
#include "printtext.h" #include "printtext.h"
#include "fe-common-core.h" #include "fe-common-core.h"
@ -205,8 +206,10 @@ static void textui_finish_init(void)
signal_emit("irssi init finished", 0); signal_emit("irssi init finished", 0);
statusbar_redraw(NULL, TRUE); statusbar_redraw(NULL, TRUE);
printtext_window(active_win, MSGLEVEL_CRAP, if (servers == NULL && lookup_servers == NULL) {
printtext(NULL, NULL, MSGLEVEL_CRAP|MSGLEVEL_NO_ACT,
"%s", banner_text); "%s", banner_text);
}
if (display_firsttimer) { if (display_firsttimer) {
printtext_window(active_win, MSGLEVEL_CRAP, printtext_window(active_win, MSGLEVEL_CRAP,