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350 lines
13 KiB
Plaintext
350 lines
13 KiB
Plaintext
Introduction to ELinks Developing
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---------------------------------
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This is an introduction to how some of the internals of ELinks work. It
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focuses on covering the basic low level subsystems and data structures and
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give an overview of how things are glued together. Some additional information
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about ELinks internals are available in ELinks Hacking. Consult the README
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file in the source directory to get an overview of how the different
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parts of ELinks depend on each other.
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Memory Management
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~~~~~~~~~~~~~~~~~
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ELinks wraps access to `alloc()`, `calloc()` and `free()` in a memory
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management layer which provides, among other things, leak debugging, and
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checking for out of boundary access. It is defined in `src/util/memory.h`. The
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wrappers are `mem_alloc()`, `mem_calloc()` and `mem_free()`. Additionally,
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it also provides wrappers for `mmap()` and `munmap()` as `mem_mmap_alloc()`
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and `mem_mmap_free()`.
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Configuration Options
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~~~~~~~~~~~~~~~~~~~~~
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All options known by ELinks are accessible using a common interface.
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Options can have different types, such as string, boolean, int and option
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tree. The latter makes it possible to nest options in a hierarchy. Options
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are statically declared using the `INIT_OPTION_<type>()` macros.
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An example of an option declaration is:
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INIT_OPT_INT("protocol.bittorrent.ports", N_("Minimum port"),
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"min", 0, LOWEST_PORT, HIGHEST_PORT, 6881,
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N_("The minimum port to try and listen on.")),
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Once an option has been declared it can be accessed using the
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`get_opt_<type>()` functions. To get the value of the option
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declared above use:
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int min_port = get_opt_int("protocol.bittorrent.ports.min");
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Data Structures and Utilities
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The C language does not natively support essential data structures and
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utilities such as lists and strings. ELinks provides interfaces for both of
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these as described in the following section.
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Lists
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^^^^^
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In `src/util/lists.h` ELinks defines a fairly complete interface for
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handling double-linked lists. A list item is declared by using the
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`LIST_HEAD()` macro to put `next` and `prev` members
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in a `struct` like this:
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------------------------------------------------------------------------------
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struct bittorrent_data_structure {
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LIST_HEAD(struct bittorrent_data_structure);
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/* ... */
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};
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------------------------------------------------------------------------------
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A list of type `struct list_head` can then be declared by using
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the `INIT_LIST_HEAD()` macro if it is statically allocated:
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INIT_LIST_HEAD(bittorrent_list);
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or initialised in an allocated data structure using the following:
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init_list(bittorrent_data_structure->list);
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When iterating a list, there are two looping macros:
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foreach (list-item, list-head)::
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Iterates through all items in the list.
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foreachsafe (list-item, next-list-item, list-head)::
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Which is similar to the `foreach` iterator, but makes it possible
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to delete items from the list without causing trouble.
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For both of the above iterators there exists inverse iterators called
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`foreachback()` and `foreachbacksafe()`, respectively.
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Strings
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^^^^^^^
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The strings library add functionality for appending character to strings
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from various sources. Strings are maintained using the `string`
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`struct`, and defined in `src/util/string.h` and `util/conv.h`.
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Some of the most important functions are shown below:
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init_string(string)::
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Creates string.
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done_string(string)::
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Deallocates string.
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add_to_string(string, char-array)::
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Adds a `NULL`-terminated array of type `unsigned char`
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to string.
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add_bytes_to_string(string, char-array, char-array-length)::
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Adds char-array-length bytes from an array of type
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`unsigned char` to string.
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Bitfields
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^^^^^^^^^
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To handle bitfields we have made a small bitfield library available in
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`src/util/bitfield.h`. The most important functions and macros are
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explained below:
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init_bitfield(size)::
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Allocates a bitfield with the given number of bits. The bitfield
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is deallocated by using `mem_free()`.
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set_bitfield_bit(bitfield, bit)::
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Sets bit in bitfield. There is also a complementary function
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`clear_bitfield_bit()`.
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test_bitfield_bit(bitfield, bit)::
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Tests whether the given bit is set in the bitfield.
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Subsystems
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~~~~~~~~~~
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In the following sections various important subsystems are presented. An
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overview of the subsystems is given in the figure below.
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.Overview of the hierarchy of the various subsystems. At the bottom are \
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subsystems that provide functionality used by the upper layers.
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------------------------------------------------------------------------------
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+-----------------------------+ +-----------------------------+
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| Document Type Handling | | URI Downloading |
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+-----------------------------+ +-----------------------------+
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+-------------------------------------------------------------+
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| Protocol Implementation |
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+-------------------------------------------------------------+
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+-------------------------------------------------------------+
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| Socket API |
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+-------------------------------------------------------------+
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+-------------+ +--------+ +---------------+ +----------------+
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| Select loop | | Timers | | Bottom halves | | Simple threads |
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+-------------+ +--------+ +---------------+ +----------------+
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------------------------------------------------------------------------------
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The `select()` loop
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^^^^^^^^^^^^^^^^^^^
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At the heart of ELinks is the `select()` loop which is entered after all
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module have been initialised. It runs until ELinks is shutdown. The
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`select()` loop handles detecting status changes to registered file
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descriptors, and calls the registered handlers. It is part of the lowest layer
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in shown in the figure, and is defined in `src/main/select.h`. It provides
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two functions:
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set_handlers(file-descriptor, read-handler, write-handler, error-handler, data)::
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This function registers the read, write and error handlers for the
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given file descriptor. The handlers will be called with data as the
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only argument if the status of the file descriptor changes. Any of the
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passed handlers maybe be `NULL` if no handling is required for the
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specific status change.
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clear_handlers(file-descriptor)::
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Unregister all handlers for the given file descriptor.
