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* Simplify Gothic to use our session store instead of creating a different store We have been using xormstore to provide a separate session store for our OAuth2 logins however, this relies on using gorilla context and some doubling of our session storing. We can however, simplify and simply use our own chi-based session store. Thus removing a cookie and some of the weirdness with missing contexts. Signed-off-by: Andrew Thornton <art27@cantab.net> * as per review Signed-off-by: Andrew Thornton <art27@cantab.net> * as per review Signed-off-by: Andrew Thornton <art27@cantab.net> * Handle MaxTokenLength Signed-off-by: Andrew Thornton <art27@cantab.net> * oops Signed-off-by: Andrew Thornton <art27@cantab.net> Co-authored-by: techknowlogick <techknowlogick@gitea.io> Co-authored-by: Lauris BH <lauris@nix.lv>
128 lines
3.0 KiB
Go
128 lines
3.0 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package login
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import (
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"fmt"
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"code.gitea.io/gitea/models/db"
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"code.gitea.io/gitea/modules/timeutil"
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)
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// Session represents a session compatible for go-chi session
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type Session struct {
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Key string `xorm:"pk CHAR(16)"` // has to be Key to match with go-chi/session
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Data []byte `xorm:"BLOB"` // on MySQL this has a maximum size of 64Kb - this may need to be increased
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Expiry timeutil.TimeStamp // has to be Expiry to match with go-chi/session
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}
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func init() {
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db.RegisterModel(new(Session))
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}
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// UpdateSession updates the session with provided id
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func UpdateSession(key string, data []byte) error {
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_, err := db.GetEngine(db.DefaultContext).ID(key).Update(&Session{
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Data: data,
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Expiry: timeutil.TimeStampNow(),
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})
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return err
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}
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// ReadSession reads the data for the provided session
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func ReadSession(key string) (*Session, error) {
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session := Session{
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Key: key,
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}
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sess := db.NewSession(db.DefaultContext)
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defer sess.Close()
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if err := sess.Begin(); err != nil {
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return nil, err
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}
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if has, err := sess.Get(&session); err != nil {
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return nil, err
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} else if !has {
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session.Expiry = timeutil.TimeStampNow()
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_, err := sess.Insert(&session)
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if err != nil {
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return nil, err
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}
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}
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return &session, sess.Commit()
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}
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// ExistSession checks if a session exists
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func ExistSession(key string) (bool, error) {
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session := Session{
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Key: key,
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}
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return db.GetEngine(db.DefaultContext).Get(&session)
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}
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// DestroySession destroys a session
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func DestroySession(key string) error {
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_, err := db.GetEngine(db.DefaultContext).Delete(&Session{
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Key: key,
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})
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return err
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}
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// RegenerateSession regenerates a session from the old id
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func RegenerateSession(oldKey, newKey string) (*Session, error) {
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sess := db.NewSession(db.DefaultContext)
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defer sess.Close()
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if err := sess.Begin(); err != nil {
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return nil, err
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}
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if has, err := sess.Get(&Session{
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Key: newKey,
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}); err != nil {
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return nil, err
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} else if has {
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return nil, fmt.Errorf("session Key: %s already exists", newKey)
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}
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if has, err := sess.Get(&Session{
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Key: oldKey,
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}); err != nil {
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return nil, err
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} else if !has {
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_, err := sess.Insert(&Session{
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Key: oldKey,
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Expiry: timeutil.TimeStampNow(),
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})
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if err != nil {
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return nil, err
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}
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}
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if _, err := sess.Exec("UPDATE "+sess.Engine().TableName(&Session{})+" SET `key` = ? WHERE `key`=?", newKey, oldKey); err != nil {
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return nil, err
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}
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s := Session{
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Key: newKey,
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}
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if _, err := sess.Get(&s); err != nil {
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return nil, err
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}
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return &s, sess.Commit()
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}
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// CountSessions returns the number of sessions
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func CountSessions() (int64, error) {
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return db.GetEngine(db.DefaultContext).Count(&Session{})
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}
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// CleanupSessions cleans up expired sessions
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func CleanupSessions(maxLifetime int64) error {
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_, err := db.GetEngine(db.DefaultContext).Where("expiry <= ?", timeutil.TimeStampNow().Add(-maxLifetime)).Delete(&Session{})
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return err
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}
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