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467 lines
12 KiB
C
467 lines
12 KiB
C
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/*
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windows.c : irssi
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Copyright (C) 1999-2000 Timo Sirainen
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "module.h"
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#include "module-formats.h"
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#include "modules.h"
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#include "signals.h"
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#include "commands.h"
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#include "server.h"
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#include "settings.h"
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#include "levels.h"
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#include "printtext.h"
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#include "windows.h"
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#include "window-items.h"
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GSList *windows;
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WINDOW_REC *active_win;
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static int window_get_new_refnum(void)
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{
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WINDOW_REC *win;
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GSList *tmp;
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int refnum;
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refnum = 1;
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tmp = windows;
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while (tmp != NULL) {
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win = tmp->data;
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if (refnum != win->refnum) {
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tmp = tmp->next;
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continue;
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}
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refnum++;
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tmp = windows;
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}
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return refnum;
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}
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WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic)
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{
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WINDOW_REC *rec;
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rec = g_new0(WINDOW_REC, 1);
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rec->refnum = window_get_new_refnum();
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windows = g_slist_append(windows, rec);
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signal_emit("window created", 2, rec, GINT_TO_POINTER(automatic));
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if (item != NULL) window_add_item(rec, item, automatic);
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if (windows->next == NULL || !automatic || settings_get_bool("window_auto_change")) {
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if (automatic && windows->next != NULL)
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signal_emit("window changed automatic", 1, rec);
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window_set_active(rec);
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}
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return rec;
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}
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void window_destroy(WINDOW_REC *window)
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{
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g_return_if_fail(window != NULL);
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if (window->destroying) return;
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window->destroying = TRUE;
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while (window->items != NULL)
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window_remove_item(window, window->items->data);
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windows = g_slist_remove(windows, window);
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signal_emit("window destroyed", 1, window);
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g_slist_foreach(window->waiting_channels, (GFunc) g_free, NULL);
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g_slist_free(window->waiting_channels);
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g_free_not_null(window->name);
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g_free(window);
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}
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void window_set_active_num(int number)
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{
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GSList *win;
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win = g_slist_nth(windows, number);
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if (win == NULL) return;
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active_win = win->data;
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signal_emit("window changed", 1, active_win);
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}
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void window_set_active(WINDOW_REC *window)
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{
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int number;
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number = g_slist_index(windows, window);
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if (number == -1) return;
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active_win = window;
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signal_emit("window changed", 1, active_win);
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}
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void window_change_server(WINDOW_REC *window, void *server)
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{
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window->active_server = server;
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signal_emit("window server changed", 2, window, server);
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}
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void window_set_name(WINDOW_REC *window, const char *name)
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{
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g_free_not_null(window->name);
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window->name = g_strdup(name);
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signal_emit("window name changed", 1, window);
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}
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void window_set_level(WINDOW_REC *window, int level)
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{
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g_return_if_fail(window != NULL);
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window->level = level;
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signal_emit("window level changed", 1, window);
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}
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WINDOW_REC *window_find_level(void *server, int level)
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{
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WINDOW_REC *match;
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GSList *tmp;
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match = NULL;
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for (tmp = windows; tmp != NULL; tmp = tmp->next) {
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WINDOW_REC *rec = tmp->data;
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if ((server == NULL || rec->active_server == server) &&
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(rec->level & level)) {
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if (server == NULL || rec->active_server == server)
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return rec;
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match = rec;
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}
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}
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return match;
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}
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WINDOW_REC *window_find_closest(void *server, const char *name, int level)
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{
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WINDOW_REC *window;
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WI_ITEM_REC *item;
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/* match by name */
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item = name == NULL ? NULL :
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window_item_find(server, name);
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if (item != NULL)
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return window_item_window(item);
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/* match by level */
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if (level != MSGLEVEL_HILIGHT)
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level &= ~(MSGLEVEL_HILIGHT | MSGLEVEL_NOHILIGHT);
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window = window_find_level(server, level);
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if (window != NULL) return window;
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/* fallback to active */
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return active_win;
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}
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static void cmd_window(const char *data, void *server, WI_ITEM_REC *item)
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{
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command_runsub("window", data, server, item);
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}
