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mirror of https://github.com/go-gitea/gitea.git synced 2024-11-04 08:17:24 -05:00
gitea/modules/util/util.go
mrsdizzie ca46385637 Clean up various use of escape/unescape functions for URL generation (#6334)
* Use PathUnescape instead of QueryUnescape when working with branch names

Currently branch names with a '+' fail in certain situations because
QueryUnescape replaces the + character with a blank space.

Using PathUnescape should be better since it is defined as:

// PathUnescape is identical to QueryUnescape except that it does not
// unescape '+' to ' ' (space).

Fixes #6333

* Change error to match new function name

* Add new util function PathEscapeSegments

This function simply runs PathEscape on each segment of a path without
touching the forward slash itself. We want to use this instead of
PathEscape/QueryEscape in most cases because a forward slash is a valid name for a
branch etc... and we don't want that escaped in a URL.

Putting this in new file url.go and also moving a couple similar
functions into that file as well.

* Use EscapePathSegments where appropriate

Replace various uses of EscapePath/EscapeQuery with new
EscapePathSegments. Also remove uncessary uses of various
escape/unescape functions when the text had already been escaped or was
not escaped.

* Reformat comment to make drone build happy

* Remove no longer used url library

* Requested code changes
2019-03-18 10:00:23 -04:00

66 lines
1.3 KiB
Go

// Copyright 2017 The Gitea Authors. All rights reserved.
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package util
import (
"strings"
)
// OptionalBool a boolean that can be "null"
type OptionalBool byte
const (
// OptionalBoolNone a "null" boolean value
OptionalBoolNone = iota
// OptionalBoolTrue a "true" boolean value
OptionalBoolTrue
// OptionalBoolFalse a "false" boolean value
OptionalBoolFalse
)
// IsTrue return true if equal to OptionalBoolTrue
func (o OptionalBool) IsTrue() bool {
return o == OptionalBoolTrue
}
// IsFalse return true if equal to OptionalBoolFalse
func (o OptionalBool) IsFalse() bool {
return o == OptionalBoolFalse
}
// IsNone return true if equal to OptionalBoolNone
func (o OptionalBool) IsNone() bool {
return o == OptionalBoolNone
}
// OptionalBoolOf get the corresponding OptionalBool of a bool
func OptionalBoolOf(b bool) OptionalBool {
if b {
return OptionalBoolTrue
}
return OptionalBoolFalse
}
// Max max of two ints
func Max(a, b int) int {
if a < b {
return b
}
return a
}
// Min min of two ints
func Min(a, b int) int {
if a > b {
return b
}
return a
}
// IsEmptyString checks if the provided string is empty
func IsEmptyString(s string) bool {
return len(strings.TrimSpace(s)) == 0
}