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icecast-server/src/connection.h
2024-01-20 00:15:57 +00:00

97 lines
3.0 KiB
C

/* Icecast
*
* This program is distributed under the GNU General Public License, version 2.
* A copy of this license is included with this source.
*
* Copyright 2000-2004, Jack Moffitt <jack@xiph.org,
* Michael Smith <msmith@xiph.org>,
* oddsock <oddsock@xiph.org>,
* Karl Heyes <karl@xiph.org>
* and others (see AUTHORS for details).
* Copyright 2014-2018, Philipp "ph3-der-loewe" Schafft <lion@lion.leolix.org>,
*/
#ifndef __CONNECTION_H__
#define __CONNECTION_H__
#include <sys/types.h>
#include <time.h>
#include <stdbool.h>
#include "tls.h"
#include "icecasttypes.h"
#include "compat.h"
#include "common/thread/thread.h"
#include "common/net/sock.h"
typedef unsigned long connection_id_t;
struct connection_tag {
/* Connection ID.
* This is uniq until it overflows (typically at least 2^32 clients).
*/
connection_id_t id;
/* Timestamp of client connecting */
time_t con_time;
/* Timestamp of when the client must be disconnected (reached listentime limit) OR 0 for no limit. */
time_t discon_time;
/* Bytes sent on this connection */
uint64_t sent_bytes;
/* Physical socket the client is connected on */
sock_t sock;
/* real and effective listen socket the connect used to connect. */
listensocket_t *listensocket_real;
listensocket_t *listensocket_effective;
/* Is the connection in an error condition? */
int error;
/* Current TLS mode and state of the client. */
tlsmode_t tlsmode;
tls_t *tls;
/* I/O Callbacks. Should never be called directly.
* Use connection_*_bytes() for I/O operations.
*/
int (*send)(connection_t *handle, const void *buf, size_t len);
int (*read)(connection_t *handle, void *buf, size_t len);
/* Buffers for putback of data into the connection's read queue. */
void *readbuffer;
size_t readbufferlen;
/* IP Address of the client as seen by the server */
char *ip;
struct {
double latitude;
double longitude;
bool have_latitude;
bool have_longitude;
char iso_3166_1_alpha_2[3]; /* 2 bytes plus \0 */
} geoip;
};
void connection_initialize(void);
void connection_shutdown(void);
void connection_reread_config(ice_config_t *config);
void connection_accept_loop(void);
void connection_setup_sockets(ice_config_t *config);
void connection_close(connection_t *con);
connection_t *connection_create(sock_t sock, listensocket_t *listensocket_real, listensocket_t* listensocket_effective, char *ip);
int connection_complete_source(source_t *source, int response);
void connection_queue(connection_t *con);
void connection_queue_client(client_t *client);
void connection_uses_tls(connection_t *con);
ssize_t connection_send_bytes(connection_t *con, const void *buf, size_t len);
ssize_t connection_read_bytes(connection_t *con, void *buf, size_t len);
int connection_read_put_back(connection_t *con, const void *buf, size_t len);
extern rwlock_t _source_shutdown_rwlock;
#endif /* __CONNECTION_H__ */