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icecast-server/src/sighandler.c

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#include <signal.h>
#include "thread.h"
#include "avl.h"
#include "log.h"
#include "httpp.h"
#include "global.h"
#include "connection.h"
#include "refbuf.h"
#include "client.h"
#include "logging.h"
#include "event.h"
#include "sighandler.h"
#define CATMODULE "sighandler"
#ifndef _WIN32
void _sig_hup(int signo);
void _sig_die(int signo);
#endif
void sighandler_initialize(void)
{
#ifndef _WIN32
signal(SIGHUP, _sig_hup);
signal(SIGINT, _sig_die);
signal(SIGTERM, _sig_die);
signal(SIGPIPE, SIG_IGN);
#endif
}
#ifndef _WIN32
void _sig_hup(int signo)
{
/* We do this elsewhere because it's a bad idea to hang around for too
* long re-reading an entire config file inside a signal handler. Bad
* practice.
*/
INFO1("Caught signal %d, scheduling config reread ...",
signo);
/* reread config file */
connection_inject_event(EVENT_CONFIG_READ, NULL);
/* reopen logfiles (TODO: We don't do this currently) */
/* some OSes require us to reattach the signal handler */
signal(SIGHUP, _sig_hup);
}
void _sig_die(int signo)
{
INFO1("Caught signal %d, shutting down...", signo);
/* inform the server to start shutting down */
global.running = ICE_HALTING;
}
#endif