mirror of
https://gitlab.xiph.org/xiph/icecast-common.git
synced 2024-11-03 04:17:20 -05:00
366d560cde
as we used to in icecast1. They make things work a bit better. svn path=/trunk/net/; revision=3177
500 lines
11 KiB
C
500 lines
11 KiB
C
/* sock.c
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* - General Socket Functions
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*
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* Copyright (c) 1999 the icecast team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <sys/types.h>
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#include <ctype.h>
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#include <string.h>
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#include <fcntl.h>
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#include <errno.h>
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#ifndef _WIN32
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#include <unistd.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <sys/time.h>
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#include <netdb.h>
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#include <sys/poll.h>
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#else
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#include <winsock2.h>
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#define vsnprintf _vsnprintf
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#define EINPROGRESS WSAEINPROGRESS
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#define ENOTSOCK WSAENOTSOCK
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#define EWOULDBLOCK WSAEWOULDBLOCK
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#endif
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#include "sock.h"
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#include "resolver.h"
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#ifndef _WIN32
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extern int errno;
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#endif
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/* sock_initialize
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**
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** initializes the socket library. you must call this
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** before using the library!
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*/
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void sock_initialize(void)
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{
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#ifdef _WIN32
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WSADATA wsad;
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WSAStartup(0x0101, &wsad);
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#endif
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resolver_initialize();
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}
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/* sock_shutdown
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**
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** shutdown the socket library. remember to call this when you're
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** through using the lib
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*/
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void sock_shutdown(void)
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{
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#ifdef _WIN32
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WSACleanup();
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#endif
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}
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/* sock_get_localip
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**
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** gets the local ip address for the machine
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** the ip it returns *should* be on the internet.
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** in any case, it's as close as we can hope to get
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** unless someone has better ideas on how to do this
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*/
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char *sock_get_localip(char *buff, int len)
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{
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char temp[1024];
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if (gethostname(temp, 1024) != 0)
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return NULL;
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if (resolver_getip(temp, buff, len))
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return buff;
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return NULL;
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}
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/* sock_error
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**
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** returns the last socket error
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*/
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int sock_error(void)
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{
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#ifdef _WIN32
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return WSAGetLastError();
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#else
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return errno;
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#endif
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}
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/* sock_recoverable
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**
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** determines if the socket error is recoverable
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** in terms of non blocking sockets
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*/
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int sock_recoverable(int error)
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{
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return (error == 0 || error == EAGAIN || error == EINTR || error == EINPROGRESS || error == EWOULDBLOCK);
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}
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/* sock_valid_socket
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**
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** determines if a sock_t represents a valid socket
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*/
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int sock_valid_socket(sock_t sock)
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{
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int ret;
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int optval, optlen;
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optlen = sizeof(int);
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ret = getsockopt(sock, SOL_SOCKET, SO_TYPE, &optval, &optlen);
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return (ret == 0);
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}
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/* inet_aton
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**
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** turns an ascii ip address into a binary representation
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*/
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#ifdef _WIN32
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int inet_aton(const char *s, struct in_addr *a)
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{
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int lsb, b2, b3, msb;
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if (sscanf(s, "%d.%d.%d.%d", &lsb, &b2, &b3, &msb) < 4) {
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return 0;
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}
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a->s_addr = inet_addr(s);
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return (a->s_addr != INADDR_NONE);
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}
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#endif /* _WIN32 */
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/* sock_set_blocking
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**
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** set the sock blocking or nonblocking
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** SOCK_BLOCK for blocking
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** SOCK_NONBLOCK for nonblocking
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*/
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int sock_set_blocking(sock_t sock, const int block)
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{
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#ifdef _WIN32
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int varblock = block;
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#endif
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if ((!sock_valid_socket(sock)) || (block < 0) || (block > 1))
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return SOCK_ERROR;
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#ifdef _WIN32
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return ioctlsocket(sock, FIONBIO, &varblock);
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#else
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return fcntl(sock, F_SETFL, (block == SOCK_BLOCK) ? 0 : O_NONBLOCK);
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#endif
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}
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int sock_set_nolinger(sock_t sock)
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{
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struct linger lin = { 0, 0 };
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return setsockopt(sock, SOL_SOCKET, SO_LINGER, (void *)&lin, sizeof(struct linger));
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}
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int sock_set_keepalive(sock_t sock)
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{
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int keepalive = 1;
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return setsockopt(sock, SOL_SOCKET, SO_KEEPALIVE, (void *)&keepalive, sizeof(int));
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}
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/* sock_close
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**
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** close the socket
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*/
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int sock_close(sock_t sock)
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{
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#ifdef _WIN32
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return closesocket(sock);
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#else
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return close(sock);
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#endif
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}
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/* sock_write_bytes
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**
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** write bytes to the socket
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** this function will _NOT_ block
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*/
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int sock_write_bytes(sock_t sock, const char *buff, const int len)
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{
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/* sanity check */
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if (!buff) {
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return SOCK_ERROR;
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} else if (len <= 0) {
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return SOCK_ERROR;
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} else if (!sock_valid_socket(sock)) {
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return SOCK_ERROR;
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}
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return send(sock, buff, len, 0);
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}
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/* sock_write_string
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**
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** writes a string to a socket
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** this function always blocks even if the socket is nonblocking
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*/
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int sock_write_string(sock_t sock, const char *buff)
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{
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return (sock_write_bytes(sock, buff, strlen(buff)) > 0);
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}
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/* sock_write
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**
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** write a formatted string to the socket
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** this function will always block, even if the socket is nonblocking
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** will truncate the string if it's greater than 1024 chars.