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static void cmd_window_new(const char *data, void *server, WI_ITEM_REC *item)
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{
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WINDOW_REC *window;
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int type;
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g_return_if_fail(data != NULL);
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type = (g_strcasecmp(data, "hide") == 0 || g_strcasecmp(data, "tab") == 0) ? 1 :
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(g_strcasecmp(data, "split") == 0 ? 2 : 0);
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signal_emit("gui window create override", 1, GINT_TO_POINTER(type));
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window = window_create(NULL, FALSE);
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window_change_server(window, server);
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}
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static void cmd_window_close(const char *data)
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{
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/* destroy window unless it's the last one */
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if (windows->next != NULL)
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window_destroy(active_win);
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}
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/* return the first window number with the highest activity */
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static int window_highest_activity(WINDOW_REC *window)
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{
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WINDOW_REC *rec;
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GSList *tmp;
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int max_num, max_act, through;
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max_num = 0; max_act = 0; through = FALSE;
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tmp = g_slist_find(windows, window);
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for (;; tmp = tmp->next) {
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if (tmp == NULL) {
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tmp = windows;
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through = TRUE;
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}
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if (through && tmp->data == window)
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break;
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rec = tmp->data;
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if (rec->new_data && max_act < rec->new_data) {
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max_act = rec->new_data;
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max_num = g_slist_index(windows, rec)+1;
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}
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}
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return max_num;
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}
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/* channel name - first try channel from same server */
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static int window_find_name(WINDOW_REC *window, const char *name)
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{
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WI_ITEM_REC *item;
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int num;
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item = window_item_find(window->active_server, name);
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if (item == NULL && window->active_server != NULL) {
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/* not found from the active server - any server? */
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item = window_item_find(NULL, name);
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}
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if (item == NULL) {
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char *chan;
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/* still nothing? maybe user just left the # in front of
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channel, try again with it.. */
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chan = g_strdup_printf("#%s", name);
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item = window_item_find(window->active_server, chan);
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if (item == NULL) item = window_item_find(NULL, chan);
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g_free(chan);
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}
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if (item == NULL)
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return 0;
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/* get the window number */
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window = MODULE_DATA(item);
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if (window == NULL) return 0;
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num = g_slist_index(windows, window);
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return num < 0 ? 0 : num+1;
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}
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static void cmd_window_goto(const char *data)
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{
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int num;
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g_return_if_fail(data != NULL);
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num = 0;
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if (g_strcasecmp(data, "active") == 0)
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num = window_highest_activity(active_win);
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else if (isdigit(*data))
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num = atol(data);
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else
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num = window_find_name(active_win, data);
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if (num > 0)
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window_set_active_num(num-1);
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}
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static void cmd_window_next(const char *data)
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{
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int num;
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num = g_slist_index(windows, active_win)+1;
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if (num >= g_slist_length(windows)) num = 0;
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window_set_active_num(num);
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}
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static void cmd_window_prev(const char *data)
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{
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int num;
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num = g_slist_index(windows, active_win)-1;
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if (num < 0) num = g_slist_length(windows)-1;
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window_set_active_num(num);
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}
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static void cmd_window_level(const char *data)
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{
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g_return_if_fail(data != NULL);
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window_set_level(active_win, combine_level(active_win->level, data));
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printtext(NULL, NULL, MSGLEVEL_CLIENTNOTICE, "Window level is now %s",
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bits2level(active_win->level));
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}
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static void cmd_window_server(const char *data)
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{
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SERVER_REC *server;
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g_return_if_fail(data != NULL);
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server = server_find_tag(data);
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if (server == NULL)
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printformat(NULL, NULL, MSGLEVEL_CLIENTNOTICE, IRCTXT_UNKNOWN_SERVER_TAG, data);
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else if (active_win->active == NULL) {
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window_change_server(active_win, server);
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printformat(NULL, NULL, MSGLEVEL_CLIENTNOTICE, IRCTXT_SERVER_CHANGED, server->tag, server->connrec->address,
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server->connrec->ircnet == NULL ? "" : server->connrec->ircnet);
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}
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}
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static void cmd_window_item_prev(const char *data, void *server, WI_ITEM_REC *item)
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{
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WINDOW_REC *window;
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WI_ITEM_REC *last;
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GSList *tmp;
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window = item == NULL ? NULL : MODULE_DATA(item);
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if (window == NULL) return;
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last = NULL;
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for (tmp = window->items; tmp != NULL; tmp = tmp->next) {
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WI_ITEM_REC *rec = tmp->data;
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if (rec != item)
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last = rec;
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else {
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/* current channel. did we find anything?
