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irssi/src/fe-common/core/windows.c

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/*
windows.c : irssi
Copyright (C) 1999-2000 Timo Sirainen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "module.h"
#include "module-formats.h"
#include "modules.h"
#include "signals.h"
#include "commands.h"
#include "server.h"
#include "settings.h"
#include "levels.h"
#include "printtext.h"
#include "windows.h"
#include "window-items.h"
GSList *windows;
WINDOW_REC *active_win;
static int window_get_new_refnum(void)
{
WINDOW_REC *win;
GSList *tmp;
int refnum;
refnum = 1;
tmp = windows;
while (tmp != NULL) {
win = tmp->data;
if (refnum != win->refnum) {
tmp = tmp->next;
continue;
}
refnum++;
tmp = windows;
}
return refnum;
}
WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic)
{
WINDOW_REC *rec;
rec = g_new0(WINDOW_REC, 1);
rec->refnum = window_get_new_refnum();
windows = g_slist_append(windows, rec);
signal_emit("window created", 2, rec, GINT_TO_POINTER(automatic));
if (item != NULL) window_add_item(rec, item, automatic);
if (windows->next == NULL || !automatic || settings_get_bool("window_auto_change")) {
if (automatic && windows->next != NULL)
signal_emit("window changed automatic", 1, rec);
window_set_active(rec);
}
return rec;
}
void window_destroy(WINDOW_REC *window)
{
g_return_if_fail(window != NULL);
if (window->destroying) return;
window->destroying = TRUE;
while (window->items != NULL)
window_remove_item(window, window->items->data);
windows = g_slist_remove(windows, window);
signal_emit("window destroyed", 1, window);
g_slist_foreach(window->waiting_channels, (GFunc) g_free, NULL);
g_slist_free(window->waiting_channels);
g_free_not_null(window->name);
g_free(window);
}
void window_set_active_num(int number)
{
GSList *win;
win = g_slist_nth(windows, number);
if (win == NULL) return;
active_win = win->data;
signal_emit("window changed", 1, active_win);
}
void window_set_active(WINDOW_REC *window)
{
int number;
number = g_slist_index(windows, window);
if (number == -1) return;
active_win = window;
signal_emit("window changed", 1, active_win);
}
void window_change_server(WINDOW_REC *window, void *server)
{
window->active_server = server;
signal_emit("window server changed", 2, window, server);
}
void window_set_name(WINDOW_REC *window, const char *name)
{
g_free_not_null(window->name);
window->name = g_strdup(name);
signal_emit("window name changed", 1, window);
}
void window_set_level(WINDOW_REC *window, int level)
{
g_return_if_fail(window != NULL);
window->level = level;
signal_emit("window level changed", 1, window);
}
WINDOW_REC *window_find_level(void *server, int level)
{
WINDOW_REC *match;
GSList *tmp;
match = NULL;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if ((server == NULL || rec->active_server == server) &&
(rec->level & level)) {
if (server == NULL || rec->active_server == server)
return rec;
match = rec;
}
}
return match;
}
WINDOW_REC *window_find_closest(void *server, const char *name, int level)
{
WINDOW_REC *window;
WI_ITEM_REC *item;
/* match by name */
item = name == NULL ? NULL :
window_item_find(server, name);
if (item != NULL)
return window_item_window(item);
/* match by level */
if (level != MSGLEVEL_HILIGHT)
level &= ~(MSGLEVEL_HILIGHT | MSGLEVEL_NOHILIGHT);
window = window_find_level(server, level);
if (window != NULL) return window;
/* fallback to active */
return active_win;
}
static void cmd_window(const char *data, void *server, WI_ITEM_REC *item)
{
command_runsub("window", data, server, item);
}
static void cmd_window_new(const char *data, void *server, WI_ITEM_REC *item)
{
WINDOW_REC *window;
int type;
g_return_if_fail(data != NULL);
type = (g_strcasecmp(data, "hide") == 0 || g_strcasecmp(data, "tab") == 0) ? 1 :
(g_strcasecmp(data, "split") == 0 ? 2 : 0);
signal_emit("gui window create override", 1, GINT_TO_POINTER(type));
window = window_create(NULL, FALSE);
window_change_server(window, server);
}
static void cmd_window_close(const char *data)
{
/* destroy window unless it's the last one */
if (windows->next != NULL)
window_destroy(active_win);
}
/* return the first window number with the highest activity */
static int window_highest_activity(WINDOW_REC *window)
{
WINDOW_REC *rec;
GSList *tmp;
int max_num, max_act, through;
max_num = 0; max_act = 0; through = FALSE;
tmp = g_slist_find(windows, window);
for (;; tmp = tmp->next) {
if (tmp == NULL) {
tmp = windows;
through = TRUE;
}
if (through && tmp->data == window)
break;
rec = tmp->data;
if (rec->new_data && max_act < rec->new_data) {
max_act = rec->new_data;
max_num = g_slist_index(windows, rec)+1;
}
}
return max_num;
}
/* channel name - first try channel from same server */
static int window_find_name(WINDOW_REC *window, const char *name)
{
WI_ITEM_REC *item;
int num;
item = window_item_find(window->active_server, name);
if (item == NULL && window->active_server != NULL) {
/* not found from the active server - any server? */
item = window_item_find(NULL, name);
}
if (item == NULL) {
char *chan;
/* still nothing? maybe user just left the # in front of
channel, try again with it.. */
chan = g_strdup_printf("#%s", name);
item = window_item_find(window->active_server, chan);
if (item == NULL) item = window_item_find(NULL, chan);