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*/
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int sock_write(sock_t sock, const char *fmt, ...)
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{
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char buff[1024];
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va_list ap;
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va_start(ap, fmt);
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vsnprintf(buff, 1024, fmt, ap);
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va_end(ap);
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return sock_write_bytes(sock, buff, strlen(buff));
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}
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int sock_read_bytes(sock_t sock, char *buff, const int len)
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{
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// int ret;
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if (!sock_valid_socket(sock)) return 0;
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if (!buff) return 0;
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if (len <= 0) return 0;
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return recv(sock, buff, len, 0);
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}
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/* sock_read_line
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**
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** Read one line of at max len bytes from sock into buff.
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** If ok, return 1 and nullterminate buff. Otherwize return 0.
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** Terminating \n is not put into the buffer.
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**
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** this function will probably not work on sockets in nonblocking mode
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*/
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int sock_read_line(sock_t sock, char *buff, const int len)
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{
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char c = '\0';
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int read_bytes, pos;
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if (!sock_valid_socket(sock)) {
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return 0;
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} else if (!buff) {
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return 0;
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} else if (len <= 0) {
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return 0;
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}
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pos = 0;
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read_bytes = recv(sock, &c, 1, 0);
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if (read_bytes < 0) {
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return 0;
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}
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while ((c != '\n') && (pos < len) && (read_bytes == 1)) {
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if (c != '\r')
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buff[pos++] = c;
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read_bytes = recv(sock, &c, 1, 0);
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}
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if (read_bytes == 1) {
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buff[pos] = '\0';
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return 1;
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} else {
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return 0;
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}
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}
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/* sock_connect_wto
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**
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** Connect to hostname on specified port and return the created socket.
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** timeout specifies the maximum time to wait for this to finish and
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** returns when it expires whether it connected or not
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** setting timeout to 0 disable the timeout.
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*/
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sock_t sock_connect_wto(const char *hostname, const int port, const int timeout)
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{
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sock_t sock;
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struct sockaddr_in sin, server;
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char ip[20];
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if (!hostname || !hostname[0]) {
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return SOCK_ERROR;
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} else if (port <= 0) {
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return SOCK_ERROR;
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}
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sock = socket(AF_INET, SOCK_STREAM, 0);
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if (sock == SOCK_ERROR) {
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sock_close(sock);
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return SOCK_ERROR;
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}
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memset(&sin, 0, sizeof(struct sockaddr_in));
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memset(&server, 0, sizeof(struct sockaddr_in));
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if (!resolver_getip(hostname, ip, 20))
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return SOCK_ERROR;
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if (inet_aton(ip, (struct in_addr *)&sin.sin_addr) == 0) {
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sock_close(sock);
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return SOCK_ERROR;
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}
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memcpy(&server.sin_addr, &sin.sin_addr, sizeof(struct sockaddr_in));
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server.sin_family = AF_INET;
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server.sin_port = htons(port);
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/* if we have a timeout, use select, if not, use connect straight. */
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/* dunno if this is portable, and it sure is complicated for such a
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simple thing to want to do. damn BSD sockets! */
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if (timeout > 0) {
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fd_set wfds;
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struct timeval tv;
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int retval;
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int val;
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int valsize = sizeof(int);
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FD_ZERO(&wfds);
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FD_SET(sock, &wfds);
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tv.tv_sec = timeout;
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tv.tv_usec = 0;
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sock_set_blocking(sock, SOCK_NONBLOCK);
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retval = connect(sock, (struct sockaddr *)&server, sizeof(server));
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if (retval == 0) {
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sock_set_blocking(sock, SOCK_BLOCK);
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return sock;
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} else {
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if (!sock_recoverable(sock_error())) {
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sock_close(sock);
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return SOCK_ERROR;
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}
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}
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if (select(sock + 1, NULL, &wfds, NULL, &tv)) {
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retval = getsockopt(sock, SOL_SOCKET, SO_ERROR, (void *)&val, (int *)&valsize);
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if ((retval == 0) && (val == 0)) {
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sock_set_blocking(sock, SOCK_BLOCK);
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return sock;
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} else {
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sock_close(sock);
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return SOCK_ERROR;
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}
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} else {
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sock_close(sock);
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return SOCK_ERROR;
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}
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} else {
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if (connect(sock, (struct sockaddr *)&server, sizeof(server)) == 0) {
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return sock;
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} else {
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sock_close(sock);
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return SOCK_ERROR;
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}
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}
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}
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/* sock_get_server_socket
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**
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** create a socket for incoming requests on a specified port and
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** interface. if interface is null, listen on all interfaces.
