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gitea/vendor/github.com/go-redis/redis/v7/internal/pool/pool.go
zeripath 7f8e3192cd
Allow common redis and leveldb connections (#12385)
* Allow common redis and leveldb connections

Prevents multiple reopening of redis and leveldb connections to the same
place by sharing connections.

Further allows for more configurable redis connection type using the
redisURI and a leveldbURI scheme.

Signed-off-by: Andrew Thornton <art27@cantab.net>

* add unit-test

Signed-off-by: Andrew Thornton <art27@cantab.net>

* as per @lunny

Signed-off-by: Andrew Thornton <art27@cantab.net>

* add test

Signed-off-by: Andrew Thornton <art27@cantab.net>

* Update modules/cache/cache_redis.go

* Update modules/queue/queue_disk.go

* Update modules/cache/cache_redis.go

* Update modules/cache/cache_redis.go

* Update modules/queue/unique_queue_disk.go

* Update modules/queue/queue_disk.go

* Update modules/queue/unique_queue_disk.go

* Update modules/session/redis.go

Co-authored-by: techknowlogick <techknowlogick@gitea.io>
Co-authored-by: Lauris BH <lauris@nix.lv>
2020-09-28 00:09:46 +03:00

518 lines
9.4 KiB
Go
Vendored

package pool
import (
"context"
"errors"
"net"
"sync"
"sync/atomic"
"time"
"github.com/go-redis/redis/v7/internal"
)
var ErrClosed = errors.New("redis: client is closed")
var ErrPoolTimeout = errors.New("redis: connection pool timeout")
var timers = sync.Pool{
New: func() interface{} {
t := time.NewTimer(time.Hour)
t.Stop()
return t
},
}
// Stats contains pool state information and accumulated stats.
type Stats struct {
Hits uint32 // number of times free connection was found in the pool
Misses uint32 // number of times free connection was NOT found in the pool
Timeouts uint32 // number of times a wait timeout occurred
TotalConns uint32 // number of total connections in the pool
IdleConns uint32 // number of idle connections in the pool
StaleConns uint32 // number of stale connections removed from the pool
}
type Pooler interface {
NewConn(context.Context) (*Conn, error)
CloseConn(*Conn) error
Get(context.Context) (*Conn, error)
Put(*Conn)
Remove(*Conn, error)
Len() int
IdleLen() int
Stats() *Stats
Close() error
}
type Options struct {
Dialer func(context.Context) (net.Conn, error)
OnClose func(*Conn) error
PoolSize int
MinIdleConns int
MaxConnAge time.Duration
PoolTimeout time.Duration
IdleTimeout time.Duration
IdleCheckFrequency time.Duration
}
type ConnPool struct {
opt *Options
dialErrorsNum uint32 // atomic
lastDialErrorMu sync.RWMutex
lastDialError error
queue chan struct{}
connsMu sync.Mutex
conns []*Conn
idleConns []*Conn
poolSize int
idleConnsLen int
stats Stats
_closed uint32 // atomic
closedCh chan struct{}
}
var _ Pooler = (*ConnPool)(nil)
func NewConnPool(opt *Options) *ConnPool {
p := &ConnPool{
opt: opt,
queue: make(chan struct{}, opt.PoolSize),
conns: make([]*Conn, 0, opt.PoolSize),
idleConns: make([]*Conn, 0, opt.PoolSize),
closedCh: make(chan struct{}),
}
p.connsMu.Lock()
p.checkMinIdleConns()
p.connsMu.Unlock()
if opt.IdleTimeout > 0 && opt.IdleCheckFrequency > 0 {
go p.reaper(opt.IdleCheckFrequency)
}
return p
}
func (p *ConnPool) checkMinIdleConns() {
if p.opt.MinIdleConns == 0 {
return
}
for p.poolSize < p.opt.PoolSize && p.idleConnsLen < p.opt.MinIdleConns {
p.poolSize++
p.idleConnsLen++
go func() {
err := p.addIdleConn()
