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mirror of https://gitlab.xiph.org/xiph/icecast-server.git synced 2024-09-29 04:25:55 -04:00
icecast-server/win32/Icecast2win.dsp
Karl Heyes 0868602bc0 win32 update. change build settings so that we make the process simpler, it
was very easy for the intermediate files to clash between projects.  The newer
libxml2/libxslt/libcurl also were causing some threading issues due to
library initialization


svn path=/icecast/trunk/icecast/; revision=14465
2008-02-11 01:00:41 +00:00

275 lines
7.0 KiB
Plaintext

# Microsoft Developer Studio Project File - Name="Icecast2win" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=Icecast2win - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Icecast2win.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Icecast2win.mak" CFG="Icecast2win - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Icecast2win - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Icecast2win - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Icecast2win - Win32 Release"
# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "releasewin_tmp"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../src" /I "../src/httpp" /I "../src/thread" /I "../src/log" /I "../src/avl" /I "../src/net" /I "src/timings" /I "../" /I "../../libxslt/include" /I "../../iconv/include" /I "../../libxml2/include" /I "../../pthreads" /I "../../oggvorbis-win32sdk-1.0.1/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D PACKAGE_VERSION=\"trunk\" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 libcurl.lib ogg_static_d.lib vorbis_static.lib libxml2.lib libxslt.lib iconv.lib pthreadVSE.lib ws2_32.lib winmm.lib theora_static_d.lib libspeex.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmtd.lib"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "Icecast2win - Win32 Debug"
# PROP BASE Use_MFC 5
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "debugwin_tmp"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../src" /I "../" /I "../../libxslt/include" /I "../../iconv/include" /I "../../libxml2/include" /I "../../pthreads" /I "../../oggvorbis-win32sdk-1.0.1/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_WIN32" /D PACKAGE_VERSION=\"trunk\" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 libcurl.lib ogg_static_d.lib vorbis_static_d.lib libxml2.lib libxslt.lib iconv.lib pthreadVSE.lib ws2_32.lib winmm.lib theora_static_d.lib libspeex.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /nodefaultlib:"libcd.lib" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "Icecast2win - Win32 Release"
# Name "Icecast2win - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\ConfigTab.cpp
# End Source File
# Begin Source File
SOURCE=.\Icecast2win.cpp
# End Source File
# Begin Source File
SOURCE=.\Icecast2win.rc
# End Source File
# Begin Source File
SOURCE=.\Icecast2winDlg.cpp
# End Source File
# Begin Source File
SOURCE=\xiph\icecast\trunk\icecast\src\main.c
# End Source File
# Begin Source File
SOURCE=.\StatsTab.cpp
# End Source File
# Begin Source File
SOURCE=.\Status.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\TabCtrlSSL.cpp
# End Source File
# Begin Source File
SOURCE=.\TabCtrlSSL.h
# End Source File
# Begin Source File
SOURCE=.\TabPageSSL.cpp
# End Source File
# Begin Source File
SOURCE=.\TabPageSSL.h
# End Source File
# Begin Source File
SOURCE=.\Traynot.cpp
# End Source File
# Begin Source File
SOURCE=.\TRAYNOT.H
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\colors.h
# End Source File
# Begin Source File
SOURCE=.\ConfigTab.h
# End Source File
# Begin Source File
SOURCE=.\Icecast2win.h
# End Source File
# Begin Source File
SOURCE=.\Icecast2winDlg.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StatsTab.h
# End Source File
# Begin Source File
SOURCE=.\Status.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\bitmap1.bmp
# End Source File
# Begin Source File
SOURCE=.\bitmap2.bmp
# End Source File
# Begin Source File
SOURCE=.\black.bmp
# End Source File
# Begin Source File
SOURCE=.\credits.bmp
# End Source File
# Begin Source File
SOURCE=.\cursor1.cur
# End Source File
# Begin Source File
SOURCE=.\cursor2.cur
# End Source File
# Begin Source File
SOURCE=.\green1.ico
# End Source File
# Begin Source File
SOURCE=.\icecast.ico
# End Source File
# Begin Source File
SOURCE=.\Icecast2.ico
# End Source File
# Begin Source File
SOURCE=.\res\Icecast2.ico
# End Source File
# Begin Source File
SOURCE=.\icecast2logo2.bmp
# End Source File
# Begin Source File
SOURCE=.\icecast2title.bmp
# End Source File
# Begin Source File
SOURCE=.\res\Icecast2win.ico
# End Source File
# Begin Source File
SOURCE=.\res\Icecast2win.rc2
# End Source File
# Begin Source File
SOURCE=.\ico00001.ico
# End Source File
# Begin Source File
SOURCE=.\icon1.ico
# End Source File
# Begin Source File
SOURCE=.\icon2.ico
# End Source File
# Begin Source File
SOURCE=.\running.bmp
# End Source File
# Begin Source File
SOURCE=.\stopped.bmp
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project