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Timers
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^^^^^^
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The `select()` loop regularly causes timer expiration to be checked. The
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interface is defined in `src/main/timer.h` and can be used to schedule work to
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be performed some time in the future.
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install_timer(timer-id, time-in-milliseconds, expiration-callback, data)::
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Starts a one shot timer bound to the given timer ID that will expire
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after the given time in milliseconds. When the timer expires the
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expiration callback will be called with data as the only argument.
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kill_timer(timer-id)::
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Stops the timer associated with the given timer ID.
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Bottom Halves
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^^^^^^^^^^^^^
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Work can be prosponed and scheduled for completion in the nearest future by
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using bottom halves. This is especially useful when nested deeply in some call
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tree and one needs to cleanup some data structure but cannot do so immidately.
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The interface is defined in `src/main/select.h`
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register_bottom_half(work-function, data)::
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Schedules postponed work to be run and completed in the nearest
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future. Note that although this helps to improve the response time it
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requires more focus on concurrency, such as ensuring that the data
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passed to the bottom half won't disappear while being handled.
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Simple Threads
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^^^^^^^^^^^^^^
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ELinks also supports a simple threading architecture. It is possible to start
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a thread footnote:[on UNIX systems this will end up using the `fork()`
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system call] so that communication between it and the ELinks program is
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handled via a pipe. This pipe can then be used to pass to the
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`set_handlers()` function so that communication is done asynchronously.
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start_thread(thread-function, thread-data, thread-data-length)::
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Starts a new thread which will run the given thread function. The
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thread function is passed the given thread data as its first argument
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and a pipe descriptor it can use for communication with the ELinks
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program as its second argument. This function returns the pipe
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descriptor for the other end of the pipe to the calling ELinks
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program.
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Socket API
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^^^^^^^^^^
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This layer provides a high-level interface for socket communication
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appropriate for protocol implementations. When initialising a socket, a
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`struct` containing a set of callbacks is passed along with some private
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connection data which will be associated with the socket and passed to the
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callbacks. Among the callbacks are `set_state()` which is called when the
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socket state changes, for instance after a successful DNS look-up. Another
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function is `set_timeout()` that will be called when progress is done, such
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as during writing or reading . Finally, there is `retry()` and `done()` both
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of which are called when an error occurs: the former is used for errors that
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might be possible to resolve; the latter is used for fatal errors.
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The interface is defined in `src/network/socket.h` and the most notable
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functions are:
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make_connection(socket, uri, connect-callback, no-dns-cache)::
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This function handles connecting to the host and port given in the uri
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argument. If the internal DNS cache is not to be used the
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no-dns-cache argument should be non-zero. Upon successful connection
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establishment the connect callback is called.
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read_from_socket(socket, read-buffer, connection-state, read-callback)::
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Reads data from socket into the given read buffer. Each time new data
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is received the read callback is called. Changes the connection state
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to connection-state immediately after it has been called.
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write_to_socket(socket, data, datalen, connection-state, write-callback)::
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Writes datalen bytes from the data to the given socket. Upon
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completion the write callback is called. Changes the connection state
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to connection state immediately after being called.
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The buffer interface used for reading is as follows:
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alloc_read_buffer(socket)::
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Allocates a new read buffer which can be passed to
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`read_from_socket()`.
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kill_buffer_data(read-buffer, number-of-bytes)::
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Removes the requested number of bytes from the start of the given read
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buffer.
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Protocol Layer and URI Loading
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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The protocol layer multiplexes over different protocol back-ends. The protocol
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multiplexing decides what protocol back-end to use by looking at the protocol
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string in the connection URI, i.e. `http` part of `http://127.0.0.1/` will
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cause the HTTP protocol back-end to be selected. Each protocol back-end
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exports a protocol handler taking a `connection` `struct` as its only
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argument. The `connection` struct contains information such as the URI being
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loaded and status about how much has been downloaded and the current
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connection state. How the protocol back-end chooses to handle the connection
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and load the URI it points to is entirely up to the back-end. The interface
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is defined in `src/protocol/protocol.h` and `src/network/connection.h`.
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A connection can have multiple downloads attached to it. Each `download struct`
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contains information about the connection state and the connection with which
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it is attached. Additionally, the `download struct` specifies callback data,
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and a callback which is called each time the download progresses. The
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interface for downloads is defined in `src/session/download.h` and the most
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important functions it provides are:
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load_uri(uri, referrer, download, priority, cache-mode, offset)::
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Attaches the given download to a connection which will try to load the
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given URI. If a connection is already in progress the download is
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simply attached to that one.
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change_connection(old-download, new-download, new-priority, interrupt)::
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Removes the old download from the connection it is attached to and adds
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the new download instead. If the new download argument is `NULL`, the
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old download is simply stopped.
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All data loaded by a connection is put into ELinks' cache. Cache entries can
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then used for passing data to download handler, etc. The connection will
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create a cache entry once it starts receiving data. Each time it adds data a
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new fragment is added to the cache entry, this means that the cache entry
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needs to be defragmented before data in it can be processed. From time to
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time the cache will be shrunk and unlocked cache entries will be removed.
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Document Type Handling
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^^^^^^^^^^^^^^^^^^^^^^
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When a user asks ELinks to load a URI, ELinks will eventually have to try and
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figure out the document type of the URI in order to handle it properly, either
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by using an internal renderer or by passing the document to an external
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handler. This is done in the following function:
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setup_download_handler(session, download, cache-entry, frame)::
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Tries to resolve the document type of the given cache entry by first
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looking at the protocol header it contains. If no content type is
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found it will try to resolve the document type by looking at the file
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extension in the loading URI. Based on the content type, either an
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internal or an external handler is selected. The user will be queried
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before using an external handler.
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