if err != nil {
p.connsMu.Lock()
p.poolSize--
p.idleConnsLen--
p.connsMu.Unlock()
}
}()
}
}
func (p *ConnPool) addIdleConn() error {
cn, err := p.dialConn(context.TODO(), true)
if err != nil {
return err
}
p.connsMu.Lock()
p.conns = append(p.conns, cn)
p.idleConns = append(p.idleConns, cn)
p.connsMu.Unlock()
return nil
}
func (p *ConnPool) NewConn(ctx context.Context) (*Conn, error) {
return p.newConn(ctx, false)
}
func (p *ConnPool) newConn(ctx context.Context, pooled bool) (*Conn, error) {
cn, err := p.dialConn(ctx, pooled)
if err != nil {
return nil, err
}
p.connsMu.Lock()
p.conns = append(p.conns, cn)
if pooled {
// If pool is full remove the cn on next Put.
if p.poolSize >= p.opt.PoolSize {
cn.pooled = false
} else {
p.poolSize++
}
}
p.connsMu.Unlock()
return cn, nil
}
func (p *ConnPool) dialConn(ctx context.Context, pooled bool) (*Conn, error) {
if p.closed() {
return nil, ErrClosed
}
if atomic.LoadUint32(&p.dialErrorsNum) >= uint32(p.opt.PoolSize) {
return nil, p.getLastDialError()
}
netConn, err := p.opt.Dialer(ctx)
if err != nil {
p.setLastDialError(err)
if atomic.AddUint32(&p.dialErrorsNum, 1) == uint32(p.opt.PoolSize) {
go p.tryDial()
}
return nil, err
}
cn := NewConn(netConn)
cn.pooled = pooled
return cn, nil
}
func (p *ConnPool) tryDial() {
for {
if p.closed() {
return
}
conn, err := p.opt.Dialer(context.Background())
if err != nil {
p.setLastDialError(err)
time.Sleep(time.Second)
continue
}
atomic.StoreUint32(&p.dialErrorsNum, 0)
_ = conn.Close()
return
}
}
func (p *ConnPool) setLastDialError(err error) {
p.lastDialErrorMu.Lock()
p.lastDialError = err
p.lastDialErrorMu.Unlock()
}
func (p *ConnPool) getLastDialError() error {
p.lastDialErrorMu.RLock()
err := p.lastDialError
p.lastDialErrorMu.RUnlock()
return err
}
// Get returns existed connection from the pool or creates a new one.
func (p *ConnPool) Get(ctx context.Context) (*Conn, error) {
if p.closed() {
return nil, ErrClosed
}
err := p.waitTurn(ctx)
if err != nil {
return nil, err
}
for {
p.connsMu.Lock()
cn := p.popIdle()
p.connsMu.Unlock()
if cn == nil {
break
}
if p.isStaleConn(cn) {
_ = p.CloseConn(cn)
continue
}
atomic.AddUint32(&p.stats.Hits, 1)
return cn, nil
}
atomic.AddUint32(&p.stats.Misses, 1)
newcn, err := p.newConn(ctx, true)
if err != nil {
p.freeTurn()
return nil, err
}
return newcn, nil
}
func (p *ConnPool) getTurn() {
p.queue <- struct{}{}
}
func (p *ConnPool) waitTurn(ctx context.Context) error {
select {
case <-ctx.Done():
return ctx.Err()
default:
}
select {
case p.queue <- struct{}{}:
return nil
default:
}
timer := timers.Get().(*time.Timer)
timer.Reset(p.opt.PoolTimeout)
select {
case <-ctx.Done():
if !timer.Stop() {
<-timer.C
}
timers.Put(timer)
return ctx.Err()
case p.queue <- struct{}{}:
if !timer.Stop() {
<-timer.C
}
timers.Put(timer)
return nil
case <-timer.C:
timers.Put(timer)
atomic.AddUint32(&p.stats.Timeouts, 1)
return ErrPoolTimeout
}
}
func (p *ConnPool) freeTurn() {
<-p.queue
}
func (p *ConnPool) popIdle() *Conn {
if len(p.idleConns) == 0 {
return nil
}
idx := len(p.idleConns) - 1
cn := p.idleConns[idx]
p.idleConns = p.idleConns[:idx]
p.idleConnsLen--
p.checkMinIdleConns()
return cn
}
func (p *ConnPool) Put(cn *Conn) {
if cn.rd.Buffered() > 0 {
internal.Logger.Printf("Conn has unread data")
p.Remove(cn, BadConnError{})
return
}
if !cn.pooled {
p.Remove(cn, nil)
return
}
p.connsMu.Lock()
