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Commit Graph

10 Commits

Author SHA1 Message Date
Witold Filipczyk
c9fd41588f [terminal] Strikethrough for <STRIKE> element 2023-08-25 20:10:54 +02:00
Witold Filipczyk
2f53629fea [format] signed short . Compilation fix 2022-01-29 17:03:55 +01:00
Witold Filipczyk
58c07356b9 [format] enum text_style_format -> text_style_format_T 2022-01-28 15:16:34 +01:00
Witold Filipczyk
1f57e72212 [mozjs24] Allow build elinks with g++
SpiderMonkey was updated to mozjs24. If you want to build elinks
with ecmascript support, you must compile using g++ with -fpermissive .
There is a lot of warnings.
There are some memleaks in ecmascript code, especially related to JSAutoCompartment.
I don't know yet, where and how to free it.

Debian does not support mozjs24, so I'm going to gradually update SpiderMonkey version.
2020-10-05 20:14:55 +02:00
Witold Filipczyk
2e721e051a template -> template_ for C++ compatibility 2016-04-20 18:05:00 +02:00
Kalle Olavi Niemitalo
715571a5d6 HTML bug 1114: Don't doubly decode entities in attributes
The HTML parser decoded SGML entity references and numeric character
references in the following attributes, and then the renderer did the
same again:

link/@title
link/@hreflang
link/@type
link/@media
img/@alt
area/@alt
input[@type="image"]/@alt
input[@type="image"]/@name
input[@type="button"]/@value

The result was that e.g. title="&amp;#65;" displayed as "A"
even though it was supposed to display as "&#65;".

Fix by making the HTML parser tell the renderer that the entities have
already been decoded.
2011-05-01 22:54:45 +03:00
Laurent MONIN
bc498c00da struct text_style_color fg,bg -> foreground, background 2007-10-12 16:41:06 +02:00
Laurent MONIN
f8cdb5d472 More anonymous structures were named. 2007-10-12 16:24:41 +02:00
Laurent MONIN
944a8e7bd9 style.(fg|bg) -> style.color.(fg|bg)
Introduce INIT_TEXT_STYLE() macro to initialize struct text_style.
2007-10-10 14:59:15 +02:00
Petr Baudis
db9431465f document: Move text_style-related stuff to dedicated format.*
We will need to include it from options.h and the include chain just
wouldn't work. And it feels like a hack to have it in renderer.h anyway.
2007-08-28 21:05:00 +02:00