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Monaco can not deal with color formats other than 6-digit hex, so we convert the colors for it via new [`tinycolor2`](https://github.com/bgrins/TinyColor) dependency (5kB minzipped). Also, with the addition of the module, we can replace the existing `hexToRGBColor` usage, I verified it is compatible with the current tests before removing the function. Fixes: https://github.com/go-gitea/gitea/issues/25770
22 lines
806 B
JavaScript
22 lines
806 B
JavaScript
// Check similar implementation in modules/util/color.go and keep synchronization
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// Return R, G, B values defined in reletive luminance
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function getLuminanceRGB(channel) {
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const sRGB = channel / 255;
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return (sRGB <= 0.03928) ? sRGB / 12.92 : ((sRGB + 0.055) / 1.055) ** 2.4;
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}
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// Reference from: https://www.w3.org/WAI/GL/wiki/Relative_luminance
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function getLuminance(r, g, b) {
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const R = getLuminanceRGB(r);
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const G = getLuminanceRGB(g);
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const B = getLuminanceRGB(b);
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return 0.2126 * R + 0.7152 * G + 0.0722 * B;
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}
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// Reference from: https://firsching.ch/github_labels.html
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// In the future WCAG 3 APCA may be a better solution.
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// Check if text should use light color based on RGB of background
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export function useLightTextOnBackground(r, g, b) {
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return getLuminance(r, g, b) < 0.453;
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}
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