p.idleConns = append(p.idleConns, cn)
p.idleConnsLen++
p.connsMu.Unlock()
p.freeTurn()
}
func (p *ConnPool) Remove(cn *Conn, reason error) {
p.removeConnWithLock(cn)
p.freeTurn()
_ = p.closeConn(cn)
}
func (p *ConnPool) CloseConn(cn *Conn) error {
p.removeConnWithLock(cn)
return p.closeConn(cn)
}
func (p *ConnPool) removeConnWithLock(cn *Conn) {
p.connsMu.Lock()
p.removeConn(cn)
p.connsMu.Unlock()
}
func (p *ConnPool) removeConn(cn *Conn) {
for i, c := range p.conns {
if c == cn {
p.conns = append(p.conns[:i], p.conns[i+1:]...)
if cn.pooled {
p.poolSize--
p.checkMinIdleConns()
}
return
}
}
}
func (p *ConnPool) closeConn(cn *Conn) error {
if p.opt.OnClose != nil {
_ = p.opt.OnClose(cn)
}
return cn.Close()
}
// Len returns total number of connections.
func (p *ConnPool) Len() int {
p.connsMu.Lock()
n := len(p.conns)
p.connsMu.Unlock()
return n
}
// IdleLen returns number of idle connections.
func (p *ConnPool) IdleLen() int {
p.connsMu.Lock()
n := p.idleConnsLen
p.connsMu.Unlock()
return n
}
func (p *ConnPool) Stats() *Stats {
idleLen := p.IdleLen()
return &Stats{
Hits: atomic.LoadUint32(&p.stats.Hits),
Misses: atomic.LoadUint32(&p.stats.Misses),
Timeouts: atomic.LoadUint32(&p.stats.Timeouts),
TotalConns: uint32(p.Len()),
IdleConns: uint32(idleLen),
StaleConns: atomic.LoadUint32(&p.stats.StaleConns),
}
}
func (p *ConnPool) closed() bool {
return atomic.LoadUint32(&p._closed) == 1
}
func (p *ConnPool) Filter(fn func(*Conn) bool) error {
var firstErr error
p.connsMu.Lock()
for _, cn := range p.conns {
if fn(cn) {
if err := p.closeConn(cn); err != nil && firstErr == nil {
firstErr = err
}
}
}
p.connsMu.Unlock()
return firstErr
}
func (p *ConnPool) Close() error {
if !atomic.CompareAndSwapUint32(&p._closed, 0, 1) {
return ErrClosed
}
close(p.closedCh)
var firstErr error
p.connsMu.Lock()
for _, cn := range p.conns {
if err := p.closeConn(cn); err != nil && firstErr == nil {
firstErr = err
}
}
p.conns = nil
p.poolSize = 0
p.idleConns = nil
p.idleConnsLen = 0
p.connsMu.Unlock()
return firstErr
}
func (p *ConnPool) reaper(frequency time.Duration) {
ticker := time.NewTicker(frequency)
defer ticker.Stop()
for {
select {
case <-ticker.C:
// It is possible that ticker and closedCh arrive together,
// and select pseudo-randomly pick ticker case, we double
// check here to prevent being executed after closed.
if p.closed() {
return
}
_, err := p.ReapStaleConns()
if err != nil {
internal.Logger.Printf("ReapStaleConns failed: %s", err)
continue
}
case <-p.closedCh:
return
}
}
}
func (p *ConnPool) ReapStaleConns() (int, error) {
var n int
for {
p.getTurn()
p.connsMu.Lock()
cn := p.reapStaleConn()
p.connsMu.Unlock()
p.freeTurn()
if cn != nil {
_ = p.closeConn(cn)
n++
} else {
break
}
}
atomic.AddUint32(&p.stats.StaleConns, uint32(n))
return n, nil
}
func (p *ConnPool) reapStaleConn() *Conn {
if len(p.idleConns) == 0 {
return nil
}
cn := p.idleConns[0]
if !p.isStaleConn(cn) {
return nil
}
p.idleConns = append(p.idleConns[:0], p.idleConns[1:]...)
p.idleConnsLen--
p.removeConn(cn)
return cn
}
func (p *ConnPool) isStaleConn(cn *Conn) bool {
if p.opt.IdleTimeout == 0 && p.opt.MaxConnAge == 0 {
return false
}
now := time.Now()
if p.opt.IdleTimeout > 0 && now.Sub(cn.UsedAt()) >= p.opt.IdleTimeout {
return true
}
if p.opt.MaxConnAge > 0 && now.Sub(cn.createdAt) >= p.opt.MaxConnAge {
return true
}
return false
}