g_free(chan);
}
if (item == NULL)
return 0;
/* get the window number */
window = MODULE_DATA(item);
if (window == NULL) return 0;
num = g_slist_index(windows, window);
return num < 0 ? 0 : num+1;
}
static void cmd_window_goto(const char *data)
{
int num;
g_return_if_fail(data != NULL);
num = 0;
if (g_strcasecmp(data, "active") == 0)
num = window_highest_activity(active_win);
else if (isdigit(*data))
num = atol(data);
else
num = window_find_name(active_win, data);
if (num > 0)
window_set_active_num(num-1);
}
static void cmd_window_next(const char *data)
{
int num;
num = g_slist_index(windows, active_win)+1;
if (num >= g_slist_length(windows)) num = 0;
window_set_active_num(num);
}
static void cmd_window_prev(const char *data)
{
int num;
num = g_slist_index(windows, active_win)-1;
if (num < 0) num = g_slist_length(windows)-1;
window_set_active_num(num);
}
static void cmd_window_level(const char *data)
{
g_return_if_fail(data != NULL);
window_set_level(active_win, combine_level(active_win->level, data));
printtext(NULL, NULL, MSGLEVEL_CLIENTNOTICE, "Window level is now %s",
bits2level(active_win->level));
}
static void cmd_window_server(const char *data)
{
SERVER_REC *server;
g_return_if_fail(data != NULL);
server = server_find_tag(data);
if (server == NULL)
printformat(NULL, NULL, MSGLEVEL_CLIENTNOTICE, IRCTXT_UNKNOWN_SERVER_TAG, data);
else if (active_win->active == NULL) {
window_change_server(active_win, server);
printformat(NULL, NULL, MSGLEVEL_CLIENTNOTICE, IRCTXT_SERVER_CHANGED, server->tag, server->connrec->address,
server->connrec->ircnet == NULL ? "" : server->connrec->ircnet);
}
}
static void cmd_window_item_prev(const char *data, void *server, WI_ITEM_REC *item)
{
WINDOW_REC *window;
WI_ITEM_REC *last;
GSList *tmp;
window = item == NULL ? NULL : MODULE_DATA(item);
if (window == NULL) return;
last = NULL;
for (tmp = window->items; tmp != NULL; tmp = tmp->next) {
WI_ITEM_REC *rec = tmp->data;
if (rec != item)
last = rec;
else {
/* current channel. did we find anything?
if not, go to the last channel */
if (last != NULL) break;
}
}
if (last != NULL)
window_item_set_active(window, last);
}
static void cmd_window_item_next(const char *data, void *server, WI_ITEM_REC *item)
{
WINDOW_REC *window;
WI_ITEM_REC *next;
GSList *tmp;
int gone;
window = item == NULL ? NULL : MODULE_DATA(item);
if (window == NULL) return;
next = NULL; gone = FALSE;
for (tmp = window->items; tmp != NULL; tmp = tmp->next) {
WI_ITEM_REC *rec = tmp->data;
if (rec == item)
gone = TRUE;
else {
if (gone) {
/* found the next channel */
next = rec;
break;
}
if (next == NULL)
next = rec; /* fallback to first channel */
}
}
if (next != NULL)
window_item_set_active(window, next);
}
static void cmd_window_name(const char *data)
{
window_set_name(active_win, data);
}
static void sig_server_looking(void *server)
{
GSList *tmp;
g_return_if_fail(server != NULL);
/* try to keep some server assigned to windows.. */
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->active_server == NULL)
window_change_server(rec, server);
}
}
static void sig_server_disconnected(void *server)
{
GSList *tmp;
g_return_if_fail(server != NULL);
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->active_server == server)
window_change_server(rec, NULL);
}
}
void windows_init(void)
{
active_win = NULL;
settings_add_bool("lookandfeel", "window_auto_change", FALSE);
command_bind("window", NULL, (SIGNAL_FUNC) cmd_window);
command_bind("window new", NULL, (SIGNAL_FUNC) cmd_window_new);
command_bind("window close", NULL, (SIGNAL_FUNC) cmd_window_close);
command_bind("window server", NULL, (SIGNAL_FUNC) cmd_window_server);
command_bind("window goto", NULL, (SIGNAL_FUNC) cmd_window_goto);
command_bind("window prev", NULL, (SIGNAL_FUNC) cmd_window_prev);
command_bind("window next", NULL, (SIGNAL_FUNC) cmd_window_next);
command_bind("window level", NULL, (SIGNAL_FUNC) cmd_window_level);
command_bind("window item prev", NULL, (SIGNAL_FUNC) cmd_window_item_prev);
command_bind("window item next", NULL, (SIGNAL_FUNC) cmd_window_item_next);
command_bind("window name", NULL, (SIGNAL_FUNC) cmd_window_name);
signal_add("server looking", (SIGNAL_FUNC) sig_server_looking);
signal_add("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
signal_add("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
}
void windows_deinit(void)
{
command_unbind("window", (SIGNAL_FUNC) cmd_window);
command_unbind("window new", (SIGNAL_FUNC) cmd_window_new);
command_unbind("window close", (SIGNAL_FUNC) cmd_window_close);
command_unbind("window server", (SIGNAL_FUNC) cmd_window_server);
command_unbind("window goto", (SIGNAL_FUNC) cmd_window_goto);
command_unbind("window prev", (SIGNAL_FUNC) cmd_window_prev);
command_unbind("window next", (SIGNAL_FUNC) cmd_window_next);
command_unbind("window level", (SIGNAL_FUNC) cmd_window_level);
command_unbind("window item prev", (SIGNAL_FUNC) cmd_window_item_prev);
command_unbind("window item next", (SIGNAL_FUNC) cmd_window_item_next);
command_unbind("window name", (SIGNAL_FUNC) cmd_window_name);
signal_remove("server looking", (SIGNAL_FUNC) sig_server_looking);
signal_remove("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
signal_remove("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
}