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** returns the socket, or SOCK_ERROR on failure
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*/
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sock_t sock_get_server_socket(const int port, char *sinterface)
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{
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#ifdef HAVE_IPV6
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struct sockaddr_storage sa;
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#else
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struct sockaddr_in sa;
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#endif
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int sa_family, sa_len, error, opt;
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sock_t sock;
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char ip[40];
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if (port < 0)
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return SOCK_ERROR;
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/* defaults */
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memset(&sa, 0, sizeof(sa));
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sa_family = AF_INET;
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sa_len = sizeof(struct sockaddr_in);
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/* set the interface to bind to if specified */
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if (sinterface != NULL) {
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if (!resolver_getip(sinterface, ip, sizeof (ip)))
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return SOCK_ERROR;
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#ifdef HAVE_IPV6
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if (inet_pton(AF_INET, ip, &((struct sockaddr_in*)&sa)->sin_addr) > 0) {
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((struct sockaddr_in*)&sa)->sin_family = AF_INET;
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((struct sockaddr_in*)&sa)->sin_port = htons(port);
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} else if (inet_pton(AF_INET6, ip, &((struct sockaddr_in6*)&sa)->sin6_addr) > 0) {
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sa_family = AF_INET6;
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sa_len = sizeof (struct sockaddr_in6);
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((struct sockaddr_in6*)&sa)->sin6_family = AF_INET6;
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((struct sockaddr_in6*)&sa)->sin6_port = htons(port);
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} else {
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return SOCK_ERROR;
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}
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#else
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if (!inet_aton(ip, &sa.sin_addr)) {
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return SOCK_ERROR;
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} else {
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sa.sin_family = AF_INET;
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sa.sin_port = htons(port);
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}
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#endif
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} else {
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((struct sockaddr_in*)&sa)->sin_addr.s_addr = INADDR_ANY;
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((struct sockaddr_in*)&sa)->sin_family = AF_INET;
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((struct sockaddr_in*)&sa)->sin_port = htons(port);
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}
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/* get a socket */
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sock = socket(sa_family, SOCK_STREAM, 0);
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if (sock == -1)
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return SOCK_ERROR;
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/* reuse it if we can */
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opt = 1;
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setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *)&opt, sizeof(int));
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/* bind socket to port */
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error = bind(sock, (struct sockaddr *)&sa, sa_len);
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if (error == -1)
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return SOCK_ERROR;
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return sock;
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}
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int sock_listen(sock_t serversock, int backlog)
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{
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if (!sock_valid_socket(serversock))
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return 0;
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if (backlog <= 0)
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backlog = 10;
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return (listen(serversock, backlog) == 0);
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}
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int sock_accept(sock_t serversock, char *ip, int len)
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{
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struct sockaddr_in sin;
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int ret;
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int slen;
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if (!sock_valid_socket(serversock))
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return SOCK_ERROR;
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slen = sizeof(struct sockaddr_in);
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ret = accept(serversock, (struct sockaddr *)&sin, &slen);
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if (ret >= 0 && ip != NULL) {
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strncpy(ip, inet_ntoa(sin.sin_addr), len);
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sock_set_nolinger(ret);
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sock_set_keepalive(ret);
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}
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return ret;
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}
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