1
0
mirror of https://github.com/go-gitea/gitea.git synced 2024-10-29 08:17:31 -04:00
gitea/routers/install/setting.go
wxiaoguang 50a72e7a83
Use a general approach to access custom/static/builtin assets (#24022)
The idea is to use a Layered Asset File-system (modules/assetfs/layered.go)

For example: when there are 2 layers: "custom", "builtin", when access
to asset "my/page.tmpl", the Layered Asset File-system will first try to
use "custom" assets, if not found, then use "builtin" assets.

This approach will hugely simplify a lot of code, make them testable.

Other changes:

* Simplify the AssetsHandlerFunc code
* Simplify the `gitea embedded` sub-command code

---------

Co-authored-by: Jason Song <i@wolfogre.com>
Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
2023-04-12 18:16:45 +08:00

52 lines
1.4 KiB
Go

// Copyright 2021 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package install
import (
"context"
"code.gitea.io/gitea/modules/log"
"code.gitea.io/gitea/modules/setting"
"code.gitea.io/gitea/modules/svg"
"code.gitea.io/gitea/modules/translation"
"code.gitea.io/gitea/routers/common"
)
// PreloadSettings preloads the configuration to check if we need to run install
func PreloadSettings(ctx context.Context) bool {
setting.InitProviderAllowEmpty()
setting.LoadCommonSettings()
if !setting.InstallLock {
log.Info("AppPath: %s", setting.AppPath)
log.Info("AppWorkPath: %s", setting.AppWorkPath)
log.Info("Custom path: %s", setting.CustomPath)
log.Info("Log path: %s", setting.Log.RootPath)
log.Info("Configuration file: %s", setting.CustomConf)
log.Info("Prepare to run install page")
translation.InitLocales(ctx)
if setting.EnableSQLite3 {
log.Info("SQLite3 is supported")
}
setting.LoadSettingsForInstall()
_ = svg.Init()
}
return !setting.InstallLock
}
// reloadSettings reloads the existing settings and starts up the database
func reloadSettings(ctx context.Context) {
setting.InitProviderFromExistingFile()
setting.LoadCommonSettings()
setting.LoadDBSetting()
if setting.InstallLock {
if err := common.InitDBEngine(ctx); err == nil {
log.Info("ORM engine initialization successful!")
} else {
log.Fatal("ORM engine initialization failed: %v", err)
}
}
}