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if not, go to the last channel */
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if (last != NULL) break;
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}
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}
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if (last != NULL)
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window_item_set_active(window, last);
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}
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static void cmd_window_item_next(const char *data, void *server, WI_ITEM_REC *item)
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{
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WINDOW_REC *window;
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WI_ITEM_REC *next;
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GSList *tmp;
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int gone;
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window = item == NULL ? NULL : MODULE_DATA(item);
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if (window == NULL) return;
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next = NULL; gone = FALSE;
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for (tmp = window->items; tmp != NULL; tmp = tmp->next) {
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WI_ITEM_REC *rec = tmp->data;
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if (rec == item)
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gone = TRUE;
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else {
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if (gone) {
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/* found the next channel */
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next = rec;
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break;
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}
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if (next == NULL)
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next = rec; /* fallback to first channel */
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}
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}
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if (next != NULL)
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window_item_set_active(window, next);
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}
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static void cmd_window_name(const char *data)
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{
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window_set_name(active_win, data);
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}
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static void sig_server_looking(void *server)
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{
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GSList *tmp;
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g_return_if_fail(server != NULL);
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/* try to keep some server assigned to windows.. */
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for (tmp = windows; tmp != NULL; tmp = tmp->next) {
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WINDOW_REC *rec = tmp->data;
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if (rec->active_server == NULL)
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window_change_server(rec, server);
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}
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}
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static void sig_server_disconnected(void *server)
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{
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GSList *tmp;
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g_return_if_fail(server != NULL);
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for (tmp = windows; tmp != NULL; tmp = tmp->next) {
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WINDOW_REC *rec = tmp->data;
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if (rec->active_server == server)
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window_change_server(rec, NULL);
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}
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}
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void windows_init(void)
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{
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active_win = NULL;
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settings_add_bool("lookandfeel", "window_auto_change", FALSE);
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command_bind("window", NULL, (SIGNAL_FUNC) cmd_window);
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command_bind("window new", NULL, (SIGNAL_FUNC) cmd_window_new);
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command_bind("window close", NULL, (SIGNAL_FUNC) cmd_window_close);
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command_bind("window server", NULL, (SIGNAL_FUNC) cmd_window_server);
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command_bind("window goto", NULL, (SIGNAL_FUNC) cmd_window_goto);
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command_bind("window prev", NULL, (SIGNAL_FUNC) cmd_window_prev);
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command_bind("window next", NULL, (SIGNAL_FUNC) cmd_window_next);
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command_bind("window level", NULL, (SIGNAL_FUNC) cmd_window_level);
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command_bind("window item prev", NULL, (SIGNAL_FUNC) cmd_window_item_prev);
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command_bind("window item next", NULL, (SIGNAL_FUNC) cmd_window_item_next);
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command_bind("window name", NULL, (SIGNAL_FUNC) cmd_window_name);
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signal_add("server looking", (SIGNAL_FUNC) sig_server_looking);
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signal_add("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
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signal_add("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
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}
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void windows_deinit(void)
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{
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command_unbind("window", (SIGNAL_FUNC) cmd_window);
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command_unbind("window new", (SIGNAL_FUNC) cmd_window_new);
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command_unbind("window close", (SIGNAL_FUNC) cmd_window_close);
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command_unbind("window server", (SIGNAL_FUNC) cmd_window_server);
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command_unbind("window goto", (SIGNAL_FUNC) cmd_window_goto);
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command_unbind("window prev", (SIGNAL_FUNC) cmd_window_prev);
|
||
|
command_unbind("window next", (SIGNAL_FUNC) cmd_window_next);
|
||
|
command_unbind("window level", (SIGNAL_FUNC) cmd_window_level);
|
||
|
command_unbind("window item prev", (SIGNAL_FUNC) cmd_window_item_prev);
|
||
|
command_unbind("window item next", (SIGNAL_FUNC) cmd_window_item_next);
|
||
|
command_unbind("window name", (SIGNAL_FUNC) cmd_window_name);
|
||
|
signal_remove("server looking", (SIGNAL_FUNC) sig_server_looking);
|
||
|
signal_remove("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
|
||
|
signal_remove("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
|
||
|
}
|