mirror of
https://github.com/go-gitea/gitea.git
synced 2024-09-18 01:26:04 -04:00
b6a95a8cb3
* Dropped unused codekit config * Integrated dynamic and static bindata for public * Ignore public bindata * Add a general generate make task * Integrated flexible public assets into web command * Updated vendoring, added all missiong govendor deps * Made the linter happy with the bindata and dynamic code * Moved public bindata definition to modules directory * Ignoring the new bindata path now * Updated to the new public modules import path * Updated public bindata command and drop the new prefix
41 lines
796 B
Go
41 lines
796 B
Go
package hbase
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import "bytes"
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type Type byte
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const (
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TypeMinimum = Type(0)
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TypePut = Type(4)
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TypeDelete = Type(8)
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TypeDeleteFamilyVersion = Type(10)
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TypeDeleteColumn = Type(12)
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TypeDeleteFamily = Type(14)
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TypeMaximum = Type(0xff)
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)
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type set map[string]struct{}
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func newSet() set {
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return set(map[string]struct{}{})
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}
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func (s set) exists(k string) bool {
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_, ok := s[k]
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return ok
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}
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func (s set) add(k string) {
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s[k] = struct{}{}
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}
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func (s set) remove(k string) {
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delete(s, k)
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}
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type BytesSlice [][]byte
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func (s BytesSlice) Len() int { return len(s) }
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func (s BytesSlice) Less(i, j int) bool { return bytes.Compare(s[i], s[j]) < 0 }
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func (s BytesSlice) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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