1
0
mirror of https://github.com/rkd77/elinks.git synced 2024-07-05 02:45:32 +00:00
elinks/src/main/object.h
Jonas Fonseca 7e6f398602 Revert OBJECT_HEAD() part of tcc cleanups
The LIST_HEAD() change to OBJECT_HEAD() doesn't work when debuging is
enabled.

Fixes: d18809522e
2006-01-22 06:18:40 +01:00

85 lines
2.0 KiB
C

#ifndef EL__MAIN_OBJECT_H
#define EL__MAIN_OBJECT_H
#include "util/lists.h"
#if 0
#define DEBUG_REFCOUNT
#endif
struct object {
int refcount;
#ifdef CONFIG_DEBUG
unsigned char *name;
#endif
};
#define OBJECT_HEAD(type) \
LIST_HEAD(type); \
struct object object
struct object_head {
OBJECT_HEAD(struct object *);
};
#ifdef DEBUG_REFCOUNT
#include "util/error.h"
#ifdef CONFIG_DEBUG
#define object_lock_debug(obj, info) \
DBG("object %s[%p] lock %s to %d", (obj)->object.name, obj, \
info, (obj)->object.refcount)
#else
#define object_lock_debug(obj, info) \
DBG("object %p lock %s to %d", obj, info, (obj)->object.refcount)
#endif /* CONFIG_DEBUG */
#else
#define object_lock_debug(obj, info)
#endif /* DEBUG_REFCOUNT */
#ifdef CONFIG_DEBUG
#include "util/error.h"
#define object_sanity_check(obj) \
do { \
assert(obj); \
assertm((obj)->object.refcount >= 0, \
"Object %s[%p] refcount underflow.", \
(obj)->object.name, obj); \
if_assert_failed (obj)->object.refcount = 0; \
} while (0)
#define object_set_name(obj, objname) \
do { (obj)->object.name = (objname); } while (0)
#define INIT_OBJECT(name) { 0, name }
#else
#define object_sanity_check(obj)
#define object_set_name(obj, name)
#define INIT_OBJECT(name) { 0 }
#endif /* CONFIG_DEBUG */
#define get_object_refcount(obj) ((obj)->object.refcount)
#define is_object_used(obj) (!!(obj)->object.refcount)
#define object_lock(obj) \
do { \
object_sanity_check(obj); \
(obj)->object.refcount++; \
object_lock_debug(obj, "incremented"); \
} while (0)
#define object_unlock(obj) \
do { \
(obj)->object.refcount--; \
object_lock_debug(obj, "decremented"); \
object_sanity_check(obj); \
} while (0)
/* Please keep this one. It serves for debugging. --Zas */
#define object_nolock(obj, name) \
do { \
object_set_name(obj, name); \
object_sanity_check(obj); \
object_lock_debug(obj, "initialized"); \
} while (0)
#endif