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Bug 921, add_document_to_string: Fixed the UTF-8 half of the code.
* Recompute the pos variable for each cell, rather than just once per line. This fixes the bug that only the first cell was being examined. * Moved the bulk of the code outside the "if (frame && data >= 176 && data < 224)" conditional. This fixes the bug that only frame characters were being added to the string. * If the cell has UCS_NO_CHAR in it, don't add that to the string. * Call encode_utf8 even for characters that originated from a frame. This does not matter yet but will be correct if the function is later changed to use the Unicode line-drawing characters for frames.
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@ -397,33 +397,34 @@ add_document_to_string(struct string *string, struct document *document)
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goto end;
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goto end;
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utf8:
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utf8:
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for (y = 0; y < document->height; y++) {
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for (y = 0; y < document->height; y++) {
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struct screen_char *pos = document->data[y].chars;
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int white = 0;
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int white = 0;
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int x;
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int x;
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for (x = 0; x < document->data[y].length; x++) {
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for (x = 0; x < document->data[y].length; x++) {
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struct screen_char *pos = &document->data[y].chars[x];
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unicode_val_T data = pos->data;
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unicode_val_T data = pos->data;
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unsigned int frame = (pos->attr & SCREEN_ATTR_FRAME);
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unsigned int frame = (pos->attr & SCREEN_ATTR_FRAME);
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if (!isscreensafe(data)) {
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if (!isscreensafe(data)) {
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white++;
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white++;
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continue;
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continue;
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} else if (frame && data >= 176 && data < 224) {
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} else {
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data = frame_dumb[data - 176];
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if (frame && data >= 176 && data < 224)
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data = frame_dumb[data - 176];
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if (data <= ' ') {
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if (data <= ' ') {
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/* Count spaces. */
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/* Count spaces. */
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white++;
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white++;
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} else if (data == UCS_NO_CHAR) {
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/* This is the second cell of
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* a double-cell character. */
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} else {
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} else {
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/* Print spaces if any. */
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/* Print spaces if any. */
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if (white) {
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if (white) {
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add_xchar_to_string(string, ' ', white);
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add_xchar_to_string(string, ' ', white);
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white = 0;
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white = 0;
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}
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}
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if (frame)
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add_to_string(string, encode_utf8(data));
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add_char_to_string(string, data);
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else
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add_to_string(string, encode_utf8(data));
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}
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}
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}
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}
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}
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}
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