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elinks/src/bfu/dialog.h
2024-04-18 17:09:11 +02:00

234 lines
7.5 KiB
C

#ifndef EL__BFU_DIALOG_H
#define EL__BFU_DIALOG_H
#include "bfu/style.h"
#include "bfu/widget.h"
#include "main/timer.h" /* timer_id_T */
#include "terminal/terminal.h"
#include "terminal/window.h" /* dialog_data->win->term is so common that... */
#include "util/memlist.h"
#ifdef __cplusplus
extern "C" {
#endif
struct dialog_data;
struct term_event;
struct dialog_layout {
/* Whether to adjust the dialog width to the maximal width. If not set
* only use required width. */
unsigned int maximize_width:1;
/* Whether to leave one blank line at the top of the dialog. */
unsigned int padding_top:1;
/* Whether to adjust width to fit datalen of _first_ widget. */
unsigned int fit_datalen:1;
/* Whether to float grouped widgets on one line. */
unsigned int float_groups:1;
/* Whether to draw all the fancy frames and backgrounds. */
unsigned int only_widgets:1;
};
enum dlg_refresh_code {
/* The dialog should be redrawn and refreshed again */
REFRESH_DIALOG,
/* The dialog should be canceled */
REFRESH_CANCEL,
/* The dialog should not be redrawn but refreshed again */
REFRESH_NONE,
/* The dialog should not be redrawn or refreshed again */
REFRESH_STOP,
};
typedef enum dlg_refresh_code (*dialog_refresh_handler_T)(struct dialog_data *, void *);
struct dialog_refresh {
dialog_refresh_handler_T handler;
void *data;
timer_id_T timer;
};
struct dialog {
char *title;
void *udata;
void *udata2;
struct dialog_refresh *refresh;
void (*layouter)(struct dialog_data *);
widget_handler_status_T (*handle_event)(struct dialog_data *);
void (*abort)(struct dialog_data *);
struct dialog_layout layout;
/** How many widgets have been added to this dialog.
* The #widgets array may be larger than this if some
* of the intended widgets have not yet been added. */
int number_of_widgets;
struct widget widgets[1]; /* must be at end of struct */
/* There may be additional data after widgets[]. The size and
* format of the additional data is specific to each dialog.
* Dialogs typically place the buffer of each WIDGET_FIELD
* widget somewhere in this additional-data area so that the
* buffer need not be allocated and freed separately.
*
* When constructing a dialog, give the size of the additional
* data as a parameter to sizeof_dialog() and calloc_dialog().
* Then, use get_dialog_offset() to get the address of the
* additional data. */
};
/** Gets the amount of memory needed for a dialog.
*
* @param n
* How many widgets there will be in the dialog.
* @param add_size
* The size of the additional data, in bytes.
*
* @return
* The total amount of memory needed for struct dialog, the widgets,
* and the additional data. This however does not include struct
* dialog_data.
*
* struct dialog already reserves memory for one widget. */
#define sizeof_dialog(n, add_size) \
(sizeof(struct dialog) + ((n) - 1) * sizeof(struct widget) + (add_size))
/** Allocates and clears memory for a dialog.
*
* @param n
* How many widgets there will be in the dialog.
* @param add_size
* The size of the additional data, in bytes.
*
* @return
* struct dialog *; or NULL if out of memory.
*
* This macro sets dialog.number_of_widgets = 0.
* The caller can then add widgets to the dialog
* until dialog.number_of_widgets reaches @a n. */
#define calloc_dialog(n, add_size) ((struct dialog *) mem_calloc(1, sizeof_dialog(n, add_size)))
/** Gets the address of the additional data of a dialog.
*
* @param dlg
* struct dialog *dlg; the dialog that carries the additional data.
* @param n
* For how many widgets the dialog was allocated; i.e. the
* @c n parameter of sizeof_dialog() and calloc_dialog().
* This macro does not read dialog.number_of_widgets because
* that is typically still zero when this macro is used.
