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Use gnu archive ACX_PTHREAD macro to figure out how to compile thread support.
Also make it possible to build libshout without threads, albeit without locking in the resolver or avl trees. New option --disable-pthread too. svn path=/trunk/avl/; revision=4411
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@ -2,7 +2,7 @@
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* Copyright (C) 1995 by Sam Rushing <rushing@nightmare.com>
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*/
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/* $Id: avl.h,v 1.2 2002/02/11 09:11:18 msmith Exp $ */
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/* $Id: avl.h,v 1.3 2003/03/06 01:55:20 brendan Exp $ */
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#ifndef __AVL_H
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#define __AVL_H
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@ -11,7 +11,15 @@
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extern "C" {
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#endif
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#ifdef USE_THREAD
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#include "thread.h"
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#else
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#define thread_rwlock_create(x)
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#define thread_rwlock_destroy(x)
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#define thread_rwlock_rlock(x)
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#define thread_rwlock_wlock(x)
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#define thread_rwlock_unlock(x)
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#endif
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typedef struct avl_node_tag {
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void * key;
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@ -24,8 +32,9 @@ typedef struct avl_node_tag {
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* The rest of the bits are used for <rank>
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*/
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unsigned long rank_and_balance;
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#ifdef USE_THREAD
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rwlock_t rwlock;
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#endif
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} avl_node;
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#define AVL_GET_BALANCE(n) ((int)(((n)->rank_and_balance & 3) - 1))
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@ -59,8 +68,9 @@ typedef struct _avl_tree {
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unsigned long length;
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avl_key_compare_fun_type compare_fun;
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void * compare_arg;
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#ifdef USE_THREAD
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rwlock_t rwlock;
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#endif
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} avl_tree;
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avl_tree * avl_tree_new (avl_key_compare_fun_type compare_fun, void * compare_arg);
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@ -9,7 +9,6 @@
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#include <string.h>
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#include <ctype.h>
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#include "thread.h"
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#include "avl.h"
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#include "httpp.h"
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@ -19,7 +19,15 @@
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#include <winsock2.h>
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#endif
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#ifdef USE_THREAD
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#include "../thread/thread.h"
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#else
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#define thread_mutex_create(x)
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#define thread_mutex_destroy(x)
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#define thread_mutex_lock(x)
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#define thread_mutex_unlock(x)
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#endif
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#include "resolver.h"
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#include "sock.h"
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@ -29,7 +37,9 @@ static int _isip(const char *what);
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/* internal data */
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#ifdef USE_THREAD
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static mutex_t _resolver_mutex;
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#endif
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static int _initialized = 0;
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#ifdef HAVE_INET_PTON
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