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icecast-server/src/client.c

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/* Icecast
*
* This program is distributed under the GNU General Public License, version 2.
* A copy of this license is included with this source.
*
* Copyright 2000-2004, Jack Moffitt <jack@xiph.org,
* Michael Smith <msmith@xiph.org>,
* oddsock <oddsock@xiph.org>,
* Karl Heyes <karl@xiph.org>
* and others (see AUTHORS for details).
* Copyright 2011-2012, Philipp "ph3-der-loewe" Schafft <lion@lion.leolix.org>,
*/
/* client.c
**
** client interface implementation
**
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <stdlib.h>
#include <string.h>
#include "thread/thread.h"
#include "avl/avl.h"
#include "httpp/httpp.h"
#include "cfgfile.h"
#include "connection.h"
#include "refbuf.h"
#include "format.h"
#include "stats.h"
#include "fserve.h"
#include "client.h"
#include "logging.h"
#include "util.h"
#ifdef _WIN32
#define snprintf _snprintf
#endif
#undef CATMODULE
#define CATMODULE "client"
/* create a client_t with the provided connection and parser details. Return
* 0 on success, -1 if server limit has been reached. In either case a
* client_t is returned just in case a message needs to be returned. Should
* be called with global lock held.
*/
int client_create (client_t **c_ptr, connection_t *con, http_parser_t *parser)
{
ice_config_t *config;
client_t *client = (client_t *)calloc(1, sizeof(client_t));
int ret = -1;
if (client == NULL)
abort();
config = config_get_config ();
global.clients++;
if (config->client_limit < global.clients)
WARN2 ("server client limit reached (%d/%d)", config->client_limit, global.clients);
else
ret = 0;
config_release_config ();
stats_event_args (NULL, "clients", "%d", global.clients);
client->con = con;
client->parser = parser;
client->refbuf = refbuf_new (PER_CLIENT_REFBUF_SIZE);
client->refbuf->len = 0; /* force reader code to ignore buffer contents */
client->pos = 0;
client->write_to_client = format_generic_write_to_client;
*c_ptr = client;
return ret;
}
void client_destroy(client_t *client)
{
if (client == NULL)
return;
/* release the buffer now, as the buffer could be on the source queue
* and may of disappeared after auth completes */
if (client->refbuf)
{
refbuf_release (client->refbuf);
client->refbuf = NULL;
}
if (auth_release_listener (client))
return;
/* write log entry if ip is set (some things don't set it, like outgoing
* slave requests
*/
if (client->respcode && client->parser)
logging_access(client);
if (client->con)
connection_close(client->con);
if (client->parser)
httpp_destroy(client->parser);
global_lock ();
global.clients--;
stats_event_args (NULL, "clients", "%d", global.clients);
global_unlock ();
/* we need to free client specific format data (if any) */
if (client->free_client_data)
client->free_client_data (client);
free(client->username);
free(client->password);
free(client);
}
/* return -1 for failed, 0 for authenticated, 1 for pending
*/
int client_check_source_auth (client_t *client, const char *mount)
{
ice_config_t *config = config_get_config();
char *pass = config->source_password;
char *user = "source";
int ret = -1;
mount_proxy *mountinfo = config_find_mount (config, mount, MOUNT_TYPE_NORMAL);
do
{
if (mountinfo)
{
ret = 1;
if (auth_stream_authenticate (client, mount, mountinfo) > 0)
break;
ret = -1;
if (mountinfo->password)
pass = mountinfo->password;
if (mountinfo->username)
user = mountinfo->username;
}
if (connection_check_pass (client->parser, user, pass) > 0)
ret = 0;
} while (0);
config_release_config();
return ret;
}
/* helper function for reading data from a client */
int client_read_bytes (client_t *client, void *buf, unsigned len)
{
int bytes;
if (client->refbuf && client->refbuf->len)
{
/* we have data to read from a refbuf first */
if (client->refbuf->len < len)
len = client->refbuf->len;
memcpy (buf, client->refbuf->data, len);
if (len < client->refbuf->len)
{
char *ptr = client->refbuf->data;
memmove (ptr, ptr+len, client->refbuf->len - len);
}
client->refbuf->len -= len;
return len;
}
bytes = client->con->read (client->con, buf, len);
if (bytes == -1 && client->con->error)
DEBUG0 ("reading from connection has failed");
return bytes;
}
static void client_send_error(client_t *client, int status, int plain, const char *message)
{
ssize_t ret;
ret = util_http_build_header(client->refbuf->data, PER_CLIENT_REFBUF_SIZE, 0,
0, status, NULL,
plain ? "text/plain" : "text/html", NULL,
plain ? message : "");
if (!plain)
snprintf(client->refbuf->data + ret, PER_CLIENT_REFBUF_SIZE - ret,
"<html><head><title>Error %i</title></head><body><b>%i - %s</b></body></html>\r\n",
status, status, message);
client->respcode = status;
client->refbuf->len = strlen (client->refbuf->data);
fserve_add_client (client, NULL);
}
void client_send_100(client_t *client)
{
/* On demand inject a HTTP/1.1 100 Continue to make sure clients are happy */
sock_write (client->con->sock, "HTTP/1.1 100 Continue\r\n\r\n");
}
void client_send_400(client_t *client, const char *message)
{
client_send_error(client, 400, 0, message);
}
void client_send_404(client_t *client, const char *message)
{
client_send_error(client, 404, 0, message);
}
void client_send_401(client_t *client)
{
client_send_error(client, 401, 1, "You need to authenticate\r\n");
}
void client_send_403(client_t *client, const char *message)
{
client_send_error(client, 403, 1, message);
}
/* helper function for sending the data to a client */
int client_send_bytes (client_t *client, const void *buf, unsigned len)
{
int ret = client->con->send (client->con, buf, len);
if (client->con->error)
DEBUG0 ("Client connection died");
return ret;
}
void client_set_queue (client_t *client, refbuf_t *refbuf)
{
refbuf_t *to_release = client->refbuf;
client->refbuf = refbuf;
if (refbuf)
refbuf_addref (client->refbuf);
client->pos = 0;
if (to_release)
refbuf_release (to_release);
}