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* DBContext is just a Context This PR removes some of the specialness from the DBContext and makes it context This allows us to simplify the GetEngine code to wrap around any context in future and means that we can change our loadRepo(e Engine) functions to simply take contexts. Signed-off-by: Andrew Thornton <art27@cantab.net> * fix unit tests Signed-off-by: Andrew Thornton <art27@cantab.net> * another place that needs to set the initial context Signed-off-by: Andrew Thornton <art27@cantab.net> * avoid race Signed-off-by: Andrew Thornton <art27@cantab.net> * change attachment error Signed-off-by: Andrew Thornton <art27@cantab.net>
60 lines
1.5 KiB
Go
60 lines
1.5 KiB
Go
// Copyright 2021 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package attachment
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import (
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"bytes"
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"context"
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"fmt"
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"io"
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"code.gitea.io/gitea/models"
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"code.gitea.io/gitea/models/db"
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"code.gitea.io/gitea/modules/storage"
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"code.gitea.io/gitea/modules/upload"
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"github.com/google/uuid"
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)
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// NewAttachment creates a new attachment object, but do not verify.
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func NewAttachment(attach *models.Attachment, file io.Reader) (*models.Attachment, error) {
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if attach.RepoID == 0 {
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return nil, fmt.Errorf("attachment %s should belong to a repository", attach.Name)
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}
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err := db.WithTx(func(ctx context.Context) error {
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attach.UUID = uuid.New().String()
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size, err := storage.Attachments.Save(attach.RelativePath(), file, -1)
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if err != nil {
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return fmt.Errorf("Create: %v", err)
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}
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attach.Size = size
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return db.Insert(ctx, attach)
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})
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return attach, err
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}
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// UploadAttachment upload new attachment into storage and update database
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func UploadAttachment(file io.Reader, actorID, repoID, releaseID int64, fileName string, allowedTypes string) (*models.Attachment, error) {
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buf := make([]byte, 1024)
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n, _ := file.Read(buf)
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if n > 0 {
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buf = buf[:n]
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}
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if err := upload.Verify(buf, fileName, allowedTypes); err != nil {
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return nil, err
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}
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return NewAttachment(&models.Attachment{
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RepoID: repoID,
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UploaderID: actorID,
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ReleaseID: releaseID,
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Name: fileName,
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}, io.MultiReader(bytes.NewReader(buf), file))
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}
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