*
* @return
* The address of the additional data. */
#define get_dialog_offset(dlg, n) \
(((char *) dlg) + sizeof_dialog(n, 0))
#define dialog_has_refresh(dlg_data) \
((dlg_data)->dlg->refresh && (dlg_data)->dlg->refresh->timer != TIMER_ID_UNDEF)
static inline int
dialog_max_width(struct terminal *term)
{
int width = term->width * DIALOG_WIDTH_RATIO - 2 * DIALOG_LB;
int_bounds(&width, 1, int_max(term->width - 2 * DIALOG_LB, 1));
return width;
}
static inline int
dialog_max_height(struct terminal *term)
{
int height = term->height * DIALOG_HEIGHT_RATIO - 2 * DIALOG_TB;
int_bounds(&height, 1, int_max(term->height - 2 * DIALOG_TB, 1));
return height;
}
struct dialog_data {
struct window *win;
struct dialog *dlg;
struct memory_list *ml;
/** Size and location of the dialog box, excluding the drop shadow.
* This includes the outer border and the frame.
* The coordinates are relative to the terminal. */
struct el_box box;
/** Size and location of the widget area and the inner border.
* This is the area in which widgets can be drawn.
* The frame of the dialog box is drawn around this area,
* and the outer border is around the frame.
* The coordinates are relative to the terminal. */
struct el_box real_box;
/** Vertical scrolling of the widget area of the dialog box.
* Widget Y screen coordinate = widget_data.box.y - dialog_data.y.
* Initially, this is 0 and the coordinate system of the widget area
* matches the coordinate system of the terminal.
* Horizontal scrolling of dialog boxes has not been implemented. */
int y;
int number_of_widgets;
int selected_widget_id;
struct term_event *term_event;
struct widget_data widgets_data[1]; /* must be at end of struct */
};
struct dialog_data *do_dialog(struct terminal *, struct dialog *,
struct memory_list *);
/* Draws the dialog background and shadow */
void draw_dialog(struct dialog_data *dlg_data, int width, int height);
/* Draws the dialog borders and layouter if @layout is non zerro. Finally all
* dialog items are redisplayed. */
void redraw_dialog(struct dialog_data *dlg_data, int layout);
widget_handler_status_T ok_dialog(struct dialog_data *, struct widget_data *);
widget_handler_status_T cancel_dialog(struct dialog_data *, struct widget_data *);
widget_handler_status_T clear_dialog(struct dialog_data *, struct widget_data *);
int check_dialog(struct dialog_data *);
int update_dialog_data(struct dialog_data *);
void generic_dialog_layouter(struct dialog_data *dlg_data);
void refresh_dialog(struct dialog_data *, dialog_refresh_handler_T handler, void *data);
#define selected_widget(dlg_data) (&(dlg_data)->widgets_data[(dlg_data)->selected_widget_id])
void select_widget(struct dialog_data *dlg_data, struct widget_data *widget_data);
struct widget_data *select_widget_by_id(struct dialog_data *dlg_data, int i);
#define before_widgets(dlg_data) (&(dlg_data)->widgets_data[-1])
#define end_of_widgets(dlg_data) (&(dlg_data)->widgets_data[(dlg_data)->number_of_widgets])
#define first_widget(dlg_data) (&(dlg_data)->widgets_data[0])
#define last_widget(dlg_data) (&(dlg_data)->widgets_data[(dlg_data)->number_of_widgets - 1])
#define foreach_widget(dlg_data, widget_data) \
for ((widget_data) = first_widget(dlg_data); \
(widget_data) != end_of_widgets(dlg_data); \
(widget_data)++)
#define foreach_widget_back(dlg_data, widget_data) \
for ((widget_data) = last_widget(dlg_data); \
(widget_data) != before_widgets(dlg_data); \
(widget_data)--)
#define is_selected_widget(dlg_data, widget_data) ((widget_data) == selected_widget(dlg_data))
#define add_dlg_end(dlg, n) \
do { \
if (0 && (n)); \
assert(n == (dlg)->number_of_widgets); \
} while (0)
#ifdef __cplusplus
}
